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@@ -9,9 +9,12 @@ import binascii
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from dataclasses import dataclass
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import logging
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import os
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+from pprint import pformat
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import pytest
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+import re
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+import shutil
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from typing import List
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-import distutils.dir_util
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+import warnings
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# Import LyTestTools
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import ly_test_tools.builtin.helpers as helpers
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@@ -34,6 +37,11 @@ logger = logging.getLogger(__name__)
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# Helper: variables we will use for parameter values in the test:
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targetProjects = ["AutomatedTesting"]
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+# Helper: Gets a case correct version of the cache folder
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+def get_cache_folder(asset_processor):
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+ # Make sure the folder being checked is fully lowercase.
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+ # Leave the "c" in Cache uppercase.
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+ return re.sub("ache[/\\\\](.*)", lambda m: m.group().lower(), asset_processor.project_test_cache_folder())
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@pytest.fixture
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def local_resources(request, workspace, ap_setup_fixture):
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@@ -77,6 +85,10 @@ blackbox_fbx_tests = [
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product_name='onemeshonematerial/onemeshonematerial.dbgsg',
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sub_id=1918494907,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='onemeshonematerial/onemeshonematerial.dbgsg.json',
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+ sub_id=1785487734,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='onemeshonematerial/onemeshonematerial.dbgsg.xml',
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sub_id=556355570, asset_type=b'51f376140d774f369ac67ed70a0ac868'),
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@@ -122,6 +134,10 @@ blackbox_fbx_tests = [
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product_name='softnaminglod/lodtest.dbgsg',
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sub_id=-632012261,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='softnaminglod/lodtest.dbgsg.json',
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+ sub_id=1220784361,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='softnaminglod/lodtest.dbgsg.xml',
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sub_id=-2036095434,
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@@ -169,6 +185,10 @@ blackbox_fbx_tests = [
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product_name='softnamingphysics/physicstest.dbgsg',
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sub_id=-740411732,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='softnamingphysics/physicstest.dbgsg.json',
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+ sub_id=515116686,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='softnamingphysics/physicstest.dbgsg.xml',
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sub_id=330338417,
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@@ -217,6 +237,10 @@ blackbox_fbx_tests = [
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product_name='twomeshonematerial/multiple_mesh_one_material.dbgsg',
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sub_id=2077268018,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='twomeshonematerial/multiple_mesh_one_material.dbgsg.json',
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+ sub_id=2005967149,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='twomeshonematerial/multiple_mesh_one_material.dbgsg.xml',
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sub_id=1321067730,
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@@ -256,6 +280,10 @@ blackbox_fbx_tests = [
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product_name='twomeshlinkedmaterials/multiple_mesh_linked_materials.dbgsg',
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sub_id=-1898461950,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='twomeshlinkedmaterials/multiple_mesh_linked_materials.dbgsg.json',
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+ sub_id=-920599604,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='twomeshlinkedmaterials/multiple_mesh_linked_materials.dbgsg.xml',
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sub_id=-772341513,
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@@ -303,6 +331,10 @@ blackbox_fbx_tests = [
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product_name='onemeshmultiplematerials/single_mesh_multiple_materials.dbgsg',
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sub_id=-262822238,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='onemeshmultiplematerials/single_mesh_multiple_materials.dbgsg.json',
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+ sub_id=1655098364,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='onemeshmultiplematerials/single_mesh_multiple_materials.dbgsg.xml',
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sub_id=1462358160,
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@@ -349,6 +381,10 @@ blackbox_fbx_tests = [
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product_name='vertexcolor/vertexcolor.dbgsg',
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sub_id=-1543877170,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='vertexcolor/vertexcolor.dbgsg.json',
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+ sub_id=-879818679,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='vertexcolor/vertexcolor.dbgsg.xml',
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sub_id=1743516586,
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@@ -375,7 +411,7 @@ blackbox_fbx_tests = [
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BlackboxAssetTest(
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test_name="MotionTest_RunAP_SuccessWithMatchingProducts",
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asset_folder="Motion",
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- scene_debug_file="Jack_Idle_Aim_ZUp.dbgsg",
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+ scene_debug_file="jack_idle_aim_zup.dbgsg",
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assets=[
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asset_db_utils.DBSourceAsset(
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source_file_name="Jack_Idle_Aim_ZUp.fbx",
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@@ -395,6 +431,10 @@ blackbox_fbx_tests = [
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product_name='motion/jack_idle_aim_zup.dbgsg',
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sub_id=-517610290,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='motion/jack_idle_aim_zup.dbgsg.json',
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+ sub_id=-728903306,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='motion/jack_idle_aim_zup.dbgsg.xml',
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sub_id=-817863914,
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@@ -445,6 +485,10 @@ blackbox_fbx_tests = [
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product_name='shaderball/shaderball.dbgsg',
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sub_id=-1607815784,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='shaderball/shaderball.dbgsg.json',
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+ sub_id=-67222749,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='shaderball/shaderball.dbgsg.xml',
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sub_id=-1153118555,
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@@ -489,6 +533,10 @@ blackbox_fbx_tests = [
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product_name='cubewithline/cubewithline.dbgsg',
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sub_id=1173066699,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='cubewithline/cubewithline.dbgsg.json',
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+ sub_id=-1293505439,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='cubewithline/cubewithline.dbgsg.xml',
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sub_id=1357518515,
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@@ -537,6 +585,10 @@ blackbox_fbx_tests = [
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product_name='morphtargetonematerial/morphtargetonematerial.dbgsg',
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sub_id=1414413688,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='morphtargetonematerial/morphtargetonematerial.dbgsg.json',
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+ sub_id=1407432457,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='morphtargetonematerial/morphtargetonematerial.dbgsg.xml',
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sub_id=1435013070,
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@@ -589,6 +641,10 @@ blackbox_fbx_tests = [
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product_name='morphtargettwomaterials/morphtargettwomaterials.dbgsg',
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sub_id=594741318,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='morphtargettwomaterials/morphtargettwomaterials.dbgsg.json',
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+ sub_id=862170373,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='morphtargettwomaterials/morphtargettwomaterials.dbgsg.xml',
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sub_id=-990870494,
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@@ -642,6 +698,10 @@ blackbox_fbx_special_tests = [
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product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
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sub_id=896980093,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg.json',
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+ sub_id=-1300898491,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg.xml',
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sub_id=-1556988544,
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@@ -671,6 +731,10 @@ blackbox_fbx_special_tests = [
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product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
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sub_id=896980093,
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asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
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+ asset_db_utils.DBProduct(
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+ product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg.json',
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+ sub_id=-1300898491,
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+ asset_type=b'4342b27e0e1449c3b3b9bcdb9a5fca23'),
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asset_db_utils.DBProduct(
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product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg.xml',
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sub_id=-1556988544,
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@@ -746,9 +810,147 @@ class TestsFBX_AllPlatforms(object):
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product.product_name = job.platform + "/" \
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+ product.product_name
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+
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+ @staticmethod
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+ def trim_floating_point_values_from_same_length_lists(diff_actual: List[str], diff_expected: List[str],
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+ actual_file_path:str, expected_file_path:str) -> (List[str], List[str]):
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+ # Linux and non-Linux platforms generate slightly different values for floating points.
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+ # Long term, it will be important to stabilize the output of product assets, because this difference
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+ # will cause problems: If an Android asset is generated from a Linux versus Windows machine, for example,
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+ # it will be different when it's not expected to be different.
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+ # In the short term, it's not something addressed yet, so instead this function will
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+ # truncate any floating point values to be short enough to be stable. It will then emit a warning, to help keep track of this issue.
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+
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+ # Get the initial list lengths, so they can be compared to the list lengths later to see if any differences were
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+ # removed due to floating point value drift.
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+ initial_diff_actual_len = len(diff_actual)
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+ initial_diff_expected_len = len(diff_expected)
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+
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+ # This function requires the two lists to be equal length.
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+ assert initial_diff_actual_len == initial_diff_expected_len, "Scene mismatch - different line counts"
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+
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+ # Floating point values between Linux and Windows aren't consistent yet. For now, trim these values for comparison.
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+ # Store the trimmed values and compare the un-trimmed values separately, emitting warnings.
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+ # Trim decimals from the lists to be compared, if any where found, re-compare and generate new lists.
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+ DECIMAL_DIGITS_TO_PRESERVE = 3
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+ floating_point_regex = re.compile(f"(.*?-?[0-9]+\\.[0-9]{{{DECIMAL_DIGITS_TO_PRESERVE},{DECIMAL_DIGITS_TO_PRESERVE}}})[0-9]+(.*)")
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+ for index, diff_actual_line in enumerate(diff_actual):
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+ # Loop, because there may be multiple floats on the same line.
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+ while True:
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+ match_result = floating_point_regex.match(diff_actual[index])
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+ if not match_result:
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+ break
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+ diff_actual[index] = f"{match_result.group(1)}{match_result.group(2)}"
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+ # diff_actual and diff_expected have the same line count, so they can both be checked here
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+ while True:
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+ match_result = floating_point_regex.match(diff_expected[index])
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+ if not match_result:
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+ break
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+ diff_expected[index] = f"{match_result.group(1)}{match_result.group(2)}"
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+
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+ # Re-run the diff now that floating point values have been truncated.
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+ diff_actual, diff_expected = utils.get_differences_between_lists(diff_actual, diff_expected)
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+
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+ # If both lists are now empty, then the only differences between the two scene files were floating point drift.
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+ if (diff_actual == None and diff_expected == None) or (len(diff_actual) == 0 and len(diff_actual) == 0):
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+ warnings.warn(f"Floating point drift detected between {expected_file_path} and {actual_file_path}.")
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+ return diff_actual, diff_expected
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+
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+ # Something has gone wrong if the lists are now somehow different lengths after the comparison.
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+ assert len(diff_actual) == len(diff_expected), "Scene mismatch - different line counts after truncation"
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+
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+ # If some entries were removed from both lists but not all, then there was some floating point drift causing
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+ # differences to appear between the scene files. Provide a warning on that so it can be tracked, then
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+ # continue on to the next set of list comparisons.
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+ if len(diff_actual) != initial_diff_actual_len or len(diff_expected) != initial_diff_expected_len:
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+ warnings.warn(f"Floating point drift detected between {expected_file_path} and {actual_file_path}.")
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+
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+ return diff_actual, diff_expected
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+
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+
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+ @staticmethod
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+ def scan_scene_debug_xml_file_for_issues(diff_actual: List[str], diff_expected: List[str],
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+ actual_hashes_to_skip: List[str], expected_hashes_to_skip: List[str]) -> (List[str], List[str]):
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+ # Given the differences between the newly generated XML file versus the last known good, and the lists of hashes that were
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+ # skipped in the non-XML debug scene graph comparison, check if the differences in the XML file are the same as the hashes
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+ # that were skipped in the non-XML file.
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+ # Hashes are generated differently on Linux than other platforms right now. Long term this is a problem, it will mean that
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+ # product assets generated on Linux are different than other platforms. Short term, this is a known issue. This automated
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+ # test handles this by emitting warnings when this occurs.
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+
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+ # If the difference count doesn't match the non-XML file, then it's not just hash mis-matches in the XML file, and the test has failed.
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+ assert len(expected_hashes_to_skip) == len(diff_expected), "Scene mismatch"
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+ assert len(actual_hashes_to_skip) == len(diff_actual), "Scene mismatch"
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+
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+ # This test did a simple line by line comparison, and didn't actually load the XML data into a graph to compare.
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+ # Which means that the relevant info for this field to make it clear that it is a hash and not another number is not immediately available.
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+ # So instead, extract the number and compare it to the known list of hashes.
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+ # If this regex fails or the number isn't in the hash list, then it means this is a non-hash difference and should cause a test failure.
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+ # Otherwise, if it's just a hash difference, it can be a warning for now, while the information being hashed is not stable across platforms.
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+ xml_number_regex = re.compile('.*<Class name="AZ::u64" field="m_data" value="([0-9]*)" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"\\/>')
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+
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+ for list_entry in diff_actual:
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+ match_result = xml_number_regex.match(list_entry)
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+ assert match_result, "Scene mismatch"
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+ data_value = match_result.group(1)
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+ # This value doesn't match the list of known hash differences, so mark this test as failed.
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+ assert (data_value in actual_hashes_to_skip), "Scene mismatch"
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+
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+ for list_entry in diff_expected:
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+ match_result = xml_number_regex.match(list_entry)
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+ assert match_result, "Scene mismatch"
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+ data_value = match_result.group(1)
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+ # This value doesn't match the list of known hash differences, so mark this test as failed.
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+ assert (data_value in expected_hashes_to_skip), "Scene mismatch"
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+ return expected_hashes_to_skip, actual_hashes_to_skip
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+
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+
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+ @staticmethod
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+ def scan_scene_debug_scene_graph_file_differences_for_issues(diff_actual: List[str], diff_expected: List[str],
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+ actual_file_path:str, expected_file_path:str) -> (List[str], List[str]):
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+ # Given the set of differences between two debug scene graph files, check for any known issues and emit warnings.
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+ # For unknown issues, fail the test. This primarily checks for hashes that are different.
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+ # Right now, hash generation is sometimes different on Linux from other platforms, and the test assets were generated on Windows,
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+ # so the hashes may be different when run on Linux. Also, it's been a pain point to need to re-generate debug scene graphs
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+ # when small changes occur in the scenes. This layer of data changing hasn't been causing issues yet, and is caught by other
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+ # automated tests focused on the specific set of data. This automated test is to verify that the basic structure of the scene
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+ # is the same with each run.
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+ diff_actual_hashes_removed = []
|
|
|
+ diff_expected_hashes_removed = []
|
|
|
+
|
|
|
+ hash_regex = re.compile("(.*Hash: )([0-9]*)")
|
|
|
+
|
|
|
+ actual_hashes = []
|
|
|
+ expected_hashes = []
|
|
|
+
|
|
|
+ for list_entry in diff_actual:
|
|
|
+ match_result = hash_regex.match(list_entry)
|
|
|
+ assert match_result, "Scene mismatch"
|
|
|
+ diff_actual_hashes_removed.append(match_result.group(1))
|
|
|
+ actual_hashes.append(match_result.group(2))
|
|
|
+
|
|
|
+ for list_entry in diff_expected:
|
|
|
+ match_result = hash_regex.match(list_entry)
|
|
|
+ assert match_result, "Scene mismatch"
|
|
|
+ diff_expected_hashes_removed.append(match_result.group(1))
|
|
|
+ expected_hashes.append(match_result.group(2))
|
|
|
+
|
|
|
+ hashes_removed_diffs_identical = utils.compare_lists(diff_actual_hashes_removed, diff_expected_hashes_removed)
|
|
|
+
|
|
|
+ # If, after removing all of the hash values, the lists are now identical, emit a warning.
|
|
|
+ if hashes_removed_diffs_identical == True:
|
|
|
+ warnings.warn(f"Hash values no longer match for debug scene graph between files {expected_file_path} and {actual_file_path}")
|
|
|
+
|
|
|
+ return expected_hashes, actual_hashes
|
|
|
+
|
|
|
+
|
|
|
@staticmethod
|
|
|
- def compare_scene_debug_file(asset_processor, expected_file_path, actual_file_path):
|
|
|
- debug_graph_path = os.path.join(asset_processor.project_test_cache_folder(), actual_file_path)
|
|
|
+ def compare_scene_debug_file(asset_processor, expected_file_path: str, actual_file_path: str,
|
|
|
+ expected_hashes_to_skip: List[str] = None, actual_hashes_to_skip: List[str] = None):
|
|
|
+ # Given the paths to the debug scene graph generated by re-processing the test scene file and the path to the
|
|
|
+ # last known good debug scene graph for that file, load both debug scene graphs into memory and scan them for differences.
|
|
|
+ # Warns on known issues, and fails on unknown issues.
|
|
|
+ debug_graph_path = os.path.join(get_cache_folder(asset_processor), actual_file_path)
|
|
|
expected_debug_graph_path = os.path.join(asset_processor.project_test_source_folder(), "SceneDebug", expected_file_path)
|
|
|
|
|
|
logger.info(f"Parsing scene graph: {debug_graph_path}")
|
|
@@ -758,13 +960,33 @@ class TestsFBX_AllPlatforms(object):
|
|
|
logger.info(f"Parsing scene graph: {expected_debug_graph_path}")
|
|
|
with open(expected_debug_graph_path, "r") as scene_file:
|
|
|
expected_lines = scene_file.readlines()
|
|
|
- assert utils.compare_lists(actual_lines, expected_lines), "Scene mismatch"
|
|
|
+ diff_actual, diff_expected = utils.get_differences_between_lists(actual_lines, expected_lines)
|
|
|
+ if diff_actual == None and diff_expected == None:
|
|
|
+ return None, None
|
|
|
+
|
|
|
+ # There are some differences that are currently considered warnings.
|
|
|
+ # Long term these should become errors, but right now product assets on Linux and non-Linux
|
|
|
+ # are showing differences in hashes.
|
|
|
+ # Linux and non-Linux platforms are also generating different floating point values.
|
|
|
+ diff_actual, diff_expected = TestsFBX_AllPlatforms.trim_floating_point_values_from_same_length_lists(diff_actual, diff_expected, actual_file_path, expected_file_path)
|
|
|
+
|
|
|
+ # If this is the XML debug file, then it will be difficult to verify if a line is a hash line or another integer.
|
|
|
+ # However, because XML files are always compared after standard dbgsg files, the hashes from that initial comparison can be used here to check.
|
|
|
+ is_xml_dbgsg = os.path.splitext(expected_file_path)[-1].lower() == ".xml"
|
|
|
+
|
|
|
+ if is_xml_dbgsg:
|
|
|
+ return TestsFBX_AllPlatforms.scan_scene_debug_xml_file_for_issues(diff_actual, diff_expected, actual_hashes_to_skip, expected_hashes_to_skip)
|
|
|
+ else:
|
|
|
+ return TestsFBX_AllPlatforms.scan_scene_debug_scene_graph_file_differences_for_issues(diff_actual, diff_expected, actual_file_path, expected_file_path)
|
|
|
+
|
|
|
|
|
|
# Helper to run Asset Processor with debug output enabled and Atom output disabled
|
|
|
@staticmethod
|
|
|
def run_ap_debug_skip_atom_output(asset_processor):
|
|
|
- result = asset_processor.batch_process(extra_params=["--debugOutput",
|
|
|
+ result, output = asset_processor.batch_process(capture_output=True, extra_params=["--debugOutput",
|
|
|
"--regset=\"/O3DE/SceneAPI/AssetImporter/SkipAtomOutput=true\""])
|
|
|
+ # If the test fails, it's helpful to have the output from asset processor in the logs, to track the failure down.
|
|
|
+ logger.info(f"Asset Processor Output: {pformat(output)}")
|
|
|
assert result, "Asset Processor Failed"
|
|
|
|
|
|
def run_fbx_test(self, workspace, ap_setup_fixture, asset_processor,
|
|
@@ -805,8 +1027,15 @@ class TestsFBX_AllPlatforms(object):
|
|
|
for expected_product in expected_job.products:
|
|
|
expected_product_list.append(expected_product.product_name)
|
|
|
|
|
|
+ cache_folder = get_cache_folder(asset_processor)
|
|
|
missing_assets, _ = utils.compare_assets_with_cache(expected_product_list,
|
|
|
- asset_processor.project_test_cache_folder())
|
|
|
+ cache_folder)
|
|
|
+
|
|
|
+ # If the test is going to fail, print information to help track down the cause of failure.
|
|
|
+ if missing_assets:
|
|
|
+ logger.info(f"The following assets were missing from cache: {pformat(missing_assets)}")
|
|
|
+ in_cache = os.listdir(cache_folder)
|
|
|
+ logger.info(f"The cache {cache_folder} contains this content: {pformat(in_cache)}")
|
|
|
|
|
|
assert not missing_assets, \
|
|
|
f'The following assets were expected to be in, but not found in cache: {str(missing_assets)}'
|
|
@@ -820,12 +1049,14 @@ class TestsFBX_AllPlatforms(object):
|
|
|
if blackbox_params.scene_debug_file:
|
|
|
scene_debug_file = blackbox_params.override_scene_debug_file if overrideAsset \
|
|
|
else blackbox_params.scene_debug_file
|
|
|
- self.compare_scene_debug_file(asset_processor, scene_debug_file, blackbox_params.scene_debug_file)
|
|
|
+ expected_hashes_to_skip, actual_hashes_to_skip = self.compare_scene_debug_file(asset_processor, scene_debug_file, blackbox_params.scene_debug_file)
|
|
|
|
|
|
# Run again for the .dbgsg.xml file
|
|
|
self.compare_scene_debug_file(asset_processor,
|
|
|
scene_debug_file + ".xml",
|
|
|
- blackbox_params.scene_debug_file + ".xml")
|
|
|
+ blackbox_params.scene_debug_file + ".xml",
|
|
|
+ expected_hashes_to_skip = expected_hashes_to_skip,
|
|
|
+ actual_hashes_to_skip = actual_hashes_to_skip)
|
|
|
|
|
|
# Check that each given source asset resulted in the expected jobs and products.
|
|
|
self.populate_asset_info(workspace, project, assetsToValidate)
|
|
@@ -852,9 +1083,10 @@ class TestsFBX_AllPlatforms(object):
|
|
|
5. Run asset processor
|
|
|
6. Validate that Asset Processor generates the expected output
|
|
|
"""
|
|
|
-
|
|
|
# Copying test assets to project folder
|
|
|
- asset_processor.prepare_test_environment(ap_setup_fixture["tests_dir"], "ModifiedFBXFile_ConsistentProductOutput")
|
|
|
+ TEST_FOLDER_NAME = "ModifiedFBXFile_ConsistentProductOutput"
|
|
|
+
|
|
|
+ asset_processor.prepare_test_environment(ap_setup_fixture["tests_dir"], TEST_FOLDER_NAME)
|
|
|
# Run AP against the FBX file and the .assetinfo file
|
|
|
self.run_ap_debug_skip_atom_output(asset_processor)
|
|
|
|
|
@@ -863,14 +1095,19 @@ class TestsFBX_AllPlatforms(object):
|
|
|
assert os.path.exists(scene_debug_expected), "Expected scene file missing in SceneDebug/modifiedfbxfile.dbgsg - Check test assets"
|
|
|
|
|
|
# Set path to actual dbgsg output, obtained when running AP
|
|
|
- scene_debug_actual = os.path.join(asset_processor.temp_project_cache(asset_platform=ASSET_PROCESSOR_PLATFORM_MAP[workspace.asset_processor_platform]), "ModifiedFBXFile_ConsistentProductOutput","modifiedfbxfile.dbgsg")
|
|
|
+ scene_debug_actual = os.path.join(
|
|
|
+ asset_processor.temp_project_cache(asset_platform=ASSET_PROCESSOR_PLATFORM_MAP[workspace.asset_processor_platform]),
|
|
|
+ TEST_FOLDER_NAME.lower(),
|
|
|
+ "modifiedfbxfile.dbgsg")
|
|
|
+
|
|
|
assert os.path.exists(scene_debug_actual)
|
|
|
|
|
|
# Compare the dbgsg files to ensure expected outputs
|
|
|
- self.compare_scene_debug_file(asset_processor, scene_debug_expected, scene_debug_actual)
|
|
|
+ expected_hashes_to_skip, actual_hashes_to_skip = self.compare_scene_debug_file(asset_processor, scene_debug_expected, scene_debug_actual)
|
|
|
|
|
|
# Run again for the .dbgsg.xml files
|
|
|
- self.compare_scene_debug_file(asset_processor, scene_debug_expected + ".xml", scene_debug_actual + ".xml")
|
|
|
+ self.compare_scene_debug_file(asset_processor, scene_debug_expected + ".xml", scene_debug_actual + ".xml",
|
|
|
+ expected_hashes_to_skip=expected_hashes_to_skip, actual_hashes_to_skip=actual_hashes_to_skip)
|
|
|
|
|
|
# Remove the files to be replaced from the source test asset folder
|
|
|
filestoremove = [
|
|
@@ -883,11 +1120,10 @@ class TestsFBX_AllPlatforms(object):
|
|
|
assert not os.path.exists(file), f"File failed to be removed: {file}"
|
|
|
|
|
|
# Add the replacement FBX and expected dbgsg files into the test project
|
|
|
- source = os.path.join(ap_setup_fixture["tests_dir"], "Assets",
|
|
|
+ source = os.path.join(ap_setup_fixture["tests_dir"], "assets",
|
|
|
"Override_ModifiedFBXFile_ConsistentProductOutput")
|
|
|
destination = asset_processor.project_test_source_folder()
|
|
|
- # Note: Replace distutils for shutil.copytree("src", "dst", dirs_exist_ok=True) once updated to Python 3.8
|
|
|
- distutils.dir_util.copy_tree(source, destination)
|
|
|
+ shutil.copytree(source, destination, dirs_exist_ok=True)
|
|
|
assert os.path.exists(scene_debug_expected), \
|
|
|
"Expected scene file missing in SceneDebug/modifiedfbxfile.dbgsg - Check test assets"
|
|
|
|
|
@@ -895,10 +1131,11 @@ class TestsFBX_AllPlatforms(object):
|
|
|
self.run_ap_debug_skip_atom_output(asset_processor)
|
|
|
|
|
|
# Compare the new .dbgsg files with their expected outputs
|
|
|
- self.compare_scene_debug_file(asset_processor, scene_debug_expected, scene_debug_actual)
|
|
|
+ expected_hashes_to_skip, actual_hashes_to_skip = self.compare_scene_debug_file(asset_processor, scene_debug_expected, scene_debug_actual)
|
|
|
|
|
|
# Run again for the .dbgsg.xml file
|
|
|
- self.compare_scene_debug_file(asset_processor, scene_debug_expected + ".xml", scene_debug_actual + ".xml")
|
|
|
+ self.compare_scene_debug_file(asset_processor, scene_debug_expected + ".xml", scene_debug_actual + ".xml",
|
|
|
+ expected_hashes_to_skip=expected_hashes_to_skip, actual_hashes_to_skip=actual_hashes_to_skip)
|
|
|
|
|
|
def test_FBX_MixedCaseFileExtension_OutputSucceeds(self, workspace, ap_setup_fixture, asset_processor):
|
|
|
"""
|
|
@@ -941,7 +1178,7 @@ class TestsFBX_AllPlatforms(object):
|
|
|
]
|
|
|
|
|
|
missing_assets, _ = utils.compare_assets_with_cache(expectedassets,
|
|
|
- asset_processor.project_test_cache_folder())
|
|
|
+ get_cache_folder(asset_processor))
|
|
|
|
|
|
assert not missing_assets, \
|
|
|
f'The following assets were expected to be in when processing {extension}, but not found in cache: ' \
|
|
@@ -958,9 +1195,11 @@ class TestsFBX_AllPlatforms(object):
|
|
|
"onemeshonematerial", "onemeshonematerial.dbgsg")
|
|
|
assert os.path.exists(scene_debug_actual), f"Scene debug output missing after running AP on {extension}."
|
|
|
|
|
|
- self.compare_scene_debug_file(asset_processor, scene_debug_expected, scene_debug_actual)
|
|
|
+ expected_hashes_to_skip, actual_hashes_to_skip = self.compare_scene_debug_file(asset_processor, scene_debug_expected, scene_debug_actual)
|
|
|
|
|
|
# Run again for the .dbgsg.xml file
|
|
|
self.compare_scene_debug_file(asset_processor,
|
|
|
scene_debug_expected + ".xml",
|
|
|
- scene_debug_actual + ".xml")
|
|
|
+ scene_debug_actual + ".xml",
|
|
|
+ expected_hashes_to_skip = expected_hashes_to_skip,
|
|
|
+ actual_hashes_to_skip = actual_hashes_to_skip)
|