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@@ -70,7 +70,7 @@ namespace MultiplayerSample
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const AZStd::vector<bool> visibility = occlusionHandler->GetOcclusionViewEntityToEntityVisibility(
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m_occlusionViewName, controllerEntity.GetEntity()->GetId(), AZStd::vector<AZ::EntityId>{ entity->GetId() }
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);
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- // If the query succeeded and the entity cannot be seend then filter it out from network replication.
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+ // If the query succeeded and the entity cannot be seen then filter it out from network replication.
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result = !visibility.empty() && !visibility[0];
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}
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});
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