AudioControlBuilderWorker.h 2.1 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/std/parallel/atomic.h>
  10. #include <AzCore/XML/rapidxml.h>
  11. #include <AssetBuilderSDK/AssetBuilderBusses.h>
  12. #include <AssetBuilderSDK/AssetBuilderSDK.h>
  13. namespace AudioControlBuilder
  14. {
  15. //! The Audio Control Builder Worker handles scanning XML files that are output by the Audio Controls editor
  16. //! for asset references to audio files and registers those files as product dependencies.
  17. class AudioControlBuilderWorker
  18. : public AssetBuilderSDK::AssetBuilderCommandBus::Handler
  19. {
  20. public:
  21. AZ_RTTI(AudioControlBuilderWorker, "{3AD18978-9025-482A-B06A-17EF0EB4D7CA}");
  22. AudioControlBuilderWorker();
  23. ~AudioControlBuilderWorker() = default;
  24. //! Asset Builder Callback Functions
  25. void CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response);
  26. void ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response);
  27. //! AssetBuilderSDK::AssetBuilderCommandBus interface
  28. void ShutDown() override;
  29. bool ParseProductDependencies(
  30. const AssetBuilderSDK::ProcessJobRequest& request,
  31. AZStd::vector<AssetBuilderSDK::ProductDependency>& productDependencies,
  32. AssetBuilderSDK::ProductPathDependencySet& pathDependencies);
  33. private:
  34. void ParseProductDependenciesFromXmlFile(
  35. const AZ::rapidxml::xml_node<char>* node,
  36. const AZStd::string& fullPath,
  37. const AZStd::string& sourceFile,
  38. const AZStd::string& platformIdentifier,
  39. AZStd::vector<AssetBuilderSDK::ProductDependency>& productDependencies,
  40. AssetBuilderSDK::ProductPathDependencySet& pathDependencies);
  41. AZStd::string m_globalScopeControlsPath;
  42. AZStd::atomic_bool m_isShuttingDown;
  43. };
  44. } // namespace AudioControlBuilder