Історія комітів

Автор SHA1 Опис Дата
  moraaar 84368e90b3 Make it easier for users to understand static vs dynamic colliders (#14418) 2 роки тому
  puvvadar dee8f84230 Update macro naming and fix AutoComponent RPC bug 2 роки тому
  puvvadar 01a8318d1d Add client server split logic for NetProperties and NetInputs 2 роки тому
  puvvadar 1630b92b22 Prototype of macro based client server split 2 роки тому
  puvvadar 3dbdf19dd0 Merge pull request #11668 from aws-lumberyard-dev/mp_rename_role_checks 2 роки тому
  puvvadar 0546ff9e56 Rename IsAuth/IsAuto to IsNetEntityRoleAuth/Auto 2 роки тому
  Gene Walters 3563fc8d70 Merging latest dev 2 роки тому
  Gene Walters d1e1d7ff3a Added NetRigidBody m_transformChangedHandler disconnect on deactivate for activate/deactivate symmetry 2 роки тому
  Gene Walters 4c2c63f26b Making sure NetRigidBody also checks for rigidbody nullptr 2 роки тому
  Gene Walters dee093eaf7 Wip. Added a way for other systems to listen for LoadLevel and block it before happening (ILevelSystemListener::BlockLoading). Updated MultiplayerSystemComponent to BlockLoading based on network state 2 роки тому
  puvvadar 54230c0b44 Add unit tests for various MP components plus related changes 2 роки тому
  greerdv dab6f685c7 rename PhysX services to physics services 3 роки тому
  Gene Walters b998204c41 removing redundant dependencies 3 роки тому
  Gene Walters 3263294b96 Allowing Multiplayer Autocomponents to define Incompatible services without specifying HasContoller. Cleaning up NetCharacter and NetRigidBody service calls. 3 роки тому
  Gene Walters 2a118244f0 minor whitespace fix 3 роки тому
  Gene Walters 7488bcb724 Updating NetworkRigidBodyComponent to require NetTransform by calling the base class's GetRequiredServices. Also updated Network AutoComponent ninja so that derived components will automatically suggest calling the base class GetRequiredServices. 3 роки тому
  kberg-amzn 8d993494f6 Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 3 роки тому
  Gene Walters c2c18f094b Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit. 3 роки тому
  Gene Walters 28ca59ae61 Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem 3 роки тому