## LICENSE This Open 3D Engine "o3de-multiplayersample-assets" repository is licensed under the following conditions: PROJECT DATA: "o3de-multiplayersample-assets\Project" URL: https://github.com/o3de/o3de-multiplayersample-assets/tree/main/Project The project data and code samples, including inline code, and related data are dual-licensed under Apache 2.0 and the MIT licenses. (see LICENSE-APACHE2.txt and LICENSE_MIT.TXT) ASSET DATA: "o3de-multiplayersample-assets\Gems" URL: https://github.com/o3de/o3de-multiplayersample-assets/tree/main/Gems This repository contains a collection of 'O3DE Asset Gems' for use in game projects. These Gem folders contents include 3D models, image textures, and other game asset files. Assets that have been developed by third parties and are subject to separate license terms (such as the Kitbash3D assets or Mixamo files). It is your responsibility to comply with the applicable licenses. Information on third party materials, and the applicable license terms, are referenced in or included with the materials, such as in separate LICENSE*.txt files accompanying the materials in each Gem or subfolder. Assets where special licensing terms are not otherwise stated are licensed under the Creative Commons license Attribution 4.0 International (See LICENSE-CC-BY-4.0.txt) Additional information for asset contributions (and their licensing) can be found in the CONTRIBUTING.md at the root of the repository; generally all new asset contributions must be made under a permissible Creative-Commons license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt) DOCUMENTATION Any additional documentation content excluding code, and including images, is licensed under the Creative Commons license Attribution 4.0 International (See LICENSE-CC-BY-4.0.txt) OPEN 3D ENGINE LICENSING The default license for Open 3D Engine is the Apache License, Version 2.0 (see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D Engine under the MIT License (see LICENSE_MIT.TXT). Contributions must be made under both licenses. THIRD PARTY COMPONENTS Open 3D Engine requires the use of (and in some cases makes available to you) software and assets that have been developed by third parties and are subject to separate license terms (such as code licensed under other open source licenses). It is your responsibility to comply with the applicable licenses. Information on third party materials, and the applicable license terms, are referenced in or included with the materials, such as in separate LICENSE.txt files accompanying the materials. For more information on the licensing terms of Open 3D Engine source code, read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt