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Levels
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
4x4x4BoxGrid.prefab
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40dbea5035
Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup
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hace 2 años |
Blue_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Blue_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Diamond_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Energy_Cannon_with_Energy_Ball.prefab
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fd783e0ac8
Content fixes and additions for recent updates
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hace 2 años |
FilteredGroup.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
GamePlay_Effects.prefab
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b24a182abb
Remove placeholder ArmorMend sound
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hace 2 años |
Gold_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Green_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Green_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Ground_Teleport_Volume.prefab
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9f4e53dcb3
Additional audio hookups for jumppads, players, teleporters, and ambient sounds, as well as integrating the new energy cannon model. Cleanup of the player controller so that jump / fall / land transitions happen more robustly
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hace 2 años |
Horizontal_Teleporter_01.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
In-Game_Menu.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
MatchController.prefab
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37e14ee319
Fixing merge conflicts going from GameJam branch into 2023 May Stabilization branch
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hace 2 años |
Platform_3_wide.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Player.prefab
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422062face
Fix the shield idle script canvas for explosion decal
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hace 2 años |
PlayerInScripting.prefab
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a5e107e6f9
Adds a new sample level for Multiplayer Scripting in ScriptCanvas (#205)
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hace 2 años |
Player_Camera.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Player_Drop_Gem.prefab
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62e174f929
new prefab for the player drop (combo gem), the actual gem to spawn
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hace 2 años |
Player_Spawner.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Red_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Red_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
SkyDay.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Sound_Effect.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
StressTestEntity.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Support_Piller _A.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Teleporter0.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Test_Net_Object.prefab
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065e1662ab
Updated the level to remove SelectionComponent. Updated perf level (#199)
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hace 2 años |
Test_Player_With_Tests.prefab
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b4ceaaa89a
Adds a test level for various RPCs in client-server mode (#204)
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hace 2 años |
White_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
Yellow_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |
laser_pistol.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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hace 2 años |