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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Memory/SystemAllocator.h>
- #include <AzCore/Module/Module.h>
- #include <Components/ExampleFilteredEntityComponent.h>
- #include <Components//NetworkPrefabSpawnerComponent.h>
- #include <Source/AutoGen/AutoComponentTypes.h>
- #include "${SanitizedCppName}SystemComponent.h"
- namespace ${SanitizedCppName}
- {
- class ${SanitizedCppName}Module
- : public AZ::Module
- {
- public:
- AZ_RTTI(${SanitizedCppName}Module, "${ModuleClassId}", AZ::Module);
- AZ_CLASS_ALLOCATOR(${SanitizedCppName}Module, AZ::SystemAllocator, 0);
- ${SanitizedCppName}Module()
- : AZ::Module()
- {
- // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
- m_descriptors.insert(m_descriptors.end(), {
- ${SanitizedCppName}SystemComponent::CreateDescriptor(),
- ExampleFilteredEntityComponent::CreateDescriptor(),
- NetworkPrefabSpawnerComponent::CreateDescriptor(),
- });
- CreateComponentDescriptors(m_descriptors);
- }
- /**
- * Add required SystemComponents to the SystemEntity.
- */
- AZ::ComponentTypeList GetRequiredSystemComponents() const override
- {
- return AZ::ComponentTypeList{
- azrtti_typeid<${SanitizedCppName}SystemComponent>(),
- };
- }
- };
- }
- // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
- // The first parameter should be GemName_GemIdLower
- // The second should be the fully qualified name of the class above
- #if defined(AZ_MONOLITHIC_BUILD)
- AZ_DECLARE_MODULE_CLASS(Gem_${SanitizedCppName}_Client, ${SanitizedCppName}::${SanitizedCppName}Module);
- AZ_DECLARE_MODULE_CLASS(Gem_${SanitizedCppName}_Server, ${SanitizedCppName}::${SanitizedCppName}Module);
- #endif
- AZ_DECLARE_MODULE_CLASS(Gem_${SanitizedCppName}, ${SanitizedCppName}::${SanitizedCppName}Module)
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