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Move scripting sample xml to autogen cmake

Signed-off-by: puvvadar <[email protected]>
puvvadar 2 years ago
parent
commit
a0b4dd8afc

+ 4 - 0
Gem/Code/multiplayersample_autogen_files.cmake

@@ -11,6 +11,10 @@ set(FILES
     ${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja
     ${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja
     ${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponentTypes_Header.jinja
     ${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponentTypes_Header.jinja
     ${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponentTypes_Source.jinja
     ${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponentTypes_Source.jinja
+    
+    # Scripting samples
+    Source/AutoGen/ScriptingPlayerMovementComponent.AutoComponent.xml
+    
     Source/AutoGen/NetworkAiComponent.AutoComponent.xml
     Source/AutoGen/NetworkAiComponent.AutoComponent.xml
     Source/AutoGen/NetworkAnimationComponent.AutoComponent.xml
     Source/AutoGen/NetworkAnimationComponent.AutoComponent.xml
     Source/AutoGen/NetworkHealthComponent.AutoComponent.xml
     Source/AutoGen/NetworkHealthComponent.AutoComponent.xml

+ 0 - 3
Gem/Code/multiplayersample_files.cmake

@@ -8,9 +8,6 @@
 set(FILES
 set(FILES
     Include/NetworkPrefabSpawnerInterface.h
     Include/NetworkPrefabSpawnerInterface.h
 
 
-    # Scripting samples
-    Source/AutoGen/ScriptingPlayerMovementComponent.AutoComponent.xml
-
     Source/AutoGen/RpcTesterComponent.AutoComponent.xml
     Source/AutoGen/RpcTesterComponent.AutoComponent.xml
     Source/Components/ExampleFilteredEntityComponent.h
     Source/Components/ExampleFilteredEntityComponent.h
     Source/Components/ExampleFilteredEntityComponent.cpp
     Source/Components/ExampleFilteredEntityComponent.cpp