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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "RigidBodyTwistControlComponent.h"
- #include <AzCore/Component/TransformBus.h>
- #include <AzCore/Math/MathUtils.h>
- #include <AzCore/Serialization/EditContext.h>
- #include <AzCore/Serialization/EditContextConstants.inl>
- #include <AzFramework/Physics/RigidBodyBus.h>
- namespace ROS2
- {
- void RigidBodyTwistControlComponent::Reflect(AZ::ReflectContext* context)
- {
- if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serialize->Class<RigidBodyTwistControlComponent, AZ::Component>()->Version(1);
- if (AZ::EditContext* ec = serialize->GetEditContext())
- {
- ec->Class<RigidBodyTwistControlComponent>("Rigid Body Twist Control", "Simple control through RigidBody")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
- ->Attribute(AZ::Edit::Attributes::Category, "ROS2");
- }
- }
- }
- void RigidBodyTwistControlComponent::Activate()
- {
- TwistNotificationBus::Handler::BusConnect(GetEntityId());
- }
- void RigidBodyTwistControlComponent::Deactivate()
- {
- TwistNotificationBus::Handler::BusDisconnect();
- }
- void RigidBodyTwistControlComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
- {
- required.push_back(AZ_CRC_CE("ROS2RobotControl"));
- required.push_back(AZ_CRC_CE("PhysicsRigidBodyService"));
- }
- void RigidBodyTwistControlComponent::TwistReceived(const AZ::Vector3& linear, const AZ::Vector3& angular)
- {
- auto thisEntityId = GetEntityId();
- // Get current linear velocity
- AZ::Vector3 currentLinearVelocity;
- Physics::RigidBodyRequestBus::EventResult(currentLinearVelocity, thisEntityId, &Physics::RigidBodyRequests::GetLinearVelocity);
- // Convert local steering to world frame
- AZ::Transform robotTransform;
- AZ::TransformBus::EventResult(robotTransform, thisEntityId, &AZ::TransformBus::Events::GetWorldTM);
- auto transformedLinearVelocity = robotTransform.TransformVector(linear);
- // Overwrite control velocities on two axis
- currentLinearVelocity.SetX(transformedLinearVelocity.GetX());
- currentLinearVelocity.SetY(transformedLinearVelocity.GetY());
- // Reapply desired velocities
- Physics::RigidBodyRequestBus::Event(thisEntityId, &Physics::RigidBodyRequests::SetLinearVelocity, currentLinearVelocity);
- Physics::RigidBodyRequestBus::Event(thisEntityId, &Physics::RigidBodyRequests::SetAngularVelocity, angular);
- }
- } // namespace ROS2
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