Mike Balfour
|
53f7ec6f26
Add more settings to the settings screen (#405)
|
2 年之前 |
Ken Pruiksma
|
c09c1e1325
Various fixes, added decal texture.
|
2 年之前 |
Ken Pruiksma
|
cc88bae665
Added editor context for decal bus, fixed opacity issue, added global BC method for getting the RPI Scene from a name.
|
2 年之前 |
kberg-amzn
|
40dbea5035
Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup
|
2 年之前 |
Olex Lozitskiy
|
21a495ee57
Merged GameJam branch into development branch (#239)
|
2 年之前 |
Gene Walters
|
3f6b58e79b
Minor, fixed bad merge
|
3 年之前 |
Gene Walters
|
bb8d465f66
Minor clean up for OnPlayerJoin; updating to use new NetBindMethod for allowing autonomy
|
3 年之前 |
Gene Walters
|
b108a2a1bf
Update OnPlayerJoin to call the NetworkEntityMananger::CreateAutonomousPlayer helper method
|
3 年之前 |
Gene Walters
|
9c00072fad
Adding entity preactivation callback to network spawners in order for multiplayer system to edit the network entities before it's activated (used to turn on autonomous role)
|
3 年之前 |
Gene Walters
|
61fffb6b87
Wip. Hack, needed to update spawner to set auton before the player is activated
|
3 年之前 |
puvvadar
|
c9d46733c3
Updates for OnPlayerJoin changes and fix camera sync
|
3 年之前 |
puvvadar
|
b7d90f2491
Switch player spawner to Asset vs Asset Path
|
3 年之前 |
puvvadar
|
9509716505
Fix merge conflicts in mps_spawn_interface branch
|
3 年之前 |
puvvadar
|
e8811d6571
Add RoundRobinSpawner and related Level updates
|
3 年之前 |
puvvadar
|
20ed4b027f
Update SystemComponent with OnPlayerJoin changes
|
3 年之前 |
puvvadar
|
013c3c0f1e
WIP work on Player spawning
|
3 年之前 |
puvvadar
|
f858933fbe
Update for new OnPlayerJoin params
|
3 年之前 |
puvvadar
|
0b51002a5e
Update for additional IMultiplayerSpawner::OnPlayerLeave params
|
3 年之前 |
puvvadar
|
cc399778eb
Accomodate IMultiplayerSpawner updates
|
3 年之前 |
puvvadar
|
e8dc03ed1e
Add IMultiplayerSpawner impl for MPS
|
3 年之前 |
Gene Walters
|
71fc2772ed
Received feedback that the multiplayer component names may be confused for normal (not multiplayer) components. Renaming a few MP components to include Network in the name.
|
3 年之前 |
Jeremy Ong
|
e9dbf10e36
Implement initial performance test harness
|
3 年之前 |
pereslav
|
3407eb86da
Build fix + removed unused code from the system component
|
4 年之前 |
kberg-amzn
|
e02340b9ec
Weapons are now marginally functional, can aim and shoot and stuff replicates over the network
|
4 年之前 |
Steve Pham
|
bb83e9c6c1
Final update copyright headers to reference license files at the repo root (#23)
|
4 年之前 |
Steve Pham
|
3f9849eab8
Applying copyright update script for O3DE to MultiplayerSample (#18)
|
4 年之前 |
karlberg
|
69547490dd
Resolving conflicted file during merge
|
4 年之前 |
karlberg
|
23ccce06ef
Updates for wasd player controller
|
4 年之前 |
pereslav
|
b6c4b20f54
Fixed build
|
4 年之前 |
karlberg
|
e52c87ef54
Changes to get mpsample up and running with some basic content
|
4 年之前 |