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@@ -12,6 +12,7 @@
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#include <AzCore/Component/TickBus.h>
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#include <MotionMatching/MotionMatchingBus.h>
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+
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namespace EMotionFX::MotionMatching
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{
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class MotionMatchingSystemComponent
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@@ -33,7 +34,7 @@ namespace EMotionFX::MotionMatching
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~MotionMatchingSystemComponent();
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protected:
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- void DebugDraw(AZ::s32 debugDisplayId);
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+ virtual void DebugDraw(AZ::s32 debugDisplayId);
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////////////////////////////////////////////////////////////////////////
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// AZ::Component interface implementation
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@@ -48,7 +49,8 @@ namespace EMotionFX::MotionMatching
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{
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return AZ::TICK_PRE_RENDER;
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}
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- void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
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+ virtual void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
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////////////////////////////////////////////////////////////////////////
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+
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};
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} // namespace EMotionFX::MotionMatching
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