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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "JointsArticulationControllerComponent.h"
- #include <AzCore/Serialization/EditContext.h>
- #include <PhysX/ArticulationJointBus.h>
- namespace ROS2
- {
- void JointsArticulationControllerComponent::Activate()
- {
- JointsPositionControllerRequestBus::Handler::BusConnect(GetEntityId());
- }
- void JointsArticulationControllerComponent::Deactivate()
- {
- JointsPositionControllerRequestBus::Handler::BusDisconnect();
- }
- AZ::Outcome<void, AZStd::string> JointsArticulationControllerComponent::PositionControl(
- const AZStd::string& jointName,
- JointInfo joint,
- [[maybe_unused]] JointPosition currentPosition,
- JointPosition targetPosition,
- [[maybe_unused]] float deltaTime)
- {
- if (!joint.m_isArticulation)
- {
- return AZ::Failure(
- AZStd::string::format("Joint %s is not an articulation link, use JointsPIDControllerComponent instead", jointName.c_str()));
- }
- PhysX::ArticulationJointRequestBus::Event(
- joint.m_entityComponentIdPair.GetEntityId(), &PhysX::ArticulationJointRequests::SetDriveTarget, joint.m_axis, targetPosition);
- return AZ::Success();
- }
- void JointsArticulationControllerComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
- {
- required.push_back(AZ_CRC_CE("ArticulationLinkService"));
- }
- void JointsArticulationControllerComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
- {
- provided.push_back(AZ_CRC_CE("JointsControllerService"));
- }
- void JointsArticulationControllerComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
- {
- incompatible.push_back(AZ_CRC_CE("JointsControllerService"));
- }
- void JointsArticulationControllerComponent::Reflect(AZ::ReflectContext* context)
- {
- if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serialize->Class<JointsArticulationControllerComponent, AZ::Component>()->Version(0);
- if (AZ::EditContext* ec = serialize->GetEditContext())
- {
- ec->Class<JointsArticulationControllerComponent>(
- "JointsArticulationControllerComponent", "Component to move articulation joints")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
- ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
- ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/JointsArticulationControllerComponent.svg")
- ->Attribute(
- AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/JointsArticulationControllerComponent.svg");
- }
- }
- }
- } // namespace ROS2
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