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Levels
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
4x4x4BoxGrid.prefab
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40dbea5035
Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup
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2 år sedan |
AudioTester.prefab
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fc8c33474a
[Audio] Mix adjustments. Remove placeholder events that have have no plan for use.
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2 år sedan |
Blue_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Blue_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Diamond_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Energy_Cannon_with_Energy_Ball.prefab
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9eb864f416
Updated trap dmg and frequency.
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2 år sedan |
FilteredGroup.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
GamePlay_Effects.prefab
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f106b87b17
Merge remote-tracking branch 'upstream/stabilization/2305' into stabilization/audio
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2 år sedan |
Gold_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Green_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Green_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Ground_Teleport_Volume.prefab
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4cee1b11a0
Stabilization/2305 (as of 4/4/2023) -> development (#305)
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2 år sedan |
Horizontal_Teleporter_01.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
MatchController.prefab
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37e14ee319
Fixing merge conflicts going from GameJam branch into 2023 May Stabilization branch
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2 år sedan |
Platform_3_wide.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Player.prefab
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422062face
Fix the shield idle script canvas for explosion decal
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2 år sedan |
PlayerInScripting.prefab
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a5e107e6f9
Adds a new sample level for Multiplayer Scripting in ScriptCanvas (#205)
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2 år sedan |
Player_Camera.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Player_Drop_Gem.prefab
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4cee1b11a0
Stabilization/2305 (as of 4/4/2023) -> development (#305)
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2 år sedan |
Player_Spawner.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Red_Gem.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Red_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
SkyDay.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Sound_Effect.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
StressTestEntity.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Support_Piller _A.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Teleporter0.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Test_Net_Object.prefab
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065e1662ab
Updated the level to remove SelectionComponent. Updated perf level (#199)
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2 år sedan |
Test_Player_With_Tests.prefab
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b4ceaaa89a
Adds a test level for various RPCs in client-server mode (#204)
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2 år sedan |
UI.prefab
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526e0bc1f3
UI reorganization (#342)
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2 år sedan |
White_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
Yellow_Gem_Spawn_Point.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |
laser_pistol.prefab
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 år sedan |