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fixing errors that had wrong condition

pappeste 4 年之前
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2625e983b8
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      Code/CryEngine/CrySystem/LevelSystem/SpawnableLevelSystem.cpp

+ 2 - 2
Code/CryEngine/CrySystem/LevelSystem/SpawnableLevelSystem.cpp

@@ -38,8 +38,8 @@ namespace LegacyLevelSystem
     //------------------------------------------------------------------------
     static void LoadLevel(const AZ::ConsoleCommandContainer& arguments)
     {
-        AZ_Error("SpawnableLevelSystem", arguments.empty(), "LoadLevel requires a level file name to be provided.");
-        AZ_Error("SpawnableLevelSystem", arguments.size() > 1, "LoadLevel requires a single level file name to be provided.");
+        AZ_Error("SpawnableLevelSystem", !arguments.empty(), "LoadLevel requires a level file name to be provided.");
+        AZ_Error("SpawnableLevelSystem", arguments.size() == 1, "LoadLevel requires a single level file name to be provided.");
 
         if (!arguments.empty() && gEnv->pSystem && gEnv->pSystem->GetILevelSystem() && !gEnv->IsEditor())
         {