Wwise_IDs.h 7.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163
  1. /////////////////////////////////////////////////////////////////////////////////////////////////////
  2. //
  3. // Audiokinetic Wwise generated include file. Do not edit.
  4. //
  5. /////////////////////////////////////////////////////////////////////////////////////////////////////
  6. #ifndef __WWISE_IDS_H__
  7. #define __WWISE_IDS_H__
  8. #include <AK/SoundEngine/Common/AkTypes.h>
  9. namespace AK
  10. {
  11. namespace EVENTS
  12. {
  13. static const AkUniqueID DO_NOTHING = 3888641552U;
  14. static const AkUniqueID GET_FOCUS = 4280413250U;
  15. static const AkUniqueID LOSE_FOCUS = 3350149075U;
  16. static const AkUniqueID MUTE_ALL = 1739713018U;
  17. static const AkUniqueID PLAY_SX_AMB_EXT_GENERAL = 1593597659U;
  18. static const AkUniqueID PLAY_SX_ENV_LAMP_LOOP = 1589077493U;
  19. static const AkUniqueID PLAY_SX_INT_DEFENSETURRET_EXPLOSION = 2266137558U;
  20. static const AkUniqueID PLAY_SX_INT_DEFENSETURRET_PROJECTILE = 3206590360U;
  21. static const AkUniqueID PLAY_SX_INT_DEFENSETURRET_SHOT = 2868583817U;
  22. static const AkUniqueID PLAY_SX_INT_ENERGYBALLTRAP_BUILDUP = 1394544692U;
  23. static const AkUniqueID PLAY_SX_INT_ENERGYBALLTRAP_IMPACT = 3130133043U;
  24. static const AkUniqueID PLAY_SX_INT_ENERGYBALLTRAP_PROJECTILE = 3442601232U;
  25. static const AkUniqueID PLAY_SX_INT_ENERGYCOLLECTOR_EXPLOSION = 599142529U;
  26. static const AkUniqueID PLAY_SX_INT_GEM_PICKUP = 3972513212U;
  27. static const AkUniqueID PLAY_SX_INT_JUMPPAD_LAUNCH = 544525055U;
  28. static const AkUniqueID PLAY_SX_INT_MALFUNCTIONINGSHIELDGENERATOR_BUILDUP = 4040956934U;
  29. static const AkUniqueID PLAY_SX_INT_MALFUNCTIONINGSHIELDGENERATOR_EXPLO = 3532523743U;
  30. static const AkUniqueID PLAY_SX_INT_MALFUNCTIONINGSHIELDGENERATOR_IDLE = 3971492149U;
  31. static const AkUniqueID PLAY_SX_INT_SPEEDPOWERUP_ACTIVATE = 3161638329U;
  32. static const AkUniqueID PLAY_SX_INT_TELEPORTER_ACTIVATE = 2479494560U;
  33. static const AkUniqueID PLAY_SX_INT_TELEPORTER_IDLE = 2491323057U;
  34. static const AkUniqueID PLAY_SX_PLAYER_ARMOR_BREAKING = 2969244755U;
  35. static const AkUniqueID PLAY_SX_PLAYER_ARMOR_MEND = 4115785916U;
  36. static const AkUniqueID PLAY_SX_PLAYER_EXERTION = 1387321888U;
  37. static const AkUniqueID PLAY_SX_PLAYER_FOOTSTEP = 2558021178U;
  38. static const AkUniqueID PLAY_SX_PLAYER_KNOCKDOWN = 76446992U;
  39. static const AkUniqueID PLAY_SX_PLAYER_PAIN = 411195352U;
  40. static const AkUniqueID PLAY_SX_UI_GAME_COUNTDOWN = 1622843585U;
  41. static const AkUniqueID PLAY_SX_UI_GAME_END = 517894047U;
  42. static const AkUniqueID PLAY_SX_UI_GAME_FANFARE_DEFEAT = 4001802235U;
  43. static const AkUniqueID PLAY_SX_UI_GAME_FANFARE_VICTORY = 1060136708U;
  44. static const AkUniqueID PLAY_SX_UI_GAME_ROUND_END = 3115542230U;
  45. static const AkUniqueID PLAY_SX_UI_GAME_ROUND_START = 2382033085U;
  46. static const AkUniqueID PLAY_SX_WPN_BUBBLEGUN_COOLDOWN = 3452843118U;
  47. static const AkUniqueID PLAY_SX_WPN_BUBBLEGUN_EXPLOSION = 546806306U;
  48. static const AkUniqueID PLAY_SX_WPN_BUBBLEGUN_FIRE = 2192863753U;
  49. static const AkUniqueID PLAY_SX_WPN_BUBBLEGUN_PROJECTILE = 3867312284U;
  50. static const AkUniqueID PLAY_SX_WPN_BUBBLEGUN_READY = 2608530362U;
  51. static const AkUniqueID PLAY_SX_WPN_LASERPISTOL_FIRE = 2665115109U;
  52. static const AkUniqueID PLAY_SX_WPN_LASERPISTOL_IMPACT = 172245811U;
  53. static const AkUniqueID SET_STATE_GAME_FRONTEND = 3902232197U;
  54. static const AkUniqueID SET_STATE_GAME_GAMEPLAY = 2811141629U;
  55. static const AkUniqueID SET_STATE_GAME_MENU = 2210118524U;
  56. static const AkUniqueID SET_STATE_GAME_NONE = 4117323863U;
  57. static const AkUniqueID STOP_SX_AMB_EXT_GENERAL = 802626345U;
  58. static const AkUniqueID STOP_SX_ENV_LAMP_LOOP = 860941867U;
  59. static const AkUniqueID STOP_SX_INT_DEFENSETURRET_PROJECTILE = 2900548186U;
  60. static const AkUniqueID STOP_SX_INT_ENERGYBALLTRAP_PROJECTILE = 2825372966U;
  61. static const AkUniqueID STOP_SX_INT_MALFUNCTIONINGSHIELDGENERATOR_IDLE = 1399787879U;
  62. static const AkUniqueID STOP_SX_INT_TELEPORTER_IDLE = 1815794527U;
  63. static const AkUniqueID STOP_SX_WPN_BUBBLEGUN_PROJECTILE = 3507985354U;
  64. static const AkUniqueID UNMUTE_ALL = 4003578643U;
  65. } // namespace EVENTS
  66. namespace STATES
  67. {
  68. namespace GAME
  69. {
  70. static const AkUniqueID GROUP = 702482391U;
  71. namespace STATE
  72. {
  73. static const AkUniqueID FRONTEND = 4212191649U;
  74. static const AkUniqueID GAMEPLAY = 89505537U;
  75. static const AkUniqueID MENU = 2607556080U;
  76. static const AkUniqueID NONE = 748895195U;
  77. } // namespace STATE
  78. } // namespace GAME
  79. } // namespace STATES
  80. namespace SWITCHES
  81. {
  82. namespace SURFACE
  83. {
  84. static const AkUniqueID GROUP = 1834394558U;
  85. namespace SWITCH
  86. {
  87. static const AkUniqueID CONCRETE = 841620460U;
  88. static const AkUniqueID DIRT = 2195636714U;
  89. static const AkUniqueID GLASS = 2449969375U;
  90. static const AkUniqueID METAL = 2473969246U;
  91. static const AkUniqueID TILE = 2637588553U;
  92. } // namespace SWITCH
  93. } // namespace SURFACE
  94. } // namespace SWITCHES
  95. namespace GAME_PARAMETERS
  96. {
  97. static const AkUniqueID AZIMUTH = 1437246667U;
  98. static const AkUniqueID DIFFRACTION = 499096576U;
  99. static const AkUniqueID DISTANCE_100 = 1181406900U;
  100. static const AkUniqueID DISTANCE_1000 = 2385509740U;
  101. static const AkUniqueID DISTANCE_10000 = 1099690292U;
  102. static const AkUniqueID ELEVATION = 2141048674U;
  103. static const AkUniqueID HEALTH = 3677180323U;
  104. static const AkUniqueID OBSTRUCTION = 4251783213U;
  105. static const AkUniqueID OCCLUSION = 183903552U;
  106. static const AkUniqueID TRANSMISSIONLOSS = 2536503308U;
  107. static const AkUniqueID VELOCITY = 3519441192U;
  108. static const AkUniqueID VOLUME_MASTER = 3695994288U;
  109. static const AkUniqueID VOLUME_MUSIC = 3891337659U;
  110. static const AkUniqueID VOLUME_SFX = 3673881719U;
  111. } // namespace GAME_PARAMETERS
  112. namespace BANKS
  113. {
  114. static const AkUniqueID INIT = 1355168291U;
  115. static const AkUniqueID MULTIPLAYERSAMPLE_SOUNDBANK = 3140736671U;
  116. } // namespace BANKS
  117. namespace BUSSES
  118. {
  119. static const AkUniqueID _REVERBS = 514132455U;
  120. static const AkUniqueID AMB = 1117531639U;
  121. static const AkUniqueID ENV = 529726550U;
  122. static const AkUniqueID GAMEPLAY = 89505537U;
  123. static const AkUniqueID INT = 529034928U;
  124. static const AkUniqueID LVL = 964811649U;
  125. static const AkUniqueID MASTER_AUDIO_BUS = 3803692087U;
  126. static const AkUniqueID MIXER_MAIN = 3273726892U;
  127. static const AkUniqueID MIXER_SECONDARY = 1367444071U;
  128. static const AkUniqueID MX = 1685527054U;
  129. static const AkUniqueID PLAYER = 1069431850U;
  130. static const AkUniqueID SX = 1584861564U;
  131. static const AkUniqueID UI = 1551306167U;
  132. static const AkUniqueID WPN = 828766390U;
  133. } // namespace BUSSES
  134. namespace AUX_BUSSES
  135. {
  136. static const AkUniqueID RVB_EXT_MAIN = 3960723471U;
  137. static const AkUniqueID RVB_INT_ROOM_LARGE = 2072552507U;
  138. static const AkUniqueID RVB_INT_ROOM_MEDIUM = 3499485599U;
  139. static const AkUniqueID RVB_INT_ROOM_SMALL = 3054965799U;
  140. } // namespace AUX_BUSSES
  141. namespace AUDIO_DEVICES
  142. {
  143. static const AkUniqueID NO_OUTPUT = 2317455096U;
  144. static const AkUniqueID SYSTEM = 3859886410U;
  145. } // namespace AUDIO_DEVICES
  146. }// namespace AK
  147. #endif // __WWISE_IDS_H__