moraaar
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84368e90b3
Make it easier for users to understand static vs dynamic colliders (#14418)
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2 роки тому |
puvvadar
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dee8f84230
Update macro naming and fix AutoComponent RPC bug
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2 роки тому |
puvvadar
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01a8318d1d
Add client server split logic for NetProperties and NetInputs
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2 роки тому |
puvvadar
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1630b92b22
Prototype of macro based client server split
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2 роки тому |
puvvadar
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3dbdf19dd0
Merge pull request #11668 from aws-lumberyard-dev/mp_rename_role_checks
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2 роки тому |
puvvadar
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0546ff9e56
Rename IsAuth/IsAuto to IsNetEntityRoleAuth/Auto
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2 роки тому |
Gene Walters
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3563fc8d70
Merging latest dev
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2 роки тому |
Gene Walters
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d1e1d7ff3a
Added NetRigidBody m_transformChangedHandler disconnect on deactivate for activate/deactivate symmetry
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2 роки тому |
Gene Walters
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4c2c63f26b
Making sure NetRigidBody also checks for rigidbody nullptr
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2 роки тому |
Gene Walters
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dee093eaf7
Wip. Added a way for other systems to listen for LoadLevel and block it before happening (ILevelSystemListener::BlockLoading). Updated MultiplayerSystemComponent to BlockLoading based on network state
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2 роки тому |
puvvadar
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54230c0b44
Add unit tests for various MP components plus related changes
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2 роки тому |
greerdv
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dab6f685c7
rename PhysX services to physics services
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3 роки тому |
Gene Walters
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b998204c41
removing redundant dependencies
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3 роки тому |
Gene Walters
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3263294b96
Allowing Multiplayer Autocomponents to define Incompatible services without specifying HasContoller. Cleaning up NetCharacter and NetRigidBody service calls.
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3 роки тому |
Gene Walters
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2a118244f0
minor whitespace fix
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3 роки тому |
Gene Walters
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7488bcb724
Updating NetworkRigidBodyComponent to require NetTransform by calling the base class's GetRequiredServices. Also updated Network AutoComponent ninja so that derived components will automatically suggest calling the base class GetRequiredServices.
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3 роки тому |
kberg-amzn
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8d993494f6
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
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3 роки тому |
Gene Walters
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c2c18f094b
Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit.
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3 роки тому |
Gene Walters
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28ca59ae61
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
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3 роки тому |