Commit History

Author SHA1 Message Date
  hexanyaudio-ocooper f106b87b17 Merge remote-tracking branch 'upstream/stabilization/2305' into stabilization/audio 2 years ago
  hexanyaudio-ocooper f8c3993a95 [Audio] Remove unused events from GameplayEffects prefab which have no planned usages. Add an AudioTrigger component that auto-plays the ambience event so that we have an ambient background bed. 2 years ago
  kberg-amzn b24a182abb Remove placeholder ArmorMend sound 2 years ago
  Gene Walters 37e14ee319 Fixing merge conflicts going from GameJam branch into 2023 May Stabilization branch 2 years ago
  kberg-amzn 63035965cb Audio and effects hookups now that we have more audio samples for integration 2 years ago
  Olex Lozitskiy 21a495ee57 Merged GameJam branch into development branch (#239) 2 years ago