enabled_gems.cmake 477 B

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  1. # This file is copied during engine registration. Edits to this file will be lost next
  2. # time a registration happens.
  3. set(ENABLED_GEMS
  4. ${Name}
  5. Atom
  6. CameraFramework
  7. DebugDraw
  8. EditorPythonBindings
  9. EMotionFX
  10. ImGui
  11. LyShine
  12. PhysX
  13. PrimitiveAssets
  14. PrefabBuilder
  15. ScriptCanvasPhysics
  16. ScriptEvents
  17. StartingPointInput
  18. TextureAtlas
  19. WhiteBox
  20. DiffuseProbeGrid
  21. Compression
  22. WarehouseAssets
  23. ROS2
  24. PhysXDebug
  25. )