WwiseBuilderWorker.h 1.5 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/std/parallel/atomic.h>
  10. #include <AssetBuilderSDK/AssetBuilderBusses.h>
  11. #include <AssetBuilderSDK/AssetBuilderSDK.h>
  12. #include <Config_wwise.h>
  13. namespace WwiseBuilder
  14. {
  15. //! Wwise Builder is responsible for processing encoded audio media such as sound banks
  16. class WwiseBuilderWorker
  17. : public AssetBuilderSDK::AssetBuilderCommandBus::Handler
  18. {
  19. public:
  20. AZ_RTTI(WwiseBuilderWorker, "{85224E40-9211-4C05-9397-06E056470171}");
  21. WwiseBuilderWorker();
  22. ~WwiseBuilderWorker() = default;
  23. //! Asset Builder Callback Functions
  24. void CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response);
  25. void ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response);
  26. //! AssetBuilderSDK::AssetBuilderCommandBus interface
  27. void ShutDown() override;
  28. AZ::Outcome<AZStd::string, AZStd::string> GatherProductDependencies(const AZStd::string& fullPath, const AZStd::string& relativePath, AssetBuilderSDK::ProductPathDependencySet& dependencies);
  29. private:
  30. void Initialize();
  31. AZStd::atomic_bool m_isShuttingDown;
  32. bool m_initialized = false;
  33. Audio::Wwise::ConfigurationSettings m_wwiseConfig;
  34. };
  35. } // WwiseBuilder