Ken Pruiksma 422062face Fix the shield idle script canvas for explosion decal 2 gadi atpakaļ
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DamageFlash.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 gadi atpakaļ
EnableAudioListener.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 gadi atpakaļ
EnableServerCamera.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 gadi atpakaļ
HideGemsInGame.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 gadi atpakaļ
InGameMenu.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 gadi atpakaļ
JumpPad.scriptcanvas 1d92838786 Jumppad effects are now predictive and run during process input, allowing jumping to work seamlessly even at high latencies 2 gadi atpakaļ
PredictiveJumpPad.scriptcanvas 40dbea5035 Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup 2 gadi atpakaļ
ReticleEffects.scriptcanvas 40dbea5035 Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup 2 gadi atpakaļ
ShieldGeneratorRoundEffects.scriptcanvas 422062face Fix the shield idle script canvas for explosion decal 2 gadi atpakaļ
SpawnAndAttachLazerGun.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 gadi atpakaļ
SpawnIfAuthority.scriptcanvas 76ad4e9b05 Add missing spawn ticket ref to SpawnIfAuthority.sc and fix misnamed cfg var 3 gadi atpakaļ
WeaponImpactDecal.scriptcanvas 8ae2f1644f Fixes from merge 2 gadi atpakaļ
scripting_player_input.scriptcanvas a5e107e6f9 Adds a new sample level for Multiplayer Scripting in ScriptCanvas (#205) 2 gadi atpakaļ