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Эх сурвалжийг харах

Fixes the multiplayer connectivity test timeout (#18316)

The variable needed to be a class variable, not an instance one.

Signed-off-by: Nicholas Lawson <[email protected]>
Nicholas Lawson 10 сар өмнө
parent
commit
f27776fddc

+ 5 - 3
AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Main.py

@@ -37,11 +37,12 @@ def save_multiplayer_level_cache_folder_artifact(workspace, multiplayer_level):
 class TestAutomation(EditorTestSuite):
     class test_Multiplayer_BasicConnectivity_Connects(EditorSingleTest):
         from .tests import Multiplayer_BasicConnectivity_Connects as test_module
+        
+        timeout = 60.0 * 15.0 # increase timeout to ~15 minutes to accommodate for slow server startup
 
         def __init__(self):
             super(test_Multiplayer_BasicConnectivity_Connects, self).__init__()
-            self.timeout = 60.0 * 15.0 # increase timeout to ~15 minutes to accommodate for slow server startup
-        
+
         @classmethod
         def setup(cls, instance, request, workspace):
             save_multiplayer_level_cache_folder_artifact(workspace, "basicconnectivity_connects")
@@ -49,6 +50,7 @@ class TestAutomation(EditorTestSuite):
     class test_Multiplayer_BasicConnectivity_Connects_ClientServer(EditorSingleTest):
         from .tests import Multiplayer_BasicConnectivity_Connects_ClientServer as test_module
 
+        timeout = 60.0 * 15.0 # increase timeout to ~15 minutes to accommodate for slow server startup
+
         def __init__(self):
             super(test_Multiplayer_BasicConnectivity_Connects_ClientServer, self).__init__()
-            self.timeout = 60.0 * 15.0 # increase timeout to ~15 minutes to accommodate for slow server startup