project.json 1.2 KB

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  1. {
  2. "project_name": "${Name}",
  3. "version": "1.0.0",
  4. "project_id": "${ProjectId}",
  5. "origin": "Open 3D Engine Extras: ${Name}",
  6. "license": "What license ${Name} uses goes here: i.e. https://opensource.org/licenses/Apache-2.0 Or https://opensource.org/licenses/MIT etc.",
  7. "display_name": "${Name}",
  8. "summary": "A short description of ${Name}.",
  9. "canonical_tags": [
  10. "Project"
  11. ],
  12. "user_tags": [
  13. "${Name}", "ROS2", "ROS"
  14. ],
  15. "icon_path": "preview.png",
  16. "engine": "o3de",
  17. "external_subdirectories": [
  18. "Gem"
  19. ],
  20. "restricted": "${Name}",
  21. "gem_names": [
  22. "Atom",
  23. "AudioSystem",
  24. "CameraFramework",
  25. "Compression",
  26. "DebugDraw",
  27. "DiffuseProbeGrid",
  28. "EditorPythonBindings",
  29. "EMotionFX",
  30. "GameState",
  31. "ImGui",
  32. "LandscapeCanvas",
  33. "LyShine",
  34. "PhysX5",
  35. "PrimitiveAssets",
  36. "PrefabBuilder",
  37. "ROS2>=3.1.0",
  38. "RosRobotSample>=2.0.0",
  39. "SaveData",
  40. "ScriptCanvasPhysics",
  41. "ScriptEvents",
  42. "StartingPointInput",
  43. "TextureAtlas",
  44. "WhiteBox",
  45. "WarehouseSample",
  46. "${Name}"
  47. ]
  48. }