kberg-amzn
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c19b6628c8
Makes shift toggle sprint state, rather than requiring shift to be held to sprint
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2 years ago |
kberg-amzn
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d6feb41e80
Updates from PR feedback
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2 years ago |
kberg-amzn
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14f981b5da
Bug fixes and script cleanup for jump pad and malfunctioning shield generator, plus adding some additional test content
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2 years ago |
kberg-amzn
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8221eacba9
Minor tweaks to the test level, adds a way to filter for players during scene queries, plus adding script-bind support for things like the jump pad prop
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2 years ago |
Olex Lozitskiy
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 years ago |
kberg-amzn
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4fa3871524
Merge pull request #82 from aws-lumberyard-dev/ControllerFixes
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3 years ago |
kberg-amzn
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b7f0dfd8fe
Changes to allow for better (safer) controller access, esp in situations where entities may be migrating between hosts
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3 years ago |
Olex Lozitskiy
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6a2f520719
Refactoring header paths to use <>
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3 years ago |
Olex Lozitskiy
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c58a48f99d
Linux compilation fixes
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3 years ago |
kberg-amzn
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a9d0297197
Fixes a couple issues from CR feedback
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3 years ago |
kberg-amzn
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81a008566d
Changes that allow chaos monkey network AI to migrate cleanly
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3 years ago |
Gene Walters
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d3f9b5b7f4
Renaming NetworkWasdPlayerMovementComponent to NetworkPlayerMovementComponent
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3 years ago |