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@@ -51,6 +51,11 @@ These instructions use the following installation paths. Be sure to substitute y
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cd o3de-multiplayersample-assets
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cd o3de-multiplayersample-assets
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git submodule update --init --recursive
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git submodule update --init --recursive
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```
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```
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+5. From your root project folder clone O3DE-Extras. The O3DE-Extras repo is required for the [WWISE Audio gem](https://github.com/o3de/o3de-extras/tree/development/Gems/AudioEngineWwise).
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+ ```shell
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+ cd $HOME/my-o3de-projects
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+ git clone https://github.com/o3de/o3de-extras/
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+ ```
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### Option #2 - Cloning into the engine repository directory
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### Option #2 - Cloning into the engine repository directory
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@@ -97,7 +102,10 @@ These instructions use the following installation paths. Be sure to substitute y
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```shell
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```shell
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$HOME/o3de/scripts/o3de register --all-gems-path $HOME/my-o3de-projects/o3de-multiplayersample-assets/Gems
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$HOME/o3de/scripts/o3de register --all-gems-path $HOME/my-o3de-projects/o3de-multiplayersample-assets/Gems
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```
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```
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-
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+1. Register the audio gem.
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+ ```shell
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+ $HOME/o3de/scripts/o3de register --gem-path $HOME/my-o3de-projects/o3de-extras/Gems/AudioEngineWwise/
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+ ```
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1. Register the project.
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1. Register the project.
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```shell
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```shell
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