sceneassetimporter.setreg 1.2 KB

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  1. {
  2. "O3DE":
  3. {
  4. "SceneAPI":
  5. {
  6. "AssetImporter":
  7. {
  8. // This list controls the set of file types that will get processed
  9. // by the Scene asset builder.
  10. // All supported file types need to be listed here because setreg
  11. // merges will completely replace the contents of the array.
  12. "SupportedFileTypeExtensions":
  13. [
  14. ".dae",
  15. ".fbx",
  16. ".stl",
  17. ".gltf",
  18. ".glb",
  19. ".obj"
  20. ]
  21. }
  22. }
  23. },
  24. "Amazon": {
  25. "AssetProcessor": {
  26. "Settings": {
  27. // Only the newly-exposed Scene types need to be listed here, as
  28. // these will get appended to any MetaDataTypes that have been
  29. // previously listed.
  30. // This setting ensures that changes to an .assetinfo file will cause
  31. // the source asset to automatically rebuild itself.
  32. "MetaDataTypes": {
  33. "dae.assetinfo": "dae",
  34. "obj.assetinfo": "obj"
  35. }
  36. }
  37. }
  38. }
  39. }
  40. }