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Match the default viewport settings to the camera component defaults RFC #19140 (#19144)

Signed-off-by: Luis Sempé <[email protected]>
Luis Sempé vor 5 Tagen
Ursprung
Commit
dadb5c763c
1 geänderte Dateien mit 3 neuen und 3 gelöschten Zeilen
  1. 3 3
      Code/Editor/EditorViewportSettings.cpp

+ 3 - 3
Code/Editor/EditorViewportSettings.cpp

@@ -670,7 +670,7 @@ namespace SandboxEditor
 
     float CameraDefaultNearPlaneDistance()
     {
-        return aznumeric_caster(AzToolsFramework::GetRegistry(CameraNearPlaneDistanceSetting, 0.1));
+        return aznumeric_caster(AzToolsFramework::GetRegistry(CameraNearPlaneDistanceSetting, 0.2));
     }
 
     void SetCameraDefaultNearPlaneDistance(const float distance)
@@ -680,7 +680,7 @@ namespace SandboxEditor
 
     float CameraDefaultFarPlaneDistance()
     {
-        return aznumeric_caster(AzToolsFramework::GetRegistry(CameraFarPlaneDistanceSetting, 100.0));
+        return aznumeric_caster(AzToolsFramework::GetRegistry(CameraFarPlaneDistanceSetting, 1024.0));
     }
 
     void SetCameraDefaultFarPlaneDistance(const float distance)
@@ -700,7 +700,7 @@ namespace SandboxEditor
 
     float CameraDefaultFovDegrees()
     {
-        return aznumeric_caster(AzToolsFramework::GetRegistry(CameraFovDegreesSetting, aznumeric_cast<double>(60.0)));
+        return aznumeric_caster(AzToolsFramework::GetRegistry(CameraFovDegreesSetting, aznumeric_cast<double>(75.0)));
     }
 
     void SetCameraDefaultFovDegrees(const float fovDegrees)