kberg-amzn f1a620ea2d Adds background music to the new starbase level 2 år sedan
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Multiplayer 263d4afb95 Energy Ball Fixes (#363) 2 år sedan
PerfTest b4f28e0089 Added component icons for the MultiplayerSample project 2 år sedan
UI 7a4f43c6ba Adding first-pass code for a partially functioning settings screen. (#345) 2 år sedan
AttachPlayerWeaponComponent.cpp d949357181 Fix includes to allow non-unity builds. 2 år sedan
AttachPlayerWeaponComponent.h 2e30aae397 Attaching a gun to each player using a new C++ component in a multiplayer friendly way (#263) 2 år sedan
BackgroundMusicComponent.cpp f1a620ea2d Adds background music to the new starbase level 2 år sedan
BackgroundMusicComponent.h f1a620ea2d Adds background music to the new starbase level 2 år sedan
ExampleFilteredEntityComponent.cpp 20ed4b027f Update SystemComponent with OnPlayerJoin changes 3 år sedan
ExampleFilteredEntityComponent.h 6a5f1536d8 Spelling fixes 4 år sedan
NetworkAiComponent.cpp 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkAiComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkAnimationComponent.cpp 9f4e53dcb3 Additional audio hookups for jumppads, players, teleporters, and ambient sounds, as well as integrating the new energy cannon model. Cleanup of the player controller so that jump / fall / land transitions happen more robustly 2 år sedan
NetworkAnimationComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkHealthComponent.cpp a47b560110 Update macro naming 2 år sedan
NetworkHealthComponent.h a47b560110 Update macro naming 2 år sedan
NetworkMatchComponent.cpp 58f5d4253c Fix Linux Build (#309) 2 år sedan
NetworkMatchComponent.h 88be66a8f2 merging latest stab branch and adding time delay between matches. updated UI to support displaying longer time delays 2 år sedan
NetworkPlayerMovementComponent.cpp 9f4e53dcb3 Additional audio hookups for jumppads, players, teleporters, and ambient sounds, as well as integrating the new energy cannon model. Cleanup of the player controller so that jump / fall / land transitions happen more robustly 2 år sedan
NetworkPlayerMovementComponent.h c19b6628c8 Makes shift toggle sprint state, rather than requiring shift to be held to sprint 2 år sedan
NetworkRandomComponent.cpp 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkRandomComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkSimplePlayerCameraComponent.cpp b4dd392c27 Some small tweaks to make sprint-cam less disruptive 2 år sedan
NetworkSimplePlayerCameraComponent.h 02e86d260d Adds new script-bind functionality to the network match component, adds a dolly-zoom like effect to sprinting, and modifies the player controller to have more natural aiming/sprinting behaviour 2 år sedan
NetworkStressTestComponent.cpp 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkStressTestComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkTeleportCompatibleComponent.cpp 74b98f8be8 Add gem spawning on death (#299) 2 år sedan
NetworkTeleportCompatibleComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkTeleportComponent.cpp 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkTeleportComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
NetworkWeaponsComponent.cpp 18cf3b1d40 Updates and fixes to the weapon effects bus, and hooking up the energy ball 2 år sedan
NetworkWeaponsComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 år sedan
RpcTesterComponent.cpp a47b560110 Update macro naming 2 år sedan
RpcTesterComponent.h a47b560110 Update macro naming 2 år sedan
ScriptableDecalComponent.cpp 8ae2f1644f Fixes from merge 2 år sedan
ScriptableDecalComponent.h 33c5947c64 Merging latest 2 år sedan