提交历史

作者 SHA1 备注 提交日期
  Mike Balfour 53f7ec6f26 Add more settings to the settings screen (#405) 2 年之前
  Ken Pruiksma c09c1e1325 Various fixes, added decal texture. 2 年之前
  Ken Pruiksma cc88bae665 Added editor context for decal bus, fixed opacity issue, added global BC method for getting the RPI Scene from a name. 2 年之前
  kberg-amzn 40dbea5035 Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup 2 年之前
  Olex Lozitskiy 21a495ee57 Merged GameJam branch into development branch (#239) 2 年之前
  Gene Walters 3f6b58e79b Minor, fixed bad merge 3 年之前
  Gene Walters bb8d465f66 Minor clean up for OnPlayerJoin; updating to use new NetBindMethod for allowing autonomy 3 年之前
  Gene Walters b108a2a1bf Update OnPlayerJoin to call the NetworkEntityMananger::CreateAutonomousPlayer helper method 3 年之前
  Gene Walters 9c00072fad Adding entity preactivation callback to network spawners in order for multiplayer system to edit the network entities before it's activated (used to turn on autonomous role) 3 年之前
  Gene Walters 61fffb6b87 Wip. Hack, needed to update spawner to set auton before the player is activated 3 年之前
  puvvadar c9d46733c3 Updates for OnPlayerJoin changes and fix camera sync 3 年之前
  puvvadar b7d90f2491 Switch player spawner to Asset vs Asset Path 3 年之前
  puvvadar 9509716505 Fix merge conflicts in mps_spawn_interface branch 3 年之前
  puvvadar e8811d6571 Add RoundRobinSpawner and related Level updates 3 年之前
  puvvadar 20ed4b027f Update SystemComponent with OnPlayerJoin changes 3 年之前
  puvvadar 013c3c0f1e WIP work on Player spawning 3 年之前
  puvvadar f858933fbe Update for new OnPlayerJoin params 3 年之前
  puvvadar 0b51002a5e Update for additional IMultiplayerSpawner::OnPlayerLeave params 3 年之前
  puvvadar cc399778eb Accomodate IMultiplayerSpawner updates 3 年之前
  puvvadar e8dc03ed1e Add IMultiplayerSpawner impl for MPS 3 年之前
  Gene Walters 71fc2772ed Received feedback that the multiplayer component names may be confused for normal (not multiplayer) components. Renaming a few MP components to include Network in the name. 3 年之前
  Jeremy Ong e9dbf10e36 Implement initial performance test harness 3 年之前
  pereslav 3407eb86da Build fix + removed unused code from the system component 4 年之前
  kberg-amzn e02340b9ec Weapons are now marginally functional, can aim and shoot and stuff replicates over the network 4 年之前
  Steve Pham bb83e9c6c1 Final update copyright headers to reference license files at the repo root (#23) 4 年之前
  Steve Pham 3f9849eab8 Applying copyright update script for O3DE to MultiplayerSample (#18) 4 年之前
  karlberg 69547490dd Resolving conflicted file during merge 4 年之前
  karlberg 23ccce06ef Updates for wasd player controller 4 年之前
  pereslav b6c4b20f54 Fixed build 4 年之前
  karlberg e52c87ef54 Changes to get mpsample up and running with some basic content 4 年之前