MultilayerPerceptronComponent.h 2.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576
  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Component/Component.h>
  10. #include <AzCore/Asset/AssetCommon.h>
  11. #include <Models/MultilayerPerceptron.h>
  12. #include <Assets/ModelAsset.h>
  13. namespace MachineLearning
  14. {
  15. //! Scriptbind
  16. class MultilayerPerceptronComponentRequests
  17. : public AZ::ComponentBus
  18. {
  19. public:
  20. //! Returns the underlying machine learning model.
  21. virtual INeuralNetworkPtr GetModel() = 0;
  22. };
  23. using MultilayerPerceptronComponentRequestBus = AZ::EBus<MultilayerPerceptronComponentRequests>;
  24. class MultilayerPerceptronComponent
  25. : public AZ::Component
  26. , private AZ::Data::AssetBus::Handler
  27. , public MultilayerPerceptronComponentRequestBus::Handler
  28. {
  29. public:
  30. AZ_COMPONENT(MultilayerPerceptronComponent, "{022E7841-1DB9-4AE5-9984-79B00A92DE58}");
  31. //! AzCore Reflection.
  32. //! @param context reflection context
  33. static void Reflect(AZ::ReflectContext* context);
  34. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
  35. MultilayerPerceptronComponent();
  36. ~MultilayerPerceptronComponent();
  37. //! AZ::Component overrides
  38. //! @{
  39. void Activate() override;
  40. void Deactivate() override;
  41. //! @}
  42. //! MultilayerPerceptronComponentBus
  43. //! @{
  44. INeuralNetworkPtr GetModel() override;
  45. //! @}
  46. private:
  47. // Edit context callbacks
  48. void AssetChanged();
  49. void AssetCleared();
  50. // AZ::Data::AssetBus ...
  51. void OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
  52. void OnAssetReloaded(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
  53. void OnAssetError(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
  54. void OnAssetReloadError(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
  55. //! The model asset.
  56. AZ::Data::Asset<ModelAsset> m_asset;
  57. MultilayerPerceptron m_model;
  58. INeuralNetworkPtr m_handle;
  59. friend class MultilayerPerceptronEditorComponent;
  60. };
  61. }