Commit Verlauf

Autor SHA1 Nachricht Datum
  Guillaume Haerinck 183de5ba2a External crash reporter : Extend implementation, but leave it disabled for now (#18631) vor 2 Monaten
  Guthrie Adams 95b09da524 SMC Python script updates and fixes vor 1 Jahr
  Guthrie Adams ffd1ace5fa Fixed shader variant list generation which was not enumerating material types and materials that referenced a given shader vor 1 Jahr
  siliconvoodoo d26a488a1f [SMC] recompaction + shader builds (#17026) vor 1 Jahr
  lumberyard-employee-dm 67763caae6 Added support to skip the output of a window in the Trace system (#16969) vor 1 Jahr
  Vivien Oddou 28f5805951 [SMC] unnecessary bus inheritance, PR remark. vor 1 Jahr
  Vivien Oddou 10c3ccb7c6 [SMC] Address PR#16358 comments: beginedit/endedit to the client & comments. vor 1 Jahr
  Vivien Oddou 5d81e5a48c [SMC] PR comments addressed vor 1 Jahr
  Vivien Oddou 9e0ee4c7fe [SMC] First workable result for variant enumeration script vor 1 Jahr
  Vivien Oddou 4af508ce26 [SMC] Assortment of small behavior adjustments and feature additions to the shader management console. vor 2 Jahren
  santorac 976601bfd8 Merge pull request #13531 from etherealchain/ShaderVariantListImproving vor 2 Jahren
  santorac 5d8ea15672 Added unit tests for new material pipeline features. vor 2 Jahren
  Ethan Chen 52d383a59e Merge branch 'o3de:development' into ShaderVariantListImproving vor 2 Jahren
  santorac ddbb3da2ef Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. vor 2 Jahren
  Ethan Chen 28778d4683 A scrit to generate shadervariantlist for all material asset vor 2 Jahren
  amzn-mike c2a0d1e93d Add error check vor 2 Jahren
  amzn-mike 653a344a13 Fix shader management console query vor 2 Jahren
  amzn-mike 190e282779 Re-do lost fix: update ShaderManagementConsoleApplication vor 2 Jahren
  lumberyard-employee-dm fb022b79ae Updating the Uuid class to be constexpr (#11810) vor 2 Jahren
  ethan 8eb43dedd9 Revert functionality in GenerateShaderVariantListForMaterials.py and ShaderManagementConsoleRequestBus.h vor 2 Jahren
  Guthrie Adams 3b08a9282f Merge pull request #8247 from aws-lumberyard-dev/Atom/guthadam/atom_tools_smc_changes_extension_on_open vor 3 Jahren
  Guthrie Adams 11d94391f8 Atom Tools: fixing issues opening and saving documents in shader management console vor 3 Jahren
  Guthrie Adams 0706a930e4 Deleting unused platform traits from material editor and SMC vor 3 Jahren
  Guthrie Adams 7e70bb1ff0 Atom Tools: Support different views for each document type vor 3 Jahren
  Guthrie Adams 9362e4a7b2 Atom Tools: Introducing DocumentTypeInfo struct to simplify document registration between tools vor 3 Jahren
  Guthrie Adams a26099c299 Atom Tools: handle main window state saving uniformly across tools vor 3 Jahren
  Guthrie Adams ce754d31e5 Atom Tools: Moving behavior context reflection into respective classes vor 3 Jahren
  Guthrie Adams 2b16f6860f Atom Tools: Moving shader management console file operations into document class vor 3 Jahren
  Guthrie Adams c6ba1ef064 Atom Tools: updated document and windows systems and buses to support multiple instances vor 3 Jahren
  Guthrie Adams 1497250ff5 Atom Tools: Move common asset browser interactions to shared class in ATF vor 3 Jahren