|
@@ -90,34 +90,34 @@ namespace AssetProcessor
|
|
|
//AZ_TracePrintf("test", "-------------------------\n");
|
|
|
}
|
|
|
|
|
|
- void ComputeFingerprints(unsigned int& fingerprintForPC, unsigned int& fingerprintForES3, PlatformConfiguration& config, QString scanFolderPath, QString relPath)
|
|
|
+ void ComputeFingerprints(unsigned int& fingerprintForPC, unsigned int& fingerprintForANDROID, PlatformConfiguration& config, QString scanFolderPath, QString relPath)
|
|
|
{
|
|
|
QString extraInfoForPC;
|
|
|
- QString extraInfoForES3;
|
|
|
+ QString extraInfoForANDROID;
|
|
|
RecognizerPointerContainer output;
|
|
|
QString filePath = scanFolderPath + "/" + relPath;
|
|
|
config.GetMatchingRecognizers(filePath, output);
|
|
|
for (const AssetRecognizer* assetRecogniser : output)
|
|
|
{
|
|
|
extraInfoForPC.append(assetRecogniser->m_platformSpecs["pc"].m_extraRCParams);
|
|
|
- extraInfoForES3.append(assetRecogniser->m_platformSpecs["es3"].m_extraRCParams);
|
|
|
+ extraInfoForANDROID.append(assetRecogniser->m_platformSpecs["android"].m_extraRCParams);
|
|
|
extraInfoForPC.append(assetRecogniser->m_version);
|
|
|
- extraInfoForES3.append(assetRecogniser->m_version);
|
|
|
+ extraInfoForANDROID.append(assetRecogniser->m_version);
|
|
|
}
|
|
|
|
|
|
- //Calculating fingerprints for the file for pc and es3 platforms
|
|
|
+ //Calculating fingerprints for the file for pc and android platforms
|
|
|
AZ::Uuid sourceId = AZ::Uuid("{2206A6E0-FDBC-45DE-B6FE-C2FC63020BD5}");
|
|
|
JobEntry jobEntryPC(scanFolderPath, relPath, relPath, 0, { "pc", {"desktop", "renderer"} }, "", 0, 1, sourceId);
|
|
|
- JobEntry jobEntryES3(scanFolderPath, relPath, relPath, 0, { "es3", {"mobile", "renderer"} }, "", 0, 2, sourceId);
|
|
|
+ JobEntry jobEntryANDROID(scanFolderPath, relPath, relPath, 0, { "android", {"mobile", "renderer"} }, "", 0, 2, sourceId);
|
|
|
|
|
|
JobDetails jobDetailsPC;
|
|
|
jobDetailsPC.m_extraInformationForFingerprinting = extraInfoForPC.toUtf8().constData();
|
|
|
jobDetailsPC.m_jobEntry = jobEntryPC;
|
|
|
- JobDetails jobDetailsES3;
|
|
|
- jobDetailsES3.m_extraInformationForFingerprinting = extraInfoForES3.toUtf8().constData();
|
|
|
- jobDetailsES3.m_jobEntry = jobEntryES3;
|
|
|
+ JobDetails jobDetailsANDROID;
|
|
|
+ jobDetailsANDROID.m_extraInformationForFingerprinting = extraInfoForANDROID.toUtf8().constData();
|
|
|
+ jobDetailsANDROID.m_jobEntry = jobEntryANDROID;
|
|
|
fingerprintForPC = AssetUtilities::GenerateFingerprint(jobDetailsPC);
|
|
|
- fingerprintForES3 = AssetUtilities::GenerateFingerprint(jobDetailsES3);
|
|
|
+ fingerprintForANDROID = AssetUtilities::GenerateFingerprint(jobDetailsANDROID);
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -242,7 +242,7 @@ namespace AssetProcessor
|
|
|
|
|
|
PlatformConfiguration config;
|
|
|
config.EnablePlatform({ "pc",{ "desktop", "renderer" } }, true);
|
|
|
- config.EnablePlatform({ "es3",{ "mobile", "renderer" } }, true);
|
|
|
+ config.EnablePlatform({ "android",{ "mobile", "renderer" } }, true);
|
|
|
config.EnablePlatform({ "fandago",{ "console", "renderer" } }, false);
|
|
|
AZStd::vector<AssetBuilderSDK::PlatformInfo> platforms;
|
|
|
config.PopulatePlatformsForScanFolder(platforms);
|
|
@@ -261,9 +261,9 @@ namespace AssetProcessor
|
|
|
|
|
|
AssetRecognizer rec;
|
|
|
AssetPlatformSpec specpc;
|
|
|
- AssetPlatformSpec speces3;
|
|
|
+ AssetPlatformSpec specandroid;
|
|
|
|
|
|
- speces3.m_extraRCParams = "somerandomparam";
|
|
|
+ specandroid.m_extraRCParams = "somerandomparam";
|
|
|
rec.m_name = "random files";
|
|
|
rec.m_patternMatcher = AssetBuilderSDK::FilePatternMatcher("*.random", AssetBuilderSDK::AssetBuilderPattern::Wildcard);
|
|
|
rec.m_platformSpecs.insert("pc", specpc);
|
|
@@ -271,13 +271,13 @@ namespace AssetProcessor
|
|
|
UNIT_TEST_EXPECT_TRUE(mockAppManager.RegisterAssetRecognizerAsBuilder(rec));
|
|
|
|
|
|
specpc.m_extraRCParams = ""; // blank must work
|
|
|
- speces3.m_extraRCParams = "testextraparams";
|
|
|
+ specandroid.m_extraRCParams = "testextraparams";
|
|
|
|
|
|
const char* builderTxt1Name = "txt files";
|
|
|
rec.m_name = builderTxt1Name;
|
|
|
rec.m_patternMatcher = AssetBuilderSDK::FilePatternMatcher("*.txt", AssetBuilderSDK::AssetBuilderPattern::Wildcard);
|
|
|
rec.m_platformSpecs.insert("pc", specpc);
|
|
|
- rec.m_platformSpecs.insert("es3", speces3);
|
|
|
+ rec.m_platformSpecs.insert("android", specandroid);
|
|
|
|
|
|
config.AddRecognizer(rec);
|
|
|
|
|
@@ -307,21 +307,21 @@ namespace AssetProcessor
|
|
|
rec.m_testLockSource = false;
|
|
|
|
|
|
specpc.m_extraRCParams = "pcparams";
|
|
|
- speces3.m_extraRCParams = "es3params";
|
|
|
+ specandroid.m_extraRCParams = "androidparams";
|
|
|
|
|
|
rec.m_name = "xxx files";
|
|
|
rec.m_patternMatcher = AssetBuilderSDK::FilePatternMatcher("*.xxx", AssetBuilderSDK::AssetBuilderPattern::Wildcard);
|
|
|
rec.m_platformSpecs.insert("pc", specpc);
|
|
|
- rec.m_platformSpecs.insert("es3", speces3);
|
|
|
+ rec.m_platformSpecs.insert("android", specandroid);
|
|
|
config.AddRecognizer(rec);
|
|
|
mockAppManager.RegisterAssetRecognizerAsBuilder(rec);
|
|
|
|
|
|
// two recognizers for the same pattern.
|
|
|
rec.m_name = "xxx files 2 (builder2)";
|
|
|
specpc.m_extraRCParams = "pcparams2";
|
|
|
- speces3.m_extraRCParams = "es3params2";
|
|
|
+ specandroid.m_extraRCParams = "androidparams2";
|
|
|
rec.m_platformSpecs.insert("pc", specpc);
|
|
|
- rec.m_platformSpecs.insert("es3", speces3);
|
|
|
+ rec.m_platformSpecs.insert("android", specandroid);
|
|
|
config.AddRecognizer(rec);
|
|
|
mockAppManager.RegisterAssetRecognizerAsBuilder(rec);
|
|
|
|
|
@@ -332,7 +332,7 @@ namespace AssetProcessor
|
|
|
ignore_rec.m_name = "ignore files";
|
|
|
ignore_rec.m_patternMatcher = AssetBuilderSDK::FilePatternMatcher("*.ignore", AssetBuilderSDK::AssetBuilderPattern::Wildcard);
|
|
|
ignore_rec.m_platformSpecs.insert("pc", specpc);
|
|
|
- ignore_rec.m_platformSpecs.insert("es3", ignore_spec);
|
|
|
+ ignore_rec.m_platformSpecs.insert("android", ignore_spec);
|
|
|
config.AddRecognizer(ignore_rec);
|
|
|
mockAppManager.RegisterAssetRecognizerAsBuilder(ignore_rec);
|
|
|
|
|
@@ -434,7 +434,7 @@ namespace AssetProcessor
|
|
|
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 1); // 1, since we have one recognizer for .ignore, but the 'es3' platform is marked as skip
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 1); // 1, since we have one recognizer for .ignore, but the 'android' platform is marked as skip
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
|
|
|
|
|
@@ -457,16 +457,16 @@ namespace AssetProcessor
|
|
|
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and es3,since we have two recognizer for .txt file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and android,since we have two recognizer for .txt file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
|
|
|
|
|
|
- QList<int> es3JobsIndex;
|
|
|
+ QList<int> androidJobsIndex;
|
|
|
QList<int> pcJobsIndex;
|
|
|
for (int checkIdx = 0; checkIdx < 4; ++checkIdx)
|
|
|
{
|
|
@@ -664,19 +664,19 @@ namespace AssetProcessor
|
|
|
// ---------- test successes ----------
|
|
|
|
|
|
|
|
|
- QStringList es3outs;
|
|
|
- es3outs.push_back(cacheRoot.filePath(QString("es3/basefile.arc1")));
|
|
|
- es3outs.push_back(cacheRoot.filePath(QString("es3/basefile.arc2")));
|
|
|
+ QStringList androidouts;
|
|
|
+ androidouts.push_back(cacheRoot.filePath(QString("android/basefile.arc1")));
|
|
|
+ androidouts.push_back(cacheRoot.filePath(QString("android/basefile.arc2")));
|
|
|
|
|
|
// feed it the messages its waiting for (create the files)
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs[0], "products."));
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs[1], "products."))
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts[0], "products."));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts[1], "products."))
|
|
|
|
|
|
- //Invoke Asset Processed for es3 platform , txt files job description
|
|
|
+ //Invoke Asset Processed for android platform , txt files job description
|
|
|
AssetBuilderSDK::ProcessJobResponse response;
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[0].toUtf8().constData(), AZ::Uuid::CreateNull(), 1));
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[1].toUtf8().constData(), AZ::Uuid::CreateNull(), 2));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[0].toUtf8().constData(), AZ::Uuid::CreateNull(), 1));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[1].toUtf8().constData(), AZ::Uuid::CreateNull(), 2));
|
|
|
|
|
|
// make sure legacy SubIds get stored in the DB and in asset response messages.
|
|
|
// also make sure they don't get filed for the wrong asset.
|
|
@@ -695,8 +695,8 @@ namespace AssetProcessor
|
|
|
UNIT_TEST_EXPECT_TRUE(changedInputResults.size() == 1);
|
|
|
|
|
|
// always RELATIVE, always with the product name.
|
|
|
- UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "es3");
|
|
|
- UNIT_TEST_EXPECT_TRUE(assetMessages[1].m_platform == "es3");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "android");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(assetMessages[1].m_platform == "android");
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_data == "basefile.arc1");
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[1].m_data == "basefile.arc2");
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_type == AzFramework::AssetSystem::AssetNotificationMessage::AssetChanged);
|
|
@@ -795,14 +795,14 @@ namespace AssetProcessor
|
|
|
changedInputResults.clear();
|
|
|
assetMessages.clear();
|
|
|
|
|
|
- es3outs.clear();
|
|
|
- es3outs.push_back(cacheRoot.filePath(QString("es3/basefile.azm")));
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs[0], "products."));
|
|
|
+ androidouts.clear();
|
|
|
+ androidouts.push_back(cacheRoot.filePath(QString("android/basefile.azm")));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts[0], "products."));
|
|
|
|
|
|
- //Invoke Asset Processed for es3 platform , txt files2 job description
|
|
|
+ //Invoke Asset Processed for android platform , txt files2 job description
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[0].toUtf8().constData()));
|
|
|
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[1].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
@@ -814,7 +814,7 @@ namespace AssetProcessor
|
|
|
UNIT_TEST_EXPECT_TRUE(changedInputResults.size() == 1);
|
|
|
|
|
|
// always RELATIVE, always with the product name.
|
|
|
- UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "es3");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "android");
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_data == "basefile.azm");
|
|
|
|
|
|
changedInputResults.clear();
|
|
@@ -1004,11 +1004,11 @@ namespace AssetProcessor
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
// --------- same result as above ----------
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and es3,since we have two recognizer for .txt file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and android,since we have two recognizer for .txt file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_computedFingerprint != 0);
|
|
@@ -1027,25 +1027,25 @@ namespace AssetProcessor
|
|
|
|
|
|
// this time make different products:
|
|
|
|
|
|
- QStringList oldes3outs;
|
|
|
+ QStringList oldandroidouts;
|
|
|
QStringList oldpcouts;
|
|
|
- oldes3outs = es3outs;
|
|
|
+ oldandroidouts = androidouts;
|
|
|
oldpcouts.append(pcouts);
|
|
|
- QStringList es3outs2;
|
|
|
+ QStringList androidouts2;
|
|
|
QStringList pcouts2;
|
|
|
- es3outs.clear();
|
|
|
+ androidouts.clear();
|
|
|
pcouts.clear();
|
|
|
- es3outs.push_back(cacheRoot.filePath(QString("es3/basefilea.arc1")));
|
|
|
- es3outs2.push_back(cacheRoot.filePath(QString("es3/basefilea.azm")));
|
|
|
- // note that the ES3 outs have changed
|
|
|
+ androidouts.push_back(cacheRoot.filePath(QString("android/basefilea.arc1")));
|
|
|
+ androidouts2.push_back(cacheRoot.filePath(QString("android/basefilea.azm")));
|
|
|
+ // note that the android outs have changed
|
|
|
// but the pc outs are still the same.
|
|
|
pcouts.push_back(cacheRoot.filePath(QString("pc/basefile.arc1")));
|
|
|
pcouts2.push_back(cacheRoot.filePath(QString("pc/basefile.azm")));
|
|
|
|
|
|
// feed it the messages its waiting for (create the files)
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs[0], "newfile."));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts[0], "newfile."));
|
|
|
UNIT_TEST_EXPECT_TRUE(CreateDummyFile(pcouts[0], "newfile."));
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs2[0], "newfile."));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts2[0], "newfile."));
|
|
|
UNIT_TEST_EXPECT_TRUE(CreateDummyFile(pcouts2[0], "newfile."));
|
|
|
|
|
|
QCoreApplication::processEvents(QEventLoop::AllEvents | QEventLoop::WaitForMoreEvents, 50);
|
|
@@ -1057,12 +1057,12 @@ namespace AssetProcessor
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[0].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs2[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts2[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[1].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
@@ -1085,12 +1085,12 @@ namespace AssetProcessor
|
|
|
// The files removed should be the ones we did not emit this time
|
|
|
// note that order isn't guarantee but an example output it this
|
|
|
|
|
|
- // [0] Removed: ES3, basefile.arc1
|
|
|
- // [1] Removed: ES3, basefile.arc2
|
|
|
- // [2] Changed: ES3, basefilea.arc1 (added)
|
|
|
+ // [0] Removed: ANDROID, basefile.arc1
|
|
|
+ // [1] Removed: ANDROID, basefile.arc2
|
|
|
+ // [2] Changed: ANDROID, basefilea.arc1 (added)
|
|
|
|
|
|
- // [3] Removed: ES3, basefile.azm
|
|
|
- // [4] Changed: ES3, basefilea.azm (added)
|
|
|
+ // [3] Removed: ANDROID, basefile.azm
|
|
|
+ // [4] Changed: ANDROID, basefilea.azm (added)
|
|
|
|
|
|
// [5] changed: PC, basefile.arc1 (changed)
|
|
|
// [6] changed: PC, basefile.azm (changed)
|
|
@@ -1112,18 +1112,18 @@ namespace AssetProcessor
|
|
|
if (element.m_data == "basefilea.arc1")
|
|
|
{
|
|
|
UNIT_TEST_EXPECT_TRUE(element.m_type == AzFramework::AssetSystem::AssetNotificationMessage::AssetChanged);
|
|
|
- UNIT_TEST_EXPECT_TRUE(element.m_platform == "es3");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(element.m_platform == "android");
|
|
|
}
|
|
|
|
|
|
if (element.m_data == "basefile.arc2")
|
|
|
{
|
|
|
UNIT_TEST_EXPECT_TRUE(element.m_type == AzFramework::AssetSystem::AssetNotificationMessage::AssetRemoved);
|
|
|
- UNIT_TEST_EXPECT_TRUE(element.m_platform == "es3");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(element.m_platform == "android");
|
|
|
}
|
|
|
}
|
|
|
|
|
|
// original products must no longer exist since it should have found and deleted them!
|
|
|
- for (QString outFile: oldes3outs)
|
|
|
+ for (QString outFile: oldandroidouts)
|
|
|
{
|
|
|
UNIT_TEST_EXPECT_FALSE(QFile::exists(outFile));
|
|
|
}
|
|
@@ -1147,11 +1147,11 @@ namespace AssetProcessor
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
// --------- same result as above ----------
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // pc and es3
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // pc and android
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_computedFingerprint != 0);
|
|
@@ -1171,12 +1171,12 @@ namespace AssetProcessor
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[0].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs2[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts2[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[1].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
@@ -1207,11 +1207,11 @@ namespace AssetProcessor
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
// --------- same result as above ----------
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and es3,since we have two recognizer for .txt file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and android,since we have two recognizer for .txt file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_computedFingerprint != 0);
|
|
@@ -1222,12 +1222,12 @@ namespace AssetProcessor
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[0].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs2[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts2[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[1].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
@@ -1245,9 +1245,9 @@ namespace AssetProcessor
|
|
|
|
|
|
// deleting the fingerprint file should not have erased the products
|
|
|
UNIT_TEST_EXPECT_TRUE(QFile::exists(pcouts[0]));
|
|
|
- UNIT_TEST_EXPECT_TRUE(QFile::exists(es3outs[0]));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(QFile::exists(androidouts[0]));
|
|
|
UNIT_TEST_EXPECT_TRUE(QFile::exists(pcouts2[0]));
|
|
|
- UNIT_TEST_EXPECT_TRUE(QFile::exists(es3outs2[0]));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(QFile::exists(androidouts2[0]));
|
|
|
|
|
|
changedInputResults.clear();
|
|
|
assetMessages.clear();
|
|
@@ -1306,9 +1306,9 @@ namespace AssetProcessor
|
|
|
}
|
|
|
|
|
|
UNIT_TEST_EXPECT_FALSE(QFile::exists(pcouts[0]));
|
|
|
- UNIT_TEST_EXPECT_FALSE(QFile::exists(es3outs[0]));
|
|
|
+ UNIT_TEST_EXPECT_FALSE(QFile::exists(androidouts[0]));
|
|
|
UNIT_TEST_EXPECT_FALSE(QFile::exists(pcouts2[0]));
|
|
|
- UNIT_TEST_EXPECT_FALSE(QFile::exists(es3outs2[0]));
|
|
|
+ UNIT_TEST_EXPECT_FALSE(QFile::exists(androidouts2[0]));
|
|
|
|
|
|
changedInputResults.clear();
|
|
|
assetMessages.clear();
|
|
@@ -1323,28 +1323,28 @@ namespace AssetProcessor
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
// --------- same result as above ----------
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and es3,since we have two recognizer for .txt file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and android,since we have two recognizer for .txt file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_computedFingerprint != 0);
|
|
|
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs[0], "newfile."));
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs2[0], "newfile."));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts[0], "newfile."));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts2[0], "newfile."));
|
|
|
UNIT_TEST_EXPECT_TRUE(CreateDummyFile(pcouts2[0], "newfile."));
|
|
|
|
|
|
// send both done messages simultaneously!
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[0].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs2[0].toUtf8().constData()));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts2[0].toUtf8().constData()));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[1].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
// send one failure only for PC :
|
|
@@ -1422,12 +1422,12 @@ namespace AssetProcessor
|
|
|
UNIT_TEST_EXPECT_TRUE(changedInputResults.size() == 3);
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages.size() == 3);
|
|
|
|
|
|
- // which should be for the ES3:
|
|
|
+ // which should be for the ANDROID:
|
|
|
UNIT_TEST_EXPECT_TRUE(AssetUtilities::NormalizeFilePath(changedInputResults[0].first) == absolutePath);
|
|
|
|
|
|
// always RELATIVE, always with the product name.
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_data == "basefilea.arc1" || assetMessages[0].m_data == "basefilea.azm");
|
|
|
- UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "es3");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "android");
|
|
|
|
|
|
for (auto& payload : payloadList)
|
|
|
{
|
|
@@ -1528,28 +1528,28 @@ namespace AssetProcessor
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
// --------- same result as above ----------
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and es3,since we have two recognizer for .txt file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and android,since we have two recognizer for .txt file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_computedFingerprint != 0);
|
|
|
|
|
|
- es3outs.clear();
|
|
|
- es3outs2.clear();
|
|
|
+ androidouts.clear();
|
|
|
+ androidouts2.clear();
|
|
|
pcouts.clear();
|
|
|
pcouts2.clear();
|
|
|
- es3outs.push_back(cacheRoot.filePath(QString("es3/basefilez.arc2")));
|
|
|
- es3outs2.push_back(cacheRoot.filePath(QString("es3/basefileaz.azm2")));
|
|
|
- // note that the ES3 outs have changed
|
|
|
+ androidouts.push_back(cacheRoot.filePath(QString("android/basefilez.arc2")));
|
|
|
+ androidouts2.push_back(cacheRoot.filePath(QString("android/basefileaz.azm2")));
|
|
|
+ // note that the android outs have changed
|
|
|
// but the pc outs are still the same.
|
|
|
pcouts.push_back(cacheRoot.filePath(QString("pc/basefile.arc2")));
|
|
|
pcouts2.push_back(cacheRoot.filePath(QString("pc/basefile.azm2")));
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs[0], "newfile."));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts[0], "newfile."));
|
|
|
UNIT_TEST_EXPECT_TRUE(CreateDummyFile(pcouts[0], "newfile."));
|
|
|
- UNIT_TEST_EXPECT_TRUE(CreateDummyFile(es3outs2[0], "newfile."));
|
|
|
+ UNIT_TEST_EXPECT_TRUE(CreateDummyFile(androidouts2[0], "newfile."));
|
|
|
UNIT_TEST_EXPECT_TRUE(CreateDummyFile(pcouts2[0], "newfile."));
|
|
|
changedInputResults.clear();
|
|
|
assetMessages.clear();
|
|
@@ -1557,12 +1557,12 @@ namespace AssetProcessor
|
|
|
// send all the done messages simultaneously:
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs[0].toUtf8().constData(), AZ::Uuid::CreateNull(), 1));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts[0].toUtf8().constData(), AZ::Uuid::CreateNull(), 1));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[0].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
|
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
|
|
|
- response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(es3outs2[0].toUtf8().constData(), AZ::Uuid::CreateNull(), 2));
|
|
|
+ response.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(androidouts2[0].toUtf8().constData(), AZ::Uuid::CreateNull(), 2));
|
|
|
QMetaObject::invokeMethod(&apm, "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, processResults[1].m_jobEntry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, response));
|
|
|
|
|
|
response.m_outputProducts.clear();
|
|
@@ -1622,11 +1622,11 @@ namespace AssetProcessor
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
// --------- same result as above ----------
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and es3,since we have two recognizer for .txt file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // 2 each for pc and android,since we have two recognizer for .txt file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_computedFingerprint != 0);
|
|
@@ -1647,9 +1647,9 @@ namespace AssetProcessor
|
|
|
absolutePath = watchFolderPath + "/" + relativePathFromWatchFolder;
|
|
|
|
|
|
unsigned int fingerprintForPC = 0;
|
|
|
- unsigned int fingerprintForES3 = 0;
|
|
|
+ unsigned int fingerprintForANDROID = 0;
|
|
|
|
|
|
- ComputeFingerprints(fingerprintForPC, fingerprintForES3, config, watchFolderPath, relativePathFromWatchFolder);
|
|
|
+ ComputeFingerprints(fingerprintForPC, fingerprintForANDROID, config, watchFolderPath, relativePathFromWatchFolder);
|
|
|
|
|
|
processResults.clear();
|
|
|
QMetaObject::invokeMethod(&apm, "AssessModifiedFile", Qt::QueuedConnection, Q_ARG(QString, absolutePath));
|
|
@@ -1657,11 +1657,11 @@ namespace AssetProcessor
|
|
|
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // // 2 each for pc and es3,since we have two recognizer for .xxx file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // // 2 each for pc and android,since we have two recognizer for .xxx file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
|
|
@@ -1683,11 +1683,11 @@ namespace AssetProcessor
|
|
|
// we never actually submitted any fingerprints or indicated success, so the same number of jobs should occur as before
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // // 2 each for pc and es3,since we have two recognizer for .xxx file
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 4); // // 2 each for pc and android,since we have two recognizer for .xxx file
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[2].m_jobEntry.m_platformInfo.m_identifier == processResults[3].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[2].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
UNIT_TEST_EXPECT_TRUE((processResults[3].m_jobEntry.m_platformInfo.m_identifier == "pc"));
|
|
|
|
|
@@ -1707,7 +1707,7 @@ namespace AssetProcessor
|
|
|
// now re-perform the same test, this time only the pc ones should re-appear.
|
|
|
// this should happen because we're changing the extra params, which should be part of the fingerprint
|
|
|
// if this unit test fails, check to make sure that the extra params are being ingested into the fingerprint computation functions
|
|
|
- // and also make sure that the jobs that are for the remaining es3 platform don't change.
|
|
|
+ // and also make sure that the jobs that are for the remaining android platform don't change.
|
|
|
|
|
|
// store the UUID so that we can insert the new one with the same UUID
|
|
|
AZStd::shared_ptr<InternalMockBuilder> builderTxt2Builder;
|
|
@@ -1745,12 +1745,12 @@ namespace AssetProcessor
|
|
|
// ---------------------
|
|
|
|
|
|
unsigned int newfingerprintForPC = 0;
|
|
|
- unsigned int newfingerprintForES3 = 0;
|
|
|
+ unsigned int newfingerprintForANDROID = 0;
|
|
|
|
|
|
- ComputeFingerprints(newfingerprintForPC, newfingerprintForES3, config, watchFolderPath, relativePathFromWatchFolder);
|
|
|
+ ComputeFingerprints(newfingerprintForPC, newfingerprintForANDROID, config, watchFolderPath, relativePathFromWatchFolder);
|
|
|
|
|
|
UNIT_TEST_EXPECT_TRUE(newfingerprintForPC != fingerprintForPC);//Fingerprints should be different
|
|
|
- UNIT_TEST_EXPECT_TRUE(newfingerprintForES3 == fingerprintForES3);//Fingerprints are same
|
|
|
+ UNIT_TEST_EXPECT_TRUE(newfingerprintForANDROID == fingerprintForANDROID);//Fingerprints are same
|
|
|
|
|
|
config.RemoveRecognizer("xxx files 2 (builder2)");
|
|
|
mockAppManager.UnRegisterAssetRecognizerAsBuilder("xxx files 2 (builder2)");
|
|
@@ -1765,18 +1765,18 @@ namespace AssetProcessor
|
|
|
absolutePath = AssetUtilities::NormalizeFilePath(absolutePath);
|
|
|
QMetaObject::invokeMethod(&apm, "AssessModifiedFile", Qt::QueuedConnection, Q_ARG(QString, absolutePath));
|
|
|
UNIT_TEST_EXPECT_TRUE(BlockUntil(idling, 5000));
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 2); // pc and es3
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 2); // pc and android
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier != processResults[1].m_jobEntry.m_platformInfo.m_identifier);
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "pc") || (processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
- UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "pc") || (processResults[1].m_jobEntry.m_platformInfo.m_identifier == "es3"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[0].m_jobEntry.m_platformInfo.m_identifier == "pc") || (processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
+ UNIT_TEST_EXPECT_TRUE((processResults[1].m_jobEntry.m_platformInfo.m_identifier == "pc") || (processResults[1].m_jobEntry.m_platformInfo.m_identifier == "android"));
|
|
|
|
|
|
unsigned int newfingerprintForPCAfterVersionChange = 0;
|
|
|
- unsigned int newfingerprintForES3AfterVersionChange = 0;
|
|
|
+ unsigned int newfingerprintForANDROIDAfterVersionChange = 0;
|
|
|
|
|
|
- ComputeFingerprints(newfingerprintForPCAfterVersionChange, newfingerprintForES3AfterVersionChange, config, watchFolderPath, relativePathFromWatchFolder);
|
|
|
+ ComputeFingerprints(newfingerprintForPCAfterVersionChange, newfingerprintForANDROIDAfterVersionChange, config, watchFolderPath, relativePathFromWatchFolder);
|
|
|
|
|
|
UNIT_TEST_EXPECT_TRUE((newfingerprintForPCAfterVersionChange != fingerprintForPC) || (newfingerprintForPCAfterVersionChange != newfingerprintForPC));//Fingerprints should be different
|
|
|
- UNIT_TEST_EXPECT_TRUE((newfingerprintForES3AfterVersionChange != fingerprintForES3) || (newfingerprintForES3AfterVersionChange != newfingerprintForES3));//Fingerprints should be different
|
|
|
+ UNIT_TEST_EXPECT_TRUE((newfingerprintForANDROIDAfterVersionChange != fingerprintForANDROID) || (newfingerprintForANDROIDAfterVersionChange != newfingerprintForANDROID));//Fingerprints should be different
|
|
|
|
|
|
//------Test for Files which are excluded
|
|
|
processResults.clear();
|
|
@@ -1921,7 +1921,7 @@ namespace AssetProcessor
|
|
|
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults.size() == 0); // nothing to process
|
|
|
|
|
|
- // we are aware that 4 products went missing (es3 and pc versions of the 2 files since we renamed the SOURCE folder)
|
|
|
+ // we are aware that 4 products went missing (android and pc versions of the 2 files since we renamed the SOURCE folder)
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages.size() == 4);
|
|
|
for (auto element : assetMessages)
|
|
|
{
|
|
@@ -2180,8 +2180,8 @@ namespace AssetProcessor
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[2].m_assetId != AZ::Data::AssetId());
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[3].m_assetId != AZ::Data::AssetId());
|
|
|
|
|
|
- UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "es3");
|
|
|
- UNIT_TEST_EXPECT_TRUE(assetMessages[1].m_platform == "es3");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(assetMessages[0].m_platform == "android");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(assetMessages[1].m_platform == "android");
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[2].m_platform == "pc");
|
|
|
UNIT_TEST_EXPECT_TRUE(assetMessages[3].m_platform == "pc");
|
|
|
|
|
@@ -2214,12 +2214,12 @@ namespace AssetProcessor
|
|
|
mockAppManager.UnRegisterAllBuilders();
|
|
|
|
|
|
AssetRecognizer abt_rec1;
|
|
|
- AssetPlatformSpec abt_speces3;
|
|
|
+ AssetPlatformSpec abt_specandroid;
|
|
|
abt_rec1.m_name = "UnitTestTextBuilder1";
|
|
|
abt_rec1.m_patternMatcher = AssetBuilderSDK::FilePatternMatcher("*.txt", AssetBuilderSDK::AssetBuilderPattern::Wildcard);
|
|
|
//abt_rec1.m_regexp.setPatternSyntax(QRegExp::Wildcard);
|
|
|
//abt_rec1.m_regexp.setPattern("*.txt");
|
|
|
- abt_rec1.m_platformSpecs.insert("es3", speces3);
|
|
|
+ abt_rec1.m_platformSpecs.insert("android", specandroid);
|
|
|
mockAppManager.RegisterAssetRecognizerAsBuilder(abt_rec1);
|
|
|
|
|
|
AssetRecognizer abt_rec2;
|
|
@@ -2268,8 +2268,8 @@ namespace AssetProcessor
|
|
|
|
|
|
sortAssetToProcessResultList(processResults);
|
|
|
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults.size() == 2); // 1 for pc and es3
|
|
|
- UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == "es3");
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults.size() == 2); // 1 for pc and android
|
|
|
+ UNIT_TEST_EXPECT_TRUE(processResults[0].m_jobEntry.m_platformInfo.m_identifier == "android");
|
|
|
UNIT_TEST_EXPECT_TRUE(processResults[1].m_jobEntry.m_platformInfo.m_identifier == "pc");
|
|
|
UNIT_TEST_EXPECT_TRUE(QString::compare(processResults[0].m_jobEntry.GetAbsoluteSourcePath(), absolutePath, Qt::CaseInsensitive) == 0);
|
|
|
UNIT_TEST_EXPECT_TRUE(QString::compare(processResults[1].m_jobEntry.GetAbsoluteSourcePath(), absolutePath, Qt::CaseInsensitive) == 0);
|