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@@ -28,7 +28,7 @@ namespace RecastNavigation
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//! A navigation mesh is made up of tiles. Each tile is a square of the same size.
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//! @param tileSize size of square tiles that make up a navigation mesh.
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//! @returns number of tiles that would be necessary to the cover the required area provided by @GetWorldBounds.
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- virtual int GetNumberOfTiles([[maybe_unused]] float tileSize) const = 0;
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+ virtual int GetNumberOfTiles(float tileSize) const = 0;
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//! Returns the world bounds that this surveyor is configured to collect geometry.
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//! @returns an axis aligned bounding box of the world bounds.
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