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DeleteEntityServiceHandler.cpp 1.7 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include "DeleteEntityServiceHandler.h"
  9. #include <AzCore/std/string/string.h>
  10. #include <SimulationInterfaces/SimulationEntityManagerRequestBus.h>
  11. namespace ROS2SimulationInterfaces
  12. {
  13. AZStd::unordered_set<AZ::u8> DeleteEntityServiceHandler::GetProvidedFeatures()
  14. {
  15. return AZStd::unordered_set<AZ::u8>{ SimulationFeatures::DELETING };
  16. }
  17. AZStd::optional<DeleteEntityServiceHandler::Response> DeleteEntityServiceHandler::HandleServiceRequest(
  18. const std::shared_ptr<rmw_request_id_t> header, const Request& request)
  19. {
  20. AZStd::string entityName = request.entity.c_str();
  21. SimulationInterfaces::SimulationEntityManagerRequestBus::Broadcast(
  22. &SimulationInterfaces::SimulationEntityManagerRequests::DeleteEntity,
  23. entityName,
  24. [this](const AZ::Outcome<void, SimulationInterfaces::FailedResult>& outcome)
  25. {
  26. Response response;
  27. if (outcome.IsSuccess())
  28. {
  29. response.result.result = simulation_interfaces::msg::Result::RESULT_OK;
  30. }
  31. else
  32. {
  33. const auto& failedResult = outcome.GetError();
  34. response.result.result = aznumeric_cast<uint8_t>(failedResult.m_errorCode);
  35. response.result.error_message = failedResult.m_errorString.c_str();
  36. }
  37. SendResponse(response);
  38. });
  39. return AZStd::nullopt;
  40. }
  41. } // namespace ROS2SimulationInterfaces