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Adding sh script for opening client and server for linux users

Signed-off-by: Gene Walters <[email protected]>
Gene Walters 3 年之前
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共有 4 個文件被更改,包括 38 次插入0 次删除
  1. 11 0
      launch_client.cmd
  2. 8 0
      launch_client.sh
  3. 11 0
      launch_server.cmd
  4. 8 0
      launch_server.sh

+ 11 - 0
launch_client.cmd

@@ -1 +1,12 @@
+@ECHO OFF
+REM
+REM Copyright (c) Contributors to the Open 3D Engine Project.
+REM For complete copyright and license terms please see the LICENSE at the root of this distribution.
+REM
+REM SPDX-License-Identifier: Apache-2.0 OR MIT
+REM
+REM
+REM Continuous Integration CLI entrypoint script to start CTest, triggering post-build tests
+REM
+
 .\build\windows\bin\profile\MultiplayerSample.GameLauncher.exe --console-command-file=launch_client.cfg

+ 8 - 0
launch_client.sh

@@ -0,0 +1,8 @@
+#
+# Copyright (c) Contributors to the Open 3D Engine Project.
+# For complete copyright and license terms please see the LICENSE at the root of this distribution.
+#
+# SPDX-License-Identifier: Apache-2.0 OR MIT
+#
+
+./build/linux/bin/profile/MultiplayerSample.GameLauncher --console-command-file=launch_client.cfg

+ 11 - 0
launch_server.cmd

@@ -1 +1,12 @@
+@ECHO OFF
+REM
+REM Copyright (c) Contributors to the Open 3D Engine Project.
+REM For complete copyright and license terms please see the LICENSE at the root of this distribution.
+REM
+REM SPDX-License-Identifier: Apache-2.0 OR MIT
+REM
+REM
+REM Continuous Integration CLI entrypoint script to start CTest, triggering post-build tests
+REM
+
 .\build\windows\bin\profile\MultiplayerSample.ServerLauncher.exe --console-command-file=launch_server.cfg

+ 8 - 0
launch_server.sh

@@ -0,0 +1,8 @@
+#
+# Copyright (c) Contributors to the Open 3D Engine Project.
+# For complete copyright and license terms please see the LICENSE at the root of this distribution.
+#
+# SPDX-License-Identifier: Apache-2.0 OR MIT
+#
+
+./build/linux/bin/profile/MultiplayerSample.ServerLauncher --console-command-file=launch_server.cfg