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- # Query the gem name from the gem.json file if possible
- # otherwise fallback to using MPSGameLift
- o3de_find_ancestor_gem_root(gem_path gem_name "${CMAKE_CURRENT_SOURCE_DIR}")
- if (NOT gem_name)
- set(gem_name "MPSGameLift")
- endif()
- # Fallback to using the current source CMakeLists.txt directory as the gem root path
- if (NOT gem_path)
- set(gem_path ${CMAKE_CURRENT_SOURCE_DIR})
- endif()
- set(gem_json ${gem_path}/gem.json)
- o3de_restricted_path(${gem_json} gem_restricted_path gem_parent_relative_path)
- o3de_pal_dir(pal_dir ${CMAKE_CURRENT_SOURCE_DIR}/Platform/${PAL_PLATFORM_NAME} "${gem_restricted_path}" "${gem_path}" "${gem_parent_relative_path}")
- ly_add_external_target_path(${CMAKE_CURRENT_SOURCE_DIR}/3rdParty)
- add_subdirectory(Code)
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