Commit History

Author SHA1 Message Date
  Olex Lozitskiy 21a495ee57 Merged GameJam branch into development branch (#239) 2 years ago
  puvvadar a47b560110 Update macro naming 2 years ago
  puvvadar 9c988650c8 Update components and cleanup CMake 2 years ago
  Gene Walters bb8d465f66 Minor clean up for OnPlayerJoin; updating to use new NetBindMethod for allowing autonomy 3 years ago
  kberg-amzn b1dc11d62f Adding configuration options that allow the stress test to autospawn a number of entities at a given interval without imgui interaction 3 years ago
  AMZN-Olex 7cd5c6ebd3 AI spawn fix, making them autonomous 3 years ago
  kberg-amzn 4fa3871524 Merge pull request #82 from aws-lumberyard-dev/ControllerFixes 3 years ago
  kberg-amzn b7f0dfd8fe Changes to allow for better (safer) controller access, esp in situations where entities may be migrating between hosts 3 years ago
  AMZN-Olex 97530e303c Fix for the release build 3 years ago
  kberg-amzn 81a008566d Changes that allow chaos monkey network AI to migrate cleanly 3 years ago
  Gene Walters d3f9b5b7f4 Renaming NetworkWasdPlayerMovementComponent to NetworkPlayerMovementComponent 3 years ago
  Gene Walters 71fc2772ed Received feedback that the multiplayer component names may be confused for normal (not multiplayer) components. Renaming a few MP components to include Network in the name. 3 years ago