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Adapts to new template (#98)

* Adapts to new tempalte

Signed-off-by: Esteban Papp <[email protected]>

* remove begin/end markers from template

Signed-off-by: Esteban Papp <[email protected]>
Esteban Papp 3 lat temu
rodzic
commit
0bdec351ab

+ 2 - 13
CMakeLists.txt

@@ -5,28 +5,17 @@
 #
 #
 
-#! Adds the --project-path argument to the VS IDE debugger command arguments
-function(add_vs_debugger_arguments)
-    # Inject the project root into the --project-path argument into the Visual Studio Debugger arguments by defaults
-    list(APPEND app_targets MultiplayerSample.GameLauncher MultiplayerSample.ServerLauncher)
-    list(APPEND app_targets AssetBuilder AssetProcessor AssetProcessorBatch Editor)
-    foreach(app_target IN LISTS app_targets)
-        if (TARGET ${app_target})
-            set_property(TARGET ${app_target} APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${CMAKE_CURRENT_LIST_DIR}\"")
-        endif()
-    endforeach()
-endfunction()
 
 if(NOT PROJECT_NAME)
     cmake_minimum_required(VERSION 3.19)
+    include(cmake/CompilerSettings.cmake)
     project(MultiplayerSample
         LANGUAGES C CXX
         VERSION 1.0.0.0
     )
-    include(EngineFinder.cmake OPTIONAL)
+    include(cmake/EngineFinder.cmake OPTIONAL)
     find_package(o3de REQUIRED)
     o3de_initialize()
-    add_vs_debugger_arguments()
 else()
     # Add the project_name to global LY_PROJECTS_TARGET_NAME property
     file(READ "${CMAKE_CURRENT_LIST_DIR}/project.json" project_json)

+ 13 - 0
cmake/CompilerSettings.cmake

@@ -0,0 +1,13 @@
+#
+# Copyright (c) Contributors to the Open 3D Engine Project.
+# For complete copyright and license terms please see the LICENSE at the root of this distribution.
+#
+# SPDX-License-Identifier: Apache-2.0 OR MIT
+#
+#
+
+# File to tweak compiler settings before compiler detection happens (before project() is called)
+# We dont have PAL enabled at this point, so we can only use pure-CMake variables
+if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL "Linux")
+    include(cmake/Platform/Linux/CompilerSettings_linux.cmake)
+endif()

+ 33 - 9
EngineFinder.cmake → cmake/EngineFinder.cmake

@@ -1,21 +1,38 @@
+#
 # Copyright (c) Contributors to the Open 3D Engine Project.
 # For complete copyright and license terms please see the LICENSE at the root of this distribution.
 #
 # SPDX-License-Identifier: Apache-2.0 OR MIT
 #
 #
+
 # This file is copied during engine registration. Edits to this file will be lost next
 # time a registration happens.
 
 include_guard()
 
 # Read the engine name from the project_json file
-file(READ ${CMAKE_CURRENT_LIST_DIR}/project.json project_json)
-set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${CMAKE_CURRENT_LIST_DIR}/project.json)
+file(READ ${CMAKE_CURRENT_SOURCE_DIR}/project.json project_json)
+set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/project.json)
 
 string(JSON LY_ENGINE_NAME_TO_USE ERROR_VARIABLE json_error GET ${project_json} engine)
 if(json_error)
-    message(FATAL_ERROR "Unable to read key 'engine' from 'project.json', error: ${json_error}")
+    message(FATAL_ERROR "Unable to read key 'engine' from 'project.json'\nError: ${json_error}")
+endif()
+
+if(CMAKE_MODULE_PATH)
+    foreach(module_path ${CMAKE_MODULE_PATH})
+        if(EXISTS ${module_path}/Findo3de.cmake)
+            file(READ ${module_path}/../engine.json engine_json)
+            string(JSON engine_name ERROR_VARIABLE json_error GET ${engine_json} engine_name)
+            if(json_error)
+                message(FATAL_ERROR "Unable to read key 'engine_name' from 'engine.json'\nError: ${json_error}")
+            endif()
+            if(LY_ENGINE_NAME_TO_USE STREQUAL engine_name)
+                return() # Engine being forced through CMAKE_MODULE_PATH
+            endif()
+        endif()
+    endforeach()
 endif()
 
 if(DEFINED ENV{USERPROFILE} AND EXISTS $ENV{USERPROFILE})
@@ -24,6 +41,11 @@ else()
     set(manifest_path $ENV{HOME}/.o3de/o3de_manifest.json) # Unix
 endif()
 
+set(registration_error [=[
+Engine registration is required before configuring a project.
+Run 'scripts/o3de register --this-engine' from the engine root.
+]=])
+
 # Read the ~/.o3de/o3de_manifest.json file and look through the 'engines_path' object.
 # Find a key that matches LY_ENGINE_NAME_TO_USE and use that as the engine path.
 if(EXISTS ${manifest_path})
@@ -32,36 +54,38 @@ if(EXISTS ${manifest_path})
 
     string(JSON engines_path_count ERROR_VARIABLE json_error LENGTH ${manifest_json} engines_path)
     if(json_error)
-        message(FATAL_ERROR "Unable to read key 'engines_path' from '${manifest_path}', error: ${json_error}")
+        message(FATAL_ERROR "Unable to read key 'engines_path' from '${manifest_path}'\nError: ${json_error}\n${registration_error}")
     endif()
 
     string(JSON engines_path_type ERROR_VARIABLE json_error TYPE ${manifest_json} engines_path)
     if(json_error OR NOT ${engines_path_type} STREQUAL "OBJECT")
-        message(FATAL_ERROR "Type of 'engines_path' in '${manifest_path}' is not a JSON Object, error: ${json_error}")
+        message(FATAL_ERROR "Type of 'engines_path' in '${manifest_path}' is not a JSON Object\nError: ${json_error}")
     endif()
 
     math(EXPR engines_path_count "${engines_path_count}-1")
     foreach(engine_path_index RANGE ${engines_path_count})
         string(JSON engine_name ERROR_VARIABLE json_error MEMBER ${manifest_json} engines_path ${engine_path_index})
         if(json_error)
-            message(FATAL_ERROR "Unable to read 'engines_path/${engine_path_index}' from '${manifest_path}', error: ${json_error}")
+            message(FATAL_ERROR "Unable to read 'engines_path/${engine_path_index}' from '${manifest_path}'\nError: ${json_error}")
         endif()
 
         if(LY_ENGINE_NAME_TO_USE STREQUAL engine_name)
             string(JSON engine_path ERROR_VARIABLE json_error GET ${manifest_json} engines_path ${engine_name})
             if(json_error)
-                message(FATAL_ERROR "Unable to read value from 'engines_path/${engine_name}', error: ${json_error}")
+                message(FATAL_ERROR "Unable to read value from 'engines_path/${engine_name}'\nError: ${json_error}")
             endif()
 
             if(engine_path)
                 list(APPEND CMAKE_MODULE_PATH "${engine_path}/cmake")
-                break()
+                return()
             endif()
         endif()
     endforeach()
+    
+    message(FATAL_ERROR "The project.json uses engine name '${LY_ENGINE_NAME_TO_USE}' but no engine with that name has been registered.\n${registration_error}")
 else()
     # If the user is passing CMAKE_MODULE_PATH we assume thats where we will find the engine
     if(NOT CMAKE_MODULE_PATH)
-        message(FATAL_ERROR "Engine registration is required before configuring a project.  Please register an engine by running 'scripts/o3de register --this-engine'")
+        message(FATAL_ERROR "O3DE Manifest file not found.\n${registration_error}")
     endif()
 endif()

+ 34 - 0
cmake/Platform/Linux/CompilerSettings_linux.cmake

@@ -0,0 +1,34 @@
+#
+# Copyright (c) Contributors to the Open 3D Engine Project.
+# For complete copyright and license terms please see the LICENSE at the root of this distribution.
+#
+# SPDX-License-Identifier: Apache-2.0 OR MIT
+#
+#
+
+if(NOT CMAKE_C_COMPILER AND NOT CMAKE_CXX_COMPILER AND NOT "$ENV{CC}" AND NOT "$ENV{CXX}")
+    set(path_search
+        /bin
+        /usr/bin
+        /usr/local/bin
+        /sbin
+        /usr/sbin
+        /usr/local/sbin
+    )
+    list(TRANSFORM path_search APPEND "/clang-[0-9]*")
+    file(GLOB clang_versions ${path_search})
+    if(clang_versions)
+        # Find and pick the highest installed version
+        list(SORT clang_versions COMPARE NATURAL)
+        list(GET clang_versions 0 clang_higher_version_path)
+        string(REGEX MATCH "clang-([0-9.]*)" clang_higher_version ${clang_higher_version_path})
+        if(CMAKE_MATCH_1)
+            set(CMAKE_C_COMPILER clang-${CMAKE_MATCH_1})
+            set(CMAKE_CXX_COMPILER clang++-${CMAKE_MATCH_1})
+        else()
+            message(FATAL_ERROR "Clang not found, please install clang")
+        endif()
+    else()
+        message(FATAL_ERROR "Clang not found, please install clang")
+    endif()
+endif()