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Add newlines to the end of all files

Chris Burel 4 년 전
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100개의 변경된 파일100개의 추가작업 그리고 100개의 파일을 삭제
  1. 1 1
      Code/.p4ignore
  2. 1 1
      Code/CryEngine/Cry3DEngine/FogVolumeRenderNode_Jobs.cpp
  3. 1 1
      Code/CryEngine/Cry3DEngine/GeomCacheMeshManager.cpp
  4. 1 1
      Code/CryEngine/Cry3DEngine/GeomCacheRenderNode.cpp
  5. 1 1
      Code/CryEngine/Cry3DEngine/ObjManDraw.cpp
  6. 1 1
      Code/CryEngine/Cry3DEngine/PostProcessEffects.cpp
  7. 1 1
      Code/CryEngine/Cry3DEngine/Tests/MockValidationTest.cpp
  8. 1 1
      Code/CryEngine/CryCommon/Algorithm.h
  9. 1 1
      Code/CryEngine/CryCommon/Bezier.h
  10. 1 1
      Code/CryEngine/CryCommon/CREFogVolume.h
  11. 1 1
      Code/CryEngine/CryCommon/CREVolumeObject.h
  12. 1 1
      Code/CryEngine/CryCommon/CREWaterOcean.h
  13. 1 1
      Code/CryEngine/CryCommon/HeightmapUpdateNotificationBus.h
  14. 1 1
      Code/CryEngine/CryCommon/LocalizationManagerBus.inl
  15. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiCheckboxBus.h
  16. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiDropdownBus.h
  17. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiDropdownOptionBus.h
  18. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonBus.h
  19. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonCommunicationBus.h
  20. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonGroupBus.h
  21. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonGroupCommunicationBus.h
  22. 1 1
      Code/CryEngine/CryCommon/LyShine/Bus/UiSliderBus.h
  23. 1 1
      Code/CryEngine/CryCommon/Maestro/Bus/EditorSequenceComponentBus.h
  24. 1 1
      Code/CryEngine/CryCommon/Maestro/Bus/SequenceAgentComponentBus.h
  25. 1 1
      Code/CryEngine/CryCommon/Maestro/Types/AnimNodeType.h
  26. 1 1
      Code/CryEngine/CryCommon/Maestro/Types/AnimValue.h
  27. 1 1
      Code/CryEngine/CryCommon/Maestro/Types/AnimValueType.h
  28. 1 1
      Code/CryEngine/CryCommon/Maestro/Types/AssetBlendKey.h
  29. 1 1
      Code/CryEngine/CryCommon/Maestro/Types/AssetBlends.h
  30. 1 1
      Code/CryEngine/CryCommon/Maestro/Types/SequenceType.h
  31. 1 1
      Code/CryEngine/CryCommon/Mocks/StubTimer.h
  32. 1 1
      Code/CryEngine/CryCommon/Platform/Mac/crycommon_enginesettings_mac_files.cmake
  33. 1 1
      Code/CryEngine/CryCommon/Platform/Windows/crycommon_enginesettings_windows_files.cmake
  34. 1 1
      Code/CryEngine/CryCommon/Platform/Windows/crycommon_windows_files.cmake
  35. 1 1
      Code/CryEngine/CryCommon/RenderBus.h
  36. 1 1
      Code/CryEngine/CryCommon/RenderContextConfig.h
  37. 1 1
      Code/CryEngine/CryCommon/Serialization/Decorators/Resources.h
  38. 1 1
      Code/CryEngine/CryCommon/Serialization/NetScriptSerialize.h
  39. 1 1
      Code/CryEngine/CryCommon/StereoRendererBus.h
  40. 1 1
      Code/CryEngine/CryCommon/TPool.h
  41. 1 1
      Code/CryEngine/CryCommon/VRCommon.h
  42. 1 1
      Code/CryEngine/CryCommon/crycommon_enginesettings_files.cmake
  43. 1 1
      Code/CryEngine/CryCommon/crycommon_testing_files.cmake
  44. 1 1
      Code/CryEngine/CryFont/CryFont.def
  45. 1 1
      Code/CryEngine/CrySystem/Huffman.cpp
  46. 1 1
      Code/CryEngine/CrySystem/IOSConsole.mm
  47. 1 1
      Code/CryEngine/CrySystem/LZ4Decompressor.cpp
  48. 1 1
      Code/CryEngine/CrySystem/MiniGUI/MiniButton.cpp
  49. 1 1
      Code/CryEngine/CrySystem/MiniGUI/MiniInfoBox.cpp
  50. 1 1
      Code/CryEngine/CrySystem/MiniGUI/MiniMenu.cpp
  51. 1 1
      Code/CryEngine/CrySystem/RemoteConsole/RemoteConsole_impl.inl
  52. 1 1
      Code/CryEngine/CrySystem/Sampler.cpp
  53. 1 1
      Code/CryEngine/CrySystem/ViewSystem/DebugCamera.cpp
  54. 1 1
      Code/CryEngine/CrySystem/ViewSystem/DebugCamera.h
  55. 1 1
      Code/CryEngine/RenderDll/Common/DeferredRenderUtils.h
  56. 1 1
      Code/CryEngine/RenderDll/Common/Memory/VRAMDrillerBus.h
  57. 1 1
      Code/CryEngine/RenderDll/Common/PostProcess/PostProcessUtils.cpp
  58. 1 1
      Code/CryEngine/RenderDll/Common/PostProcess/PostProcessUtils.h
  59. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/AbstractMeshElement.cpp
  60. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/CREDeferredShading.cpp
  61. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/CREGeomCache.cpp
  62. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/CREHDRProcess.cpp
  63. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/OpticsFactory.cpp
  64. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/OpticsPredef.hpp
  65. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/Utils/PolygonMath2D.cpp
  66. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/Utils/PolygonMath2D.h
  67. 1 1
      Code/CryEngine/RenderDll/Common/RendElements/Utils/SpatialHashGrid.h
  68. 1 1
      Code/CryEngine/RenderDll/Common/Shaders/ShaderStaticFlags.inl
  69. 1 1
      Code/CryEngine/RenderDll/Common/Shaders/ShadersResourcesGroups/PerFrame.h
  70. 1 1
      Code/CryEngine/RenderDll/Common/Textures/PowerOf2BlockPacker.cpp
  71. 1 1
      Code/CryEngine/RenderDll/Common/Textures/StereoTexture.cpp
  72. 1 1
      Code/CryEngine/RenderDll/Common/Textures/StereoTexture.h
  73. 1 1
      Code/CryEngine/RenderDll/RenderDll_precompiled.cpp
  74. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/CRELensOpticsD3D.cpp
  75. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/CryRenderGL.props
  76. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/CryRenderMETAL.props
  77. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/D3DHMDRenderer.h
  78. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DX/RenderCapabilities.cpp
  79. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DX12/RenderCapabilities.cpp
  80. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DX12/Resource/CCryDX12Asynchronous.cpp
  81. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DX12/Resource/CCryDX12View.cpp
  82. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DX12/Resource/Texture/CCryDX12TextureBase.cpp
  83. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLADLoader.cpp
  84. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLBlitShaders.hpp
  85. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLFormat.hpp
  86. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLInstrument.hpp
  87. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLBlendState.cpp
  88. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLBlob.cpp
  89. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLBuffer.hpp
  90. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLDepthStencilState.cpp
  91. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLDepthStencilView.cpp
  92. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLDepthStencilView.hpp
  93. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLGIObject.cpp
  94. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLGIOutput.cpp
  95. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLGIOutput.hpp
  96. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLInputLayout.cpp
  97. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLInputLayout.hpp
  98. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLQuery.cpp
  99. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLQuery.hpp
  100. 1 1
      Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLRasterizerState.hpp

+ 1 - 1
Code/.p4ignore

@@ -3,4 +3,4 @@ SDKs
 
 #ColinB (8/26)- I know there are depot files that this will ignore... But these files should not be
 #here, they should all be in 3rdParty... so we will ignore them until I can move them, it should
-#be OK for now because they shouldn't change at all anyway.
+#be OK for now because they shouldn't change at all anyway.

+ 1 - 1
Code/CryEngine/Cry3DEngine/FogVolumeRenderNode_Jobs.cpp

@@ -396,4 +396,4 @@ void CFogVolumeRenderNode::GetVolumetricFogColorBox(const Vec3& worldPos, const
             resultColor = ColorF(m_cachedFogColor.r, m_cachedFogColor.g, m_cachedFogColor.b, min(fog, 1.0f));
         }
     }
-}
+}

+ 1 - 1
Code/CryEngine/Cry3DEngine/GeomCacheMeshManager.cpp

@@ -325,4 +325,4 @@ bool CGeomCacheMeshManager::ReadMeshColors(CGeomCacheStreamReader& reader, const
     return true;
 }
 
-#endif
+#endif

+ 1 - 1
Code/CryEngine/Cry3DEngine/GeomCacheRenderNode.cpp

@@ -1488,4 +1488,4 @@ void CGeomCacheRenderNode::OnGeomCacheStaticDataUnloaded()
     Clear(false);
 }
 
-#endif
+#endif

+ 1 - 1
Code/CryEngine/Cry3DEngine/ObjManDraw.cpp

@@ -14,4 +14,4 @@
 // Description : Draw static objects (vegetations)
 
 
-#include "Cry3DEngine_precompiled.h"
+#include "Cry3DEngine_precompiled.h"

+ 1 - 1
Code/CryEngine/Cry3DEngine/PostProcessEffects.cpp

@@ -94,4 +94,4 @@ void C3DEngine::DisablePostEffects()
             }
         }
     }
-}
+}

+ 1 - 1
Code/CryEngine/Cry3DEngine/Tests/MockValidationTest.cpp

@@ -22,4 +22,4 @@ TEST(MockValidationTests, SystemMock_Compiles)
 TEST(MockValidationTests, LogMock_Compiles)
 {
     LogMock mockLog;
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/Algorithm.h

@@ -71,4 +71,4 @@ namespace std17
     }
 }
 
-#endif // CRYINCLUDE_CRYCOMMON_ALGORITHM_H
+#endif // CRYINCLUDE_CRYCOMMON_ALGORITHM_H

+ 1 - 1
Code/CryEngine/CryCommon/Bezier.h

@@ -318,4 +318,4 @@ namespace Bezier
     }
 }
 
-#endif
+#endif

+ 1 - 1
Code/CryEngine/CryCommon/CREFogVolume.h

@@ -63,4 +63,4 @@ public:
 };
 
 
-#endif // #ifndef _CREFOGVOLUME_
+#endif // #ifndef _CREFOGVOLUME_

+ 1 - 1
Code/CryEngine/CryCommon/CREVolumeObject.h

@@ -67,4 +67,4 @@ public:
     _smart_ptr<IRenderMesh> m_pHullMesh;
 };
 
-#endif // #ifndef _CREVOLUMEOBJECT_
+#endif // #ifndef _CREVOLUMEOBJECT_

+ 1 - 1
Code/CryEngine/CryCommon/CREWaterOcean.h

@@ -54,4 +54,4 @@ private:
 };
 
 
-#endif
+#endif

+ 1 - 1
Code/CryEngine/CryCommon/HeightmapUpdateNotificationBus.h

@@ -35,4 +35,4 @@ namespace AZ
     };
 
     typedef AZ::EBus<HeightmapUpdateNotification> HeightmapUpdateNotificationBus;
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/LocalizationManagerBus.inl

@@ -83,4 +83,4 @@ void LocalizationManagerRequests::LocalizeAndSubstitute(const AZStd::string& loc
 
     outLocalizedString = locString;
     LocalizationManagerRequestBus::Broadcast(&LocalizationManagerRequestBus::Events::LocalizeAndSubstituteInternal, outLocalizedString, keys, values);
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiCheckboxBus.h

@@ -96,4 +96,4 @@ public: // member functions
     virtual void OnCheckboxStateChange([[maybe_unused]] bool checked) {}
 };
 
-typedef AZ::EBus<UiCheckboxNotifications> UiCheckboxNotificationBus;
+typedef AZ::EBus<UiCheckboxNotifications> UiCheckboxNotificationBus;

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiDropdownBus.h

@@ -124,4 +124,4 @@ public: // member functions
     virtual void OnDropdownValueChanged([[maybe_unused]] AZ::EntityId option) {}
 };
 
-typedef AZ::EBus<UiDropdownNotifications> UiDropdownNotificationBus;
+typedef AZ::EBus<UiDropdownNotifications> UiDropdownNotificationBus;

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiDropdownOptionBus.h

@@ -63,4 +63,4 @@ public: // member functions
     virtual void OnDropdownOptionSelected() {}
 };
 
-typedef AZ::EBus<UiDropdownOptionNotifications> UiDropdownOptionNotificationBus;
+typedef AZ::EBus<UiDropdownOptionNotifications> UiDropdownOptionNotificationBus;

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonBus.h

@@ -83,4 +83,4 @@ public: // member functions
     virtual void OnRadioButtonStateChange([[maybe_unused]] bool checked) {}
 };
 
-typedef AZ::EBus<UiRadioButtonNotifications> UiRadioButtonNotificationBus;
+typedef AZ::EBus<UiRadioButtonNotifications> UiRadioButtonNotificationBus;

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonCommunicationBus.h

@@ -38,4 +38,4 @@ public: // static member data
     static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
 };
 
-typedef AZ::EBus<UiRadioButtonCommunicationInterface> UiRadioButtonCommunicationBus;
+typedef AZ::EBus<UiRadioButtonCommunicationInterface> UiRadioButtonCommunicationBus;

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonGroupBus.h

@@ -75,4 +75,4 @@ public: // member functions
     virtual void OnRadioButtonGroupStateChange([[maybe_unused]] AZ::EntityId checkedRadioButton) {}
 };
 
-typedef AZ::EBus<UiRadioButtonGroupNotifications> UiRadioButtonGroupNotificationBus;
+typedef AZ::EBus<UiRadioButtonGroupNotifications> UiRadioButtonGroupNotificationBus;

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiRadioButtonGroupCommunicationBus.h

@@ -44,4 +44,4 @@ public: // static member data
     static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
 };
 
-typedef AZ::EBus<UiRadioButtonGroupCommunicationInterface> UiRadioButtonGroupCommunicationBus;
+typedef AZ::EBus<UiRadioButtonGroupCommunicationInterface> UiRadioButtonGroupCommunicationBus;

+ 1 - 1
Code/CryEngine/CryCommon/LyShine/Bus/UiSliderBus.h

@@ -107,4 +107,4 @@ public: // member functions
     virtual void OnSliderValueChanged([[maybe_unused]] float value) {}
 };
 
-typedef AZ::EBus<UiSliderNotifications> UiSliderNotificationBus;
+typedef AZ::EBus<UiSliderNotifications> UiSliderNotificationBus;

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Bus/EditorSequenceComponentBus.h

@@ -57,4 +57,4 @@ namespace Maestro
 // defined in the bus header so we can refer to it in the Editor code
 #define EditorSequenceComponentTypeId "{C02DC0E2-D0F3-488B-B9EE-98E28077EC56}"
 
-} // namespace Maestro
+} // namespace Maestro

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Bus/SequenceAgentComponentBus.h

@@ -97,4 +97,4 @@ namespace AZStd
             return retVal;
         }
     };
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Types/AnimNodeType.h

@@ -52,4 +52,4 @@ enum class AnimNodeType
     Num
 };
 
-#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMNODETYPE_H
+#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMNODETYPE_H

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Types/AnimValue.h

@@ -42,4 +42,4 @@ enum class AnimValue
 };
 
 
-#endif CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUE_H
+#endif CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUE_H

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Types/AnimValueType.h

@@ -45,4 +45,4 @@ enum class AnimValueType
 };
 
 
-#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUETYPE_H
+#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUETYPE_H

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Types/AssetBlendKey.h

@@ -35,4 +35,4 @@ struct IAssetBlendKey
 };
 
     AZ_TYPE_INFO_SPECIALIZE(IAssetBlendKey, "{15B82C3A-6DB8-466F-AF7F-18298FCD25FD}");
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Types/AssetBlends.h

@@ -77,4 +77,4 @@ namespace Maestro
         }
     };
 
-} // namespace Maestro
+} // namespace Maestro

+ 1 - 1
Code/CryEngine/CryCommon/Maestro/Types/SequenceType.h

@@ -25,4 +25,4 @@ enum class SequenceType
     SequenceComponent     = 1         // Sequence Component on an AZ::Entity
 };
 
-#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_SEQUENCETYPE_H
+#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_SEQUENCETYPE_H

+ 1 - 1
Code/CryEngine/CryCommon/Mocks/StubTimer.h

@@ -110,4 +110,4 @@ private:
     CTimeValue m_frameStartTime;
     float m_frameTime;
     float m_frameRate;
-};
+};

+ 1 - 1
Code/CryEngine/CryCommon/Platform/Mac/crycommon_enginesettings_mac_files.cmake

@@ -12,4 +12,4 @@
 set(FILES
     ../../EngineSettingsBackendApple.cpp
     ../../EngineSettingsBackendApple.h
-)
+)

+ 1 - 1
Code/CryEngine/CryCommon/Platform/Windows/crycommon_enginesettings_windows_files.cmake

@@ -12,4 +12,4 @@
 set(FILES
     ../../EngineSettingsBackendWin32.cpp
     ../../EngineSettingsBackendWin32.h
-)
+)

+ 1 - 1
Code/CryEngine/CryCommon/Platform/Windows/crycommon_windows_files.cmake

@@ -10,4 +10,4 @@
 #
 
 set(FILES
-)
+)

+ 1 - 1
Code/CryEngine/CryCommon/RenderBus.h

@@ -120,4 +120,4 @@ namespace AZ
     };
 
     using RenderScreenshotNotificationBus = AZ::EBus<RenderScreenshotNotifications>;
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/RenderContextConfig.h

@@ -83,4 +83,4 @@ namespace AzRTT
         //! confirm if user wants to use texture size larger than MaxRecommendedRenderTargetSize
         bool ValidateTextureSize(void* newValue, const AZ::Uuid& valueType);
     };
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/Serialization/Decorators/Resources.h

@@ -64,4 +64,4 @@ namespace Serialization
         using Serialization::ForceFeedbackIdName;
     }
 }
-#endif // CRYINCLUDE_CRYCOMMON_SERIALIZATION_DECORATORS_RESOURCES_H
+#endif // CRYINCLUDE_CRYCOMMON_SERIALIZATION_DECORATORS_RESOURCES_H

+ 1 - 1
Code/CryEngine/CryCommon/Serialization/NetScriptSerialize.h

@@ -24,4 +24,4 @@ namespace Serialization
     };
 }
 
-#endif
+#endif

+ 1 - 1
Code/CryEngine/CryCommon/StereoRendererBus.h

@@ -44,4 +44,4 @@ namespace AZ
     };
 
     using StereoRendererRequestBus = EBus < StereoRendererBus >;
-}
+}

+ 1 - 1
Code/CryEngine/CryCommon/TPool.h

@@ -85,4 +85,4 @@ public:
     PodArray<T*> m_lstUsed;
     T* m_pPool;
     int m_nPoolSize;
-};
+};

+ 1 - 1
Code/CryEngine/CryCommon/VRCommon.h

@@ -256,4 +256,4 @@ namespace AZ
 
     }//namespace VR
     AZ_TYPE_INFO_SPECIALIZE(VR::ControllerIndex, "{90D4C80E-A1CC-4DBF-A131-0082C75835E8}");
-}//namespace AZ
+}//namespace AZ

+ 1 - 1
Code/CryEngine/CryCommon/crycommon_enginesettings_files.cmake

@@ -24,4 +24,4 @@ set(FILES
 # Remove files that cause #define collisions on Mac due to multiple inclusions of 'AppleSpecific.h' and include orders
 set(SKIP_UNITY_BUILD_INCLUSION_FILES
     SettingsManagerHelpers.cpp
-)
+)

+ 1 - 1
Code/CryEngine/CryCommon/crycommon_testing_files.cmake

@@ -23,4 +23,4 @@ set(FILES
     Mocks/ITextureMock.h
     Mocks/IRemoteConsoleMock.h
     Mocks/MockCGFContent.h
-)
+)

+ 1 - 1
Code/CryEngine/CryFont/CryFont.def

@@ -1,3 +1,3 @@
 EXPORTS
 	ModuleInitISystem @2
-	CryModuleGetMemoryInfo @8
+	CryModuleGetMemoryInfo @8

+ 1 - 1
Code/CryEngine/CrySystem/Huffman.cpp

@@ -464,4 +464,4 @@ static void printModel(const HuffmanTreeNode* const pNodes, const HuffmanSymbolC
             printf("\n");
         }
     }
-}*/
+}*/

+ 1 - 1
Code/CryEngine/CrySystem/IOSConsole.mm

@@ -91,4 +91,4 @@ void CIOSConsole::PutText( int x, int y, const char * msg )
 void CIOSConsole::EndDraw() {
     // Do Nothing
 }
-#endif // IOS
+#endif // IOS

+ 1 - 1
Code/CryEngine/CrySystem/LZ4Decompressor.cpp

@@ -26,4 +26,4 @@ bool CLZ4Decompressor::DecompressData(const char* pIn, char* pOut, const uint ou
 void CLZ4Decompressor::Release()
 {
     delete this;
-}
+}

+ 1 - 1
Code/CryEngine/CrySystem/MiniGUI/MiniButton.cpp

@@ -313,4 +313,4 @@ bool CMiniButton::SetConnectedCtrl(IMiniCtrl* pConnectedCtrl)
     return true;
 }
 
-MINIGUI_END
+MINIGUI_END

+ 1 - 1
Code/CryEngine/CrySystem/MiniGUI/MiniInfoBox.cpp

@@ -171,4 +171,4 @@ void CMiniInfoBox::AutoResize()
     m_requiresResize = false;
 }
 
-MINIGUI_END
+MINIGUI_END

+ 1 - 1
Code/CryEngine/CrySystem/MiniGUI/MiniMenu.cpp

@@ -361,4 +361,4 @@ void CMiniMenu::AddSubCtrl(IMiniCtrl* pCtrl)
     // Call parent
     CMiniButton::AddSubCtrl(pCtrl);
 }
-MINIGUI_END
+MINIGUI_END

+ 1 - 1
Code/CryEngine/CrySystem/RemoteConsole/RemoteConsole_impl.inl

@@ -182,4 +182,4 @@ void CRemoteConsole::RegisterListener(IRemoteConsoleListener* pListener, const c
 void CRemoteConsole::UnregisterListener(IRemoteConsoleListener* pListener)
 {
     m_listener.Remove(pListener);
-}
+}

+ 1 - 1
Code/CryEngine/CrySystem/Sampler.cpp

@@ -284,4 +284,4 @@ void CSampler::LogSampledData()
 }
 
 
-#endif // defined(WIN32)
+#endif // defined(WIN32)

+ 1 - 1
Code/CryEngine/CrySystem/ViewSystem/DebugCamera.cpp

@@ -356,4 +356,4 @@ void DebugCamera::MovePosition(const Vec3& offset)
     m_position += m_view.GetColumn2() * offset.z;
 }
 
-} // namespace LegacyViewSystem
+} // namespace LegacyViewSystem

+ 1 - 1
Code/CryEngine/CrySystem/ViewSystem/DebugCamera.h

@@ -80,4 +80,4 @@ inline bool DebugCamera::IsFree()
     return m_cameraMode == DebugCamera::ModeFree;
 }
 
-} // namespace LegacyViewSystem
+} // namespace LegacyViewSystem

+ 1 - 1
Code/CryEngine/RenderDll/Common/DeferredRenderUtils.h

@@ -39,4 +39,4 @@ private:
     static void SphereTessR(Vec3& v0, Vec3& v1, Vec3& v2, int depth, t_arrDeferredMeshIndBuff& indBuff, t_arrDeferredMeshVertBuff& vertBuff);
 };
 
-#endif
+#endif

+ 1 - 1
Code/CryEngine/RenderDll/Common/Memory/VRAMDrillerBus.h

@@ -90,4 +90,4 @@ namespace Render
 } // namespace Render
 
 #endif // CRYINCLUDE_CRYENGINE_RENDERDLL_COMMON_MEMORY_VRAMDRILLERBUS_H
-#pragma once
+#pragma once

+ 1 - 1
Code/CryEngine/RenderDll/Common/PostProcess/PostProcessUtils.cpp

@@ -685,4 +685,4 @@ Matrix44& SPostEffectsUtils::GetColorMatrix()
     return m_pColorMat;
 }
 
-////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////////////////

+ 1 - 1
Code/CryEngine/RenderDll/Common/PostProcess/PostProcessUtils.h

@@ -309,4 +309,4 @@ private:
     static CTexture* m_UpscaleTarget;
 };
 
-#endif // CRYINCLUDE_CRYENGINE_RENDERDLL_COMMON_POSTPROCESS_POSTPROCESSUTILS_H
+#endif // CRYINCLUDE_CRYENGINE_RENDERDLL_COMMON_POSTPROCESS_POSTPROCESSUTILS_H

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/AbstractMeshElement.cpp

@@ -71,4 +71,4 @@ void AbstractMeshElement::DrawMeshWireframe()
     gcpRendD3D->FX_DrawIndexedPrimitive(eptTriangleList, 0, 0, nVertexBufferCount, 0, nIndexBufferCount);
 
     gcpRendD3D->FX_SetState(nState);
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/CREDeferredShading.cpp

@@ -47,4 +47,4 @@ void CREDeferredShading::mfReset()
 
 void CREDeferredShading::mfActivate([[maybe_unused]] int iProcess)
 {
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/CREGeomCache.cpp

@@ -240,4 +240,4 @@ bool CREGeomCache::GetGeometryInfo(SGeometryInfo &streams)
     return true;
 }
 
-#endif
+#endif

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/CREHDRProcess.cpp

@@ -47,4 +47,4 @@ void CREHDRProcess::mfReset()
 
 void CREHDRProcess::mfActivate([[maybe_unused]] int iProcess)
 {
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/OpticsFactory.cpp

@@ -58,4 +58,4 @@ IOpticsElementBase*  COpticsFactory::Create(EFlareType type) const
     default:
         return NULL;
     }
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/OpticsPredef.hpp

@@ -74,4 +74,4 @@ public:
         static OpticsPredef instance;
         return &instance;
     }
-};
+};

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/Utils/PolygonMath2D.cpp

@@ -850,4 +850,4 @@ EPolygonInCircle2D PolygonInCircle2D(const Vec2& center, const float radius, con
     }
 
     return state;
-}//-------------------------------------------------------------------------------------------------
+}//-------------------------------------------------------------------------------------------------

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/Utils/PolygonMath2D.h

@@ -150,4 +150,4 @@ enum EPolygonInCircle2D
 
 EPolygonInCircle2D PolygonInCircle2D(const Vec2& center, const float radius, const Vec2* pPolygon, const int numPts);
 
-#endif // _POLYGON_MATH_2D_
+#endif // _POLYGON_MATH_2D_

+ 1 - 1
Code/CryEngine/RenderDll/Common/RendElements/Utils/SpatialHashGrid.h

@@ -285,4 +285,4 @@ void CSpatialHashGrid<T, GridSize, BucketSize>::DebugDraw()
 #endif // !RELEASE
 
 #endif // GLASSCFG_USE_HASH_GRID
-#endif // _SPATIAL_HASH_GRID_
+#endif // _SPATIAL_HASH_GRID_

+ 1 - 1
Code/CryEngine/RenderDll/Common/Shaders/ShaderStaticFlags.inl

@@ -19,4 +19,4 @@ FX_STATIC_FLAG(GMEM_RT_GREATER_FOUR)
 FX_STATIC_FLAG(NO_DEPTH_CLIPPING)
 FX_STATIC_FLAG(FEATURE_FETCH_DEPTHSTENCIL)
 FX_STATIC_FLAG(GMEM_VELOCITY_BUFFER)
-FX_STATIC_FLAG(GLES3_0)
+FX_STATIC_FLAG(GLES3_0)

+ 1 - 1
Code/CryEngine/RenderDll/Common/Shaders/ShadersResourcesGroups/PerFrame.h

@@ -51,4 +51,4 @@ struct PerFrameParameters
     Vec4 m_VolumetricFogDistanceParams;
 };
 
-#endif // _PER_FRAME_RESOURCE_GROUP_
+#endif // _PER_FRAME_RESOURCE_GROUP_

+ 1 - 1
Code/CryEngine/RenderDll/Common/Textures/PowerOf2BlockPacker.cpp

@@ -228,4 +228,4 @@ void CPowerOf2BlockPacker::FreeContainers()
     Clear();
     stl::free_container(m_Blocks);
     stl::free_container(m_BlockBitmap);
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/Common/Textures/StereoTexture.cpp

@@ -43,4 +43,4 @@ void CStereoTexture::Apply(int nTUnit, int nState, int nTexMatSlot, int nSUnit,
     {
         AZ_Assert(true, "Invalid eye provided for rendering");
     }
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/Common/Textures/StereoTexture.h

@@ -37,4 +37,4 @@ public:
     void Apply(int nTUnit, int nState = -1, int nTexMatSlot = EFTT_UNKNOWN, int nSUnit = -1, SResourceView::KeyType nResViewKey = SResourceView::DefaultView, EHWShaderClass eHWSC = eHWSC_Pixel) override;
     
     AZStd::vector<CTexture*> m_textures;
-};
+};

+ 1 - 1
Code/CryEngine/RenderDll/RenderDll_precompiled.cpp

@@ -12,4 +12,4 @@
 // Original file Copyright Crytek GMBH or its affiliates, used under license.
 
 #include "RenderDll_precompiled.h"
- 
+

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/CRELensOpticsD3D.cpp

@@ -198,4 +198,4 @@ bool CRELensOptics::mfDraw(CShader* pShader, [[maybe_unused]] SShaderPass* pass)
 void CRELensOptics::ClearResources()
 {
     g_SoftOcclusionManager.ClearResources();
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/CryRenderGL.props

@@ -14,4 +14,4 @@
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup />
-</Project>
+</Project>

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/CryRenderMETAL.props

@@ -14,4 +14,4 @@
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup />
-</Project>
+</Project>

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/D3DHMDRenderer.h

@@ -116,4 +116,4 @@ class D3DHMDRenderer
         EyeRenderTarget m_eyes[STEREO_EYE_COUNT];     ///< Device render targets to be rendered to and submitted to the HMD for display.
 
         bool m_framePrepared;       ///< If true, PrepareFrame() and SubmitFrame() were called in the proper ordering (just for debugging purproses).
-};
+};

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DX/RenderCapabilities.cpp

@@ -53,4 +53,4 @@ namespace RenderCapabilities
     {
         return true;
     }
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DX12/RenderCapabilities.cpp

@@ -53,4 +53,4 @@ namespace RenderCapabilities
     {
         return true;
     }
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DX12/Resource/CCryDX12Asynchronous.cpp

@@ -11,4 +11,4 @@
 */
 
 // Original file Copyright Crytek GMBH or its affiliates, used under license.
-#include "RenderDll_precompiled.h"
+#include "RenderDll_precompiled.h"

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DX12/Resource/CCryDX12View.cpp

@@ -11,4 +11,4 @@
 */
 
 // Original file Copyright Crytek GMBH or its affiliates, used under license.
-#include "RenderDll_precompiled.h"
+#include "RenderDll_precompiled.h"

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DX12/Resource/Texture/CCryDX12TextureBase.cpp

@@ -11,4 +11,4 @@
 */
 
 // Original file Copyright Crytek GMBH or its affiliates, used under license.
-#include "RenderDll_precompiled.h"
+#include "RenderDll_precompiled.h"

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLADLoader.cpp

@@ -43,4 +43,4 @@
 #       include <glad/glx.h>
 #       undef GLAD_GLX_IMPLEMENTATION
 #   endif
-#endif
+#endif

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLBlitShaders.hpp

@@ -40,4 +40,4 @@ namespace NCryOpenGL
                                                                 "{"
                                                                 "   Output0 = texture(text0, VtxOutput0.xy);"
                                                                 "}";
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLFormat.hpp

@@ -352,4 +352,4 @@ namespace NCryOpenGL
 };
 
 
-#endif //__GLFORMAT__
+#endif //__GLFORMAT__

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLInstrument.hpp

@@ -1112,4 +1112,4 @@ CUSTOM_INSTRUMENT(Delete, glDeleteSamplers)
 CUSTOM_INSTRUMENT(Delete, glDeleteTransformFeedbacks)
 CUSTOM_INSTRUMENT(Delete, glDeleteProgramPipelines)
 
-#endif //__GLINSTRUMENT__
+#endif //__GLINSTRUMENT__

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLBlendState.cpp

@@ -51,4 +51,4 @@ bool CCryDXGLBlendState::Apply(NCryOpenGL::CContext* pContext)
 void CCryDXGLBlendState::GetDesc(D3D11_BLEND_DESC* pDesc)
 {
     (*pDesc) = m_kDesc;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLBlob.cpp

@@ -75,4 +75,4 @@ LPVOID CCryDXGLBlob::GetBufferPointer()
 SIZE_T CCryDXGLBlob::GetBufferSize()
 {
     return m_uBufferSize;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLBuffer.hpp

@@ -41,4 +41,4 @@ private:
     D3D11_BUFFER_DESC m_kDesc;
 };
 
-#endif //__CRYDXGLBUFFER__
+#endif //__CRYDXGLBUFFER__

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLDepthStencilState.cpp

@@ -50,4 +50,4 @@ bool CCryDXGLDepthStencilState::Apply(uint32 uStencilReference, NCryOpenGL::CCon
 void CCryDXGLDepthStencilState::GetDesc(D3D11_DEPTH_STENCIL_DESC* pDesc)
 {
     (*pDesc) = m_kDesc;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLDepthStencilView.cpp

@@ -53,4 +53,4 @@ NCryOpenGL::SOutputMergerView* CCryDXGLDepthStencilView::GetGLView()
 void CCryDXGLDepthStencilView::GetDesc(D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc)
 {
     *pDesc = m_kDesc;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLDepthStencilView.hpp

@@ -44,4 +44,4 @@ protected:
     _smart_ptr<NCryOpenGL::SOutputMergerView> m_spGLView;
 };
 
-#endif //__CRYDXGLDEPTHSTENCILVIEW__
+#endif //__CRYDXGLDEPTHSTENCILVIEW__

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLGIObject.cpp

@@ -53,4 +53,4 @@ HRESULT CCryDXGLGIObject::GetParent(REFIID riid, void** ppParent)
     DXGL_TODO("Implement if required")
     * ppParent = NULL;
     return E_FAIL;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLGIOutput.cpp

@@ -331,4 +331,4 @@ HRESULT CCryDXGLGIOutput::GetFrameStatistics(DXGI_FRAME_STATISTICS* pStats)
 {
     DXGL_NOT_IMPLEMENTED
     return E_FAIL;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLGIOutput.hpp

@@ -57,4 +57,4 @@ protected:
     DXGI_OUTPUT_DESC m_kDesc;
 };
 
-#endif //__CRYDXGLGIOUTPUT__
+#endif //__CRYDXGLGIOUTPUT__

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLInputLayout.cpp

@@ -34,4 +34,4 @@ CCryDXGLInputLayout::~CCryDXGLInputLayout()
 NCryOpenGL::SInputLayout* CCryDXGLInputLayout::GetGLLayout()
 {
     return m_spGLLayout;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLInputLayout.hpp

@@ -38,4 +38,4 @@ private:
     _smart_ptr<NCryOpenGL::SInputLayout> m_spGLLayout;
 };
 
-#endif //__CRYDXGLINPUTLAYOUT__
+#endif //__CRYDXGLINPUTLAYOUT__

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLQuery.cpp

@@ -55,4 +55,4 @@ UINT CCryDXGLQuery::GetDataSize(void)
 void CCryDXGLQuery::GetDesc(D3D11_QUERY_DESC* pDesc)
 {
     (*pDesc) = m_kDesc;
-}
+}

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLQuery.hpp

@@ -59,4 +59,4 @@ private:
     _smart_ptr<NCryOpenGL::SQuery> m_spGLQuery;
 };
 
-#endif //__CRYDXGLQUERY__
+#endif //__CRYDXGLQUERY__

+ 1 - 1
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLRasterizerState.hpp

@@ -44,4 +44,4 @@ protected:
     NCryOpenGL::SRasterizerState* m_pGLState;
 };
 
-#endif //__CRYDXGLRASTERIZERSTATE__
+#endif //__CRYDXGLRASTERIZERSTATE__

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