Commit History

Author SHA1 Message Date
  kberg-amzn c19b6628c8 Makes shift toggle sprint state, rather than requiring shift to be held to sprint 2 years ago
  kberg-amzn d6feb41e80 Updates from PR feedback 2 years ago
  kberg-amzn 14f981b5da Bug fixes and script cleanup for jump pad and malfunctioning shield generator, plus adding some additional test content 2 years ago
  kberg-amzn 8221eacba9 Minor tweaks to the test level, adds a way to filter for players during scene queries, plus adding script-bind support for things like the jump pad prop 2 years ago
  Olex Lozitskiy 21a495ee57 Merged GameJam branch into development branch (#239) 2 years ago
  kberg-amzn 4fa3871524 Merge pull request #82 from aws-lumberyard-dev/ControllerFixes 3 years ago
  kberg-amzn b7f0dfd8fe Changes to allow for better (safer) controller access, esp in situations where entities may be migrating between hosts 3 years ago
  Olex Lozitskiy 6a2f520719 Refactoring header paths to use <> 3 years ago
  Olex Lozitskiy c58a48f99d Linux compilation fixes 3 years ago
  kberg-amzn a9d0297197 Fixes a couple issues from CR feedback 3 years ago
  kberg-amzn 81a008566d Changes that allow chaos monkey network AI to migrate cleanly 3 years ago
  Gene Walters d3f9b5b7f4 Renaming NetworkWasdPlayerMovementComponent to NetworkPlayerMovementComponent 3 years ago