SimulationFeaturesAggregatorEditor.h 1.4 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzToolsFramework/API/ToolsApplicationAPI.h>
  10. #include <Clients/SimulationFeaturesAggregator.h>
  11. namespace SimulationInterfaces
  12. {
  13. /// System component for SimulationInterfaces editor
  14. class SimulationFeaturesAggregatorEditor : public SimulationFeaturesAggregator
  15. {
  16. using BaseSystemComponent = SimulationFeaturesAggregator;
  17. public:
  18. AZ_COMPONENT_DECL(SimulationFeaturesAggregatorEditor);
  19. static void Reflect(AZ::ReflectContext* context);
  20. SimulationFeaturesAggregatorEditor();
  21. ~SimulationFeaturesAggregatorEditor();
  22. private:
  23. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
  24. static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
  25. static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
  26. static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
  27. // AZ::Component
  28. void Init() override;
  29. void Activate() override;
  30. void Deactivate() override;
  31. };
  32. } // namespace SimulationInterfaces