Default Work Unit.wwu 6.0 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <WwiseDocument Type="WorkUnit" ID="{EFF6DF5F-F035-4B47-A908-9BFE8386E85D}" SchemaVersion="103">
  3. <SoundcasterSessions>
  4. <WorkUnit Name="Default Work Unit" ID="{EFF6DF5F-F035-4B47-A908-9BFE8386E85D}" PersistMode="Standalone">
  5. <ChildrenList>
  6. <SoundcasterSession Name="SCS_Hexany" ID="{4977E544-DDD0-4520-B491-11810538F1D0}">
  7. <ModuleList>
  8. <Module>
  9. <ObjectRef Name="play_sx_int_malfunctioningshieldgenerator_idle" ID="{8D875A6A-108D-4C08-9A16-851A7A80EA24}" WorkUnitID="{D49A7F17-5E56-4DE2-816D-4286ED6A3BE2}"/>
  10. <Position X="0" Y="0"/>
  11. </Module>
  12. <Module>
  13. <ObjectRef Name="play_sx_amb_ext_general" ID="{118E75AA-7412-45A0-AAA9-52CD47DB9E41}" WorkUnitID="{DE9FC369-2076-4F07-9C00-6203DBF0184F}"/>
  14. <Position X="0" Y="2"/>
  15. </Module>
  16. <Module>
  17. <ObjectRef Name="play_sx_int_defenseturret_projectile" ID="{445FBCD9-FCA2-41BE-B2E0-FF4E640AAC7B}" WorkUnitID="{CF19DCBF-DBAF-47EA-BB92-20770380FC6C}"/>
  18. <Position X="0" Y="4"/>
  19. </Module>
  20. <Module>
  21. <ObjectRef Name="beauty_flow" ID="{E24D72A5-1DCD-4C84-BA05-4D6ACA979ABC}" WorkUnitID="{DE9FC369-2076-4F07-9C00-6203DBF0184F}"/>
  22. <Position X="0" Y="5"/>
  23. </Module>
  24. <Module>
  25. <ObjectRef Name="play_sx_int_malfunctioningshieldgenerator_explo" ID="{A910A681-E6E6-47EF-9061-B9753C009A61}" WorkUnitID="{D49A7F17-5E56-4DE2-816D-4286ED6A3BE2}"/>
  26. <Position X="1" Y="0"/>
  27. </Module>
  28. <Module>
  29. <ObjectRef Name="play_sx_env_lamp_loop" ID="{0886768C-CEF7-4F54-BBDE-690BFC89B2AB}" WorkUnitID="{60C2233B-F472-46D2-9B6E-A898FA28885E}"/>
  30. <Position X="1" Y="2"/>
  31. </Module>
  32. <Module>
  33. <ObjectRef Name="stop_sx_int_defenseturret_projectile" ID="{ADF03BF2-DAFD-4FA1-BAC6-6CEC22FD0EFD}" WorkUnitID="{CF19DCBF-DBAF-47EA-BB92-20770380FC6C}"/>
  34. <Position X="1" Y="4"/>
  35. </Module>
  36. <Module>
  37. <ObjectRef Name="future_gladiator" ID="{A437974A-51F1-4F3C-B623-6D17741CE162}" WorkUnitID="{DE9FC369-2076-4F07-9C00-6203DBF0184F}"/>
  38. <Position X="1" Y="5"/>
  39. </Module>
  40. <Module>
  41. <ObjectRef Name="play_sx_player_footstep" ID="{1FFADD80-2B41-4080-BCCC-C50E8E9F54A4}" WorkUnitID="{6146481B-5849-48AD-9DBA-B2D263C55E44}"/>
  42. <Position X="2" Y="1"/>
  43. </Module>
  44. <Module>
  45. <ObjectRef Name="play_sx_wpn_bubblegun_fire" ID="{624DC077-3E40-4059-8E74-18F4F7782353}" WorkUnitID="{5006F684-C70B-4BF6-9E09-86C6532756E0}"/>
  46. <Position X="2" Y="2"/>
  47. </Module>
  48. <Module>
  49. <ObjectRef Name="play_sx_wpn_laserpistol_fire" ID="{FA50B607-E2A8-4E18-B8FC-632C1F353C41}" WorkUnitID="{127FA651-B259-4F86-BC4D-A900F3A4CCA2}"/>
  50. <Position X="2" Y="3"/>
  51. </Module>
  52. <Module>
  53. <ObjectRef Name="rocket" ID="{4060BEF8-E908-4BDE-AFD2-6E0FA057CD6B}" WorkUnitID="{DE9FC369-2076-4F07-9C00-6203DBF0184F}"/>
  54. <Position X="2" Y="5"/>
  55. </Module>
  56. <Module>
  57. <ObjectRef Name="play_sx_player_pain" ID="{C4E4C612-D934-451D-873B-D9B4AE45A646}" WorkUnitID="{6146481B-5849-48AD-9DBA-B2D263C55E44}"/>
  58. <Position X="3" Y="1"/>
  59. </Module>
  60. <Module>
  61. <ObjectRef Name="play_sx_int_energycollector_explosion" ID="{E0E34EE2-738E-4E96-BF07-6FEBB42C3C2E}" WorkUnitID="{CEF4021F-03AE-4DDA-949A-BDB8971DCFF5}"/>
  62. <Position X="3" Y="2"/>
  63. </Module>
  64. <Module>
  65. <ObjectRef Name="play_sx_int_malfunctioningshieldgenerator_explo" ID="{A910A681-E6E6-47EF-9061-B9753C009A61}" WorkUnitID="{D49A7F17-5E56-4DE2-816D-4286ED6A3BE2}"/>
  66. <Position X="3" Y="3"/>
  67. </Module>
  68. </ModuleList>
  69. <RTPCValueList ShowAll="true">
  70. <RTPCValue>
  71. <GameParameterRef Name="Distance_10000" ID="{709EB988-5740-40FE-9C8A-ED9C9BCBD8A3}"/>
  72. <Value>0</Value>
  73. </RTPCValue>
  74. <RTPCValue>
  75. <GameParameterRef Name="TransmissionLoss" ID="{A754CED1-3C58-414B-B4D6-B2C2B35208CB}"/>
  76. <Value>50</Value>
  77. </RTPCValue>
  78. <RTPCValue>
  79. <GameParameterRef Name="Health" ID="{75BE07F7-C6AF-4285-A0B8-FDA621BA5C2C}"/>
  80. <Value>50</Value>
  81. </RTPCValue>
  82. <RTPCValue>
  83. <GameParameterRef Name="Velocity" ID="{F57DCC68-303A-43A8-A338-D5352274478F}"/>
  84. <Value>1</Value>
  85. </RTPCValue>
  86. <RTPCValue>
  87. <GameParameterRef Name="Distance_1000" ID="{6E6314F2-1870-4431-9A3F-D1F592760A4A}"/>
  88. <Value>0</Value>
  89. </RTPCValue>
  90. <RTPCValue>
  91. <GameParameterRef Name="Elevation" ID="{0161502A-405D-456E-B653-F5A438B0B913}"/>
  92. <Value>0</Value>
  93. </RTPCValue>
  94. <RTPCValue>
  95. <GameParameterRef Name="Volume_Master" ID="{78897677-B23A-458F-99E0-7053C9C317C5}"/>
  96. <Value>1</Value>
  97. </RTPCValue>
  98. <RTPCValue>
  99. <GameParameterRef Name="Occlusion" ID="{18F5D7C4-9785-464F-8EBF-1868C914FBE7}"/>
  100. <Value>0</Value>
  101. </RTPCValue>
  102. <RTPCValue>
  103. <GameParameterRef Name="Obstruction" ID="{686AD302-4979-4680-93A4-4FA8D4814F4B}"/>
  104. <Value>0</Value>
  105. </RTPCValue>
  106. <RTPCValue>
  107. <GameParameterRef Name="Azimuth" ID="{8E427819-A024-47B4-B731-F17DCFE0191E}"/>
  108. <Value>0</Value>
  109. </RTPCValue>
  110. <RTPCValue>
  111. <GameParameterRef Name="Volume_Music" ID="{8B8E79C6-3210-497C-B430-EF7745F2A6B1}"/>
  112. <Value>1</Value>
  113. </RTPCValue>
  114. <RTPCValue>
  115. <GameParameterRef Name="Diffraction" ID="{46987FA0-EBDF-4D7E-AC38-218C3DB9ED91}"/>
  116. <Value>0</Value>
  117. </RTPCValue>
  118. <RTPCValue>
  119. <GameParameterRef Name="Distance_100" ID="{F3EEAFF4-46E7-4EAD-9336-DAE7EB3F7B50}"/>
  120. <Value>100</Value>
  121. </RTPCValue>
  122. <RTPCValue>
  123. <GameParameterRef Name="Volume_SFX" ID="{ED75F40C-CDF0-4F71-9326-36D39C711C17}"/>
  124. <Value>1</Value>
  125. </RTPCValue>
  126. </RTPCValueList>
  127. <CurrentStateList ShowAll="true">
  128. <CurrentStateRef Name="None" ID="{C285CE40-D480-4E2C-921B-47BB767EF7EA}"/>
  129. </CurrentStateList>
  130. <CurrentSwitchList ShowAll="true">
  131. <CurrentSwitchRef Name="Concrete" ID="{B14FAA96-8A3C-4226-A4DC-B002918E495B}"/>
  132. </CurrentSwitchList>
  133. </SoundcasterSession>
  134. </ChildrenList>
  135. </WorkUnit>
  136. </SoundcasterSessions>
  137. </WwiseDocument>