kberg-amzn
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2f56326e8b
Updates the shield generator script canvas to use the new entity gather by component node. This fixes the inconsistent damage the shield generator was applying to players when it exploded
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2 years ago |
Ken Pruiksma
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422062face
Fix the shield idle script canvas for explosion decal
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2 years ago |
kberg-amzn
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8594a201b8
Addressing PR feedback
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2 years ago |
kberg-amzn
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6052004ada
Adds a blast decal to the shield generator explosion
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2 years ago |
kberg-amzn
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14f981b5da
Bug fixes and script cleanup for jump pad and malfunctioning shield generator, plus adding some additional test content
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2 years ago |
kberg-amzn
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05f2043620
This creates all the content to hook up the shield generator trap
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2 years ago |
kberg-amzn
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77d0d7f63d
Condenses the SC graph to make it more readable
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2 years ago |
kberg-amzn
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02e86d260d
Adds new script-bind functionality to the network match component, adds a dolly-zoom like effect to sprinting, and modifies the player controller to have more natural aiming/sprinting behaviour
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2 years ago |
kberg-amzn
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63035965cb
Audio and effects hookups now that we have more audio samples for integration
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2 years ago |