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- <?xml version="1.0" encoding="utf-8"?>
- <SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="12" SoundbankVersion="140">
- <RootPaths>
- <ProjectRoot>C:\O3DE\project\Sounds\wwise_project\</ProjectRoot>
- <SourceFilesRoot>C:\O3DE\project\Sounds\wwise_project\.cache\Windows\</SourceFilesRoot>
- <SoundBanksRoot>C:\O3DE\project\gg\Sounds\wwise\</SoundBanksRoot>
- <ExternalSourcesInputFile></ExternalSourcesInputFile>
- <ExternalSourcesOutputRoot>C:\O3DE\project\Sounds\wwise_project\GeneratedSoundBanks\Windows</ExternalSourcesOutputRoot>
- </RootPaths>
- <DialogueEvents/>
- <StreamedFiles/>
- <MediaFilesNotInAnyBank/>
- <SoundBanks>
- <SoundBank Id="782826392" Language="SFX" Hash="3283667599">
- <ObjectPath>\SoundBanks\Default Work Unit\default</ObjectPath>
- <ShortName>default</ShortName>
- <Path>default.bnk</Path>
- <IncludedEvents>
- <Event Id="3057162532" Name="Play_Blaster_Shot" ObjectPath="\Events\Default Work Unit\Play_Blaster_Shot">
- <IncludedMemoryFiles>
- <File Id="228546115" Language="SFX">
- <ShortName>gun_blaster_no_trigger_shot_1.wav</ShortName>
- <Path>SFX\gun_blaster_no_trigger_shot_1_10C4C929.wem</Path>
- </File>
- </IncludedMemoryFiles>
- </Event>
- </IncludedEvents>
- <IncludedMemoryFiles>
- <File Id="228546115" Language="SFX">
- <ShortName>gun_blaster_no_trigger_shot_1.wav</ShortName>
- <Path>SFX\gun_blaster_no_trigger_shot_1_10C4C929.wem</Path>
- </File>
- </IncludedMemoryFiles>
- </SoundBank>
- <SoundBank Id="1355168291" Language="SFX" Hash="3690994985">
- <ObjectPath>Init</ObjectPath>
- <ShortName>Init</ShortName>
- <Path>Init.bnk</Path>
- </SoundBank>
- </SoundBanks>
- </SoundBanksInfo>
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