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o3de-multiplayersample
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Ramo (Branch):
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Rami (Branch)
Tag
CrossPlatformExportScript
DraftExportScriptWindows
MPSExportFeedbackPatch
MPSExportScriptWindows
MPSProjectExportTestingInstructions
dependencies_file_fix
development
engine_srgi_includes
gadams3/occlusionbus_volumetovolume_extensions
gadams3/remove_deprecated_call
gadams3/support_culling_by_entity_id
main
mcphedar-readme-revert
point-release/25101
stabilization/25100
2505.0
2505.1
2510.0
2510.1
2510.2
2409.0
2409.1
2409.2
2310.0
2310.1
2305.0
2210.0
2205.0
2111.1
2111.2
2107.1
Cronologia Commit
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SHA1
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Data
Olex Lozitskiy
a0012057c5
Updated the scripting sample for a performance scenario supports 25+ clients on the same server within a confined space. (
#362
)
2 anni fa
Olex Lozitskiy
21a495ee57
Merged GameJam branch into development branch (
#239
)
2 anni fa
moraaar
2c84827ffb
Updated prefabs to follow new pattern that colliders require a rigid body (
#218
)
3 anni fa
Junhao Wang
f3ada44f4d
Remove unexpected override patches in prefab files (
#217
)
3 anni fa
Olex Lozitskiy
a5e107e6f9
Adds a new sample level for Multiplayer Scripting in ScriptCanvas (
#205
)
3 anni fa