Commit History

Author SHA1 Message Date
  kberg-amzn 2f56326e8b Updates the shield generator script canvas to use the new entity gather by component node. This fixes the inconsistent damage the shield generator was applying to players when it exploded 2 years ago
  Ken Pruiksma 422062face Fix the shield idle script canvas for explosion decal 2 years ago
  kberg-amzn 8594a201b8 Addressing PR feedback 2 years ago
  kberg-amzn 6052004ada Adds a blast decal to the shield generator explosion 2 years ago
  kberg-amzn 14f981b5da Bug fixes and script cleanup for jump pad and malfunctioning shield generator, plus adding some additional test content 2 years ago
  kberg-amzn 05f2043620 This creates all the content to hook up the shield generator trap 2 years ago
  kberg-amzn 77d0d7f63d Condenses the SC graph to make it more readable 2 years ago
  kberg-amzn 02e86d260d Adds new script-bind functionality to the network match component, adds a dolly-zoom like effect to sprinting, and modifies the player controller to have more natural aiming/sprinting behaviour 2 years ago
  kberg-amzn 63035965cb Audio and effects hookups now that we have more audio samples for integration 2 years ago