Mike Cronin 1aab89f5a2 PopcornFX Assets README. Added README for PopcornFX assets based on the presentation supplied by PopcornFX. Added media (png and gif) for the README. Edited assetprocessor_settings.setreg so that the media folder is ignored by AP. il y a 2 ans
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assetsprocessor_settings.setreg 1aab89f5a2 PopcornFX Assets README. Added README for PopcornFX assets based on the presentation supplied by PopcornFX. Added media (png and gif) for the README. Edited assetprocessor_settings.setreg so that the media folder is ignored by AP. il y a 2 ans
editorpreferences.setreg e52c87ef54 Changes to get mpsample up and running with some basic content il y a 4 ans
multiplayersample.setreg bf49df6241 default VRAM settings (medium) il y a 2 ans
physxdebugconfiguration.setreg 40dbea5035 Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup il y a 2 ans
physxdefaultsceneconfiguration.setreg a9c9a11fc4 Setup repository content il y a 4 ans
physxsystemconfiguration.setreg 1d92838786 Jumppad effects are now predictive and run during process input, allowing jumping to work seamlessly even at high latencies il y a 2 ans
settings.multiplayersample_gamelauncher.setreg 9ab0310aa8 Populate the start up IP-address textbox with cl_serverAddr, and add cl_serverAddr to the gamelauncher setreg so that anyone deploying a server can also update their client launcher to match. Other misc updated based on PR feedback il y a 2 ans
settings.multiplayersample_unifiedlauncher.setreg d3cbf55721 Unified launchers should also load the start menu il y a 2 ans
splash_screen.setreg 08fd870bd9 Updated setreg to reference new splashscreen name il y a 2 ans