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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AudioSourceManager.h>
- namespace Audio
- {
- ///////////////////////////////////////////////////////////////////////////////////////////////
- class AudioInputMicrophone
- : public AudioInputSource
- {
- public:
- AudioInputMicrophone(const SAudioInputConfig& sourceConfig);
- ~AudioInputMicrophone() override;
- void ReadInput(const AudioStreamData& data) override;
- void WriteOutput(AkAudioBuffer* akBuffer) override;
- bool IsOk() const override;
- void OnDeactivated() override;
- };
- } // namespace Audio
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