NamedPosesManager.h 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354
  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Component/Component.h>
  10. #include <AzCore/Component/EntityId.h>
  11. #include <AzCore/Component/TickBus.h>
  12. #include <AzCore/Script/ScriptTimePoint.h>
  13. #include <AzCore/std/containers/unordered_map.h>
  14. #include <AzCore/std/string/string.h>
  15. #include <AzFramework/Entity/EntityContextBus.h>
  16. #include <AzFramework/Physics/PhysicsScene.h>
  17. #include <AzFramework/Spawnable/SpawnableEntitiesInterface.h>
  18. #include <SimulationInterfaces/NamedPoseManagerRequestBus.h>
  19. namespace SimulationInterfaces
  20. {
  21. class NamedPoseManager
  22. : public AZ::Component
  23. , protected NamedPoseManagerRequestBus::Handler
  24. {
  25. public:
  26. AZ_COMPONENT_DECL(NamedPoseManager);
  27. static void Reflect(AZ::ReflectContext* context);
  28. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
  29. static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
  30. static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
  31. static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
  32. NamedPoseManager();
  33. ~NamedPoseManager();
  34. void Init() override;
  35. void Activate() override;
  36. void Deactivate() override;
  37. private:
  38. // NamedPoseManagerRequestBus overrides
  39. AZ::Outcome<void, FailedResult> RegisterNamedPose(AZ::EntityId& namedPoseEntityId) override;
  40. AZ::Outcome<void, FailedResult> UnregisterNamedPose(AZ::EntityId& namedPoseEntityId) override;
  41. AZ::Outcome<NamedPoseList, FailedResult> GetNamedPoses(const TagFilter& tags) override;
  42. AZ::Outcome<Bounds, FailedResult> GetNamedPoseBounds(const AZStd::string& name) override;
  43. AZStd::unordered_map<AZStd::string, AZ::EntityId> m_namedPoseToEntityId;
  44. };
  45. } // namespace SimulationInterfaces