| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Clients/NamedPosesManager.h>
- #include "CommonUtilities.h"
- #include <AzCore/Component/EntityId.h>
- #include <AzCore/Component/TransformBus.h>
- #include <AzCore/Math/Transform.h>
- #include <AzCore/Outcome/Outcome.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/std/containers/unordered_set.h>
- #include <AzCore/std/string/string.h>
- #include <AzFramework/Components/TransformComponent.h>
- #include <AzFramework/Entity/GameEntityContextBus.h>
- #include <Components/NamedPoseComponent.h>
- #include <SimulationInterfaces/Bounds.h>
- #include <SimulationInterfaces/NamedPoseManagerRequestBus.h>
- #include <SimulationInterfaces/Result.h>
- #include <SimulationInterfaces/SimulationFeaturesAggregatorRequestBus.h>
- #include <AzFramework/Physics/Shape.h>
- #include <AzFramework/Physics/ShapeConfiguration.h>
- #include <AzFramework/Physics/SimulatedBodies/StaticRigidBody.h>
- #include <LmbrCentral/Scripting/TagComponentBus.h>
- #include <SimulationInterfaces/SimulationInterfacesTypeIds.h>
- #include <simulation_interfaces/msg/result.hpp>
- #include <simulation_interfaces/msg/simulator_features.hpp>
- #include <simulation_interfaces/srv/spawn_entity.hpp>
- namespace SimulationInterfaces
- {
- AZ_COMPONENT_IMPL(NamedPoseManager, "NamedPoseManager", NamedPoseManagerTypeId);
- void NamedPoseManager::Reflect(AZ::ReflectContext* context)
- {
- if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<NamedPoseManager, AZ::Component>()->Version(0);
- }
- }
- void NamedPoseManager::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
- {
- provided.push_back(AZ_CRC_CE("NamedPoseManagerService"));
- }
- void NamedPoseManager::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
- {
- incompatible.push_back(AZ_CRC_CE("NamedPoseManagerService"));
- }
- void NamedPoseManager::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
- {
- required.push_back(AZ_CRC_CE("SimulationFeaturesAggregator"));
- }
- void NamedPoseManager::GetDependentServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& dependent)
- {
- dependent.push_back(AZ_CRC_CE("PhysicsService"));
- dependent.push_back(AZ_CRC_CE("SimulationFeaturesAggregator"));
- }
- NamedPoseManager::NamedPoseManager()
- {
- if (NamedPoseManagerRequestBusInterface::Get() == nullptr)
- {
- NamedPoseManagerRequestBusInterface::Register(this);
- }
- }
- NamedPoseManager::~NamedPoseManager()
- {
- if (NamedPoseManagerRequestBusInterface::Get() == this)
- {
- NamedPoseManagerRequestBusInterface::Unregister(this);
- }
- }
- void NamedPoseManager::Init()
- {
- }
- void NamedPoseManager::Activate()
- {
- SimulationFeaturesAggregatorRequestBus::Broadcast(
- &SimulationFeaturesAggregatorRequests::AddSimulationFeatures,
- AZStd::unordered_set<SimulationFeatureType>{
- simulation_interfaces::msg::SimulatorFeatures::NAMED_POSES,
- simulation_interfaces::msg::SimulatorFeatures::POSE_BOUNDS,
- });
- NamedPoseManagerRequestBus::Handler::BusConnect();
- }
- void NamedPoseManager::Deactivate()
- {
- NamedPoseManagerRequestBus::Handler::BusDisconnect();
- }
- AZ::Outcome<void, FailedResult> NamedPoseManager::RegisterNamedPose(AZ::EntityId& namedPoseEntityId)
- {
- // check if given entity has named pose component
- AZ::Entity* entity = nullptr;
- AZ::ComponentApplicationBus::BroadcastResult(entity, &AZ::ComponentApplicationBus::Events::FindEntity, namedPoseEntityId);
- if (!entity)
- {
- return AZ::Failure(
- FailedResult(simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED, "Failed to gather entity with given id"));
- }
- auto namedPoseComponent = entity->FindComponent<NamedPoseComponent>();
- if (!namedPoseComponent)
- {
- return AZ::Failure(FailedResult(
- simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED,
- "Entity with given Id doesn't have NamedPoseComponent, use CreateNamedPose method to create new pose"));
- }
- NamedPose configuration;
- NamedPoseComponentRequestBus::EventResult(configuration, namedPoseEntityId, &NamedPoseComponentRequests::GetConfiguration);
- if (m_namedPoseToEntityId.contains(configuration.m_name))
- {
- return AZ::Failure(FailedResult(
- simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED,
- "Named pose with given name already exists in the record. Change name of your entity with NamedPoseComponent"));
- }
- m_namedPoseToEntityId[configuration.m_name] = namedPoseEntityId;
- return AZ::Success();
- }
- AZ::Outcome<void, FailedResult> NamedPoseManager::UnregisterNamedPose(AZ::EntityId& namedPoseEntityId)
- {
- if (!namedPoseEntityId.IsValid())
- {
- return AZ::Failure(FailedResult(simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED, "Given ID is invalid"));
- }
- AZStd::string name;
- AZ::ComponentApplicationBus::BroadcastResult(name, &AZ::ComponentApplicationRequests::GetEntityName, namedPoseEntityId);
- if (m_namedPoseToEntityId.contains(name))
- {
- m_namedPoseToEntityId.erase(name);
- return AZ::Success();
- }
- return AZ::Failure(
- FailedResult(simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED, "Named pose with given id is not registered"));
- }
- AZ::Outcome<NamedPoseList, FailedResult> NamedPoseManager::GetNamedPoses(const TagFilter& tags)
- {
- auto filteredEntities = Utils::FilterNamedPosesByTag(m_namedPoseToEntityId, tags);
- NamedPoseList namedPoseList;
- namedPoseList.reserve(filteredEntities.size());
- for (auto& [name, entityId] : filteredEntities)
- {
- NamedPose configuration;
- NamedPoseComponentRequestBus::EventResult(configuration, entityId, &NamedPoseComponentRequests::GetConfiguration);
- namedPoseList.push_back(configuration);
- }
- return AZ::Success(namedPoseList);
- }
- AZ::Outcome<Bounds, FailedResult> NamedPoseManager::GetNamedPoseBounds(const AZStd::string& name)
- {
- if (!m_namedPoseToEntityId.contains(name))
- {
- return AZ::Failure(
- FailedResult(simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED, "Named pose with given name is not registered"));
- }
- AZ::EntityId namedPoseEntityId = m_namedPoseToEntityId.at(name);
- if (!namedPoseEntityId.IsValid())
- {
- return AZ::Failure(FailedResult(
- simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED,
- AZStd::string::format("Named pose with given name %s has invalid entity ID", name.c_str())));
- }
- // get simulated body
- auto simulatedBody = Utils::GetSimulatedBody(namedPoseEntityId);
- if (!simulatedBody.IsSuccess())
- {
- Bounds emptyBounds;
- emptyBounds.m_boundsType = simulation_interfaces::msg::Bounds::TYPE_EMPTY;
- return emptyBounds;
- }
- // only static rigid body makes sense to be named pose bounds.
- auto staticRigidBody = azdynamic_cast<AzPhysics::StaticRigidBody*>(simulatedBody.GetValue());
- if (!staticRigidBody)
- {
- return AZ::Failure(FailedResult(
- simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED,
- "Named Pose in simulation interfaces supports bounds defined by the static rigid body"));
- }
- const AZ::u32 shapesCount = staticRigidBody->GetShapeCount();
- if (shapesCount == 0)
- {
- Bounds emptyBounds;
- emptyBounds.m_boundsType = simulation_interfaces::msg::Bounds::TYPE_EMPTY;
- return emptyBounds;
- }
- if (shapesCount > 1)
- {
- return AZ::Failure(FailedResult(
- simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED,
- "Named Pose in simulation interfaces doesn't support multiple shapes"));
- }
- AZStd::shared_ptr<Physics::Shape> shape = staticRigidBody->GetShape(0);
- auto boundsOutput = Utils::ConvertPhysicalShapeToBounds(shape, namedPoseEntityId);
- if (boundsOutput.IsSuccess())
- {
- return AZ::Success(boundsOutput.GetValue());
- }
- return AZ::Failure(FailedResult(simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED, boundsOutput.GetError()));
- }
- } // namespace SimulationInterfaces
|