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README.md updates

Signed-off-by: Jason Dela Cruz <[email protected]>
Jason Dela Cruz vor 2 Jahren
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Gems/O3DE/GeomNodes/README.md

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 # GeomNodes
 
-# Supports: Tested on Blender 3.3, Windows 10/11
+# Supports: Tested on Blender 3.4, Windows 10/11
 
 This gem enables the user to use Blender's Geometry Nodes in O3DE.
 
-![GN-Example-1](https://user-images.githubusercontent.com/874957/225318592-5594db51-335e-4ba4-9b31-943bf0104b97.gif)
-
+![GN-Readme-1](Docs/GN-Readme-1.gif)
 ## Test files
 https://paveloliva.gumroad.com/l/buildify
 
-https://www.blender.org/download/demo-files/#geometry-nodes
+https://www.blender.org/download/demo-files/#geometry-nodes
+
+### **Using the Gem**
+- Add the gem to your project.
+- Make sure that you have Blender 3.4 installed in your machine.
+    ![GN-Settings](Docs/GN-Settings.png)
+
+    If you installed Blender in another location make sure to set it here.
+    ![GN-Settings-2](Docs/GN-Settings-2.png)
+- Add the **Geometry Node Component**
+    ![GN-Component](Docs/GN-Component.png)
+- Choose your Blender file. Make sure it has a working Geometry Node modifier.
+    ![GN-Component-1](Docs/GN-Component-1.png)
+- After loading the file. The component will show the Geometry Nodes Parameters that you can modify. You can switch objects as well if available.
+    ![GN-Component-Parameters](Docs/GN-Component-Parameters.png)
+
+### **Exporting the object to a Static Mesh**
+Clicking the export button will start the exporting process. It might take a while depending on the size of the model but you can work on other things while waiting for it and it will be automatically setup for you.
+
+### **Notes**
+- You can create up to 10 multiple entities with Geometry Node component.