hexanyaudio-ocooper
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f106b87b17
Merge remote-tracking branch 'upstream/stabilization/2305' into stabilization/audio
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2 years ago |
hexanyaudio-ocooper
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f8c3993a95
[Audio] Remove unused events from GameplayEffects prefab which have no planned usages. Add an AudioTrigger component that auto-plays the ambience event so that we have an ambient background bed.
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2 years ago |
kberg-amzn
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b24a182abb
Remove placeholder ArmorMend sound
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2 years ago |
Gene Walters
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37e14ee319
Fixing merge conflicts going from GameJam branch into 2023 May Stabilization branch
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2 years ago |
kberg-amzn
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63035965cb
Audio and effects hookups now that we have more audio samples for integration
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2 years ago |
Olex Lozitskiy
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 years ago |