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O3DE
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o3de
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https://github.com/o3de/o3de
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development
gadams3/cherry_pick_smc_generate_svl_fixes
main
material_refactoring
multi-device-resources
qt6
rfc_19139
scripting/light_visibility
stabilization/25100
update-3p-AWSNativeSDK-1.11.361-cmake-file
update-3p-Crashpad-0.8.0-cmake-file
update-3p-DirectXShaderCompilerDxc-1.8.2505.1-cmake-file
update-3p-OpenXR-1.1.41-cmake-file
update-3p-qt-5.15.2-cmake-file
webgpu-rhi
xcb-splashScreen
2505.1
2505.0
2409.2
2409.1
2409.0
2310.3
2310.2
2310.1
2310.0
2305.1
Demo01
2305.0
2210.0
2205.0
2111.2
2111.1
2107.1
Commit History
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Meddelande
Datum
Michael
f4aeb52af7
Merge branch 'dev' into mlezon_editorentitycomponentproperty
2 år sedan
moraaar
66c717e7d1
Separate editor PhysX Collider in two components: PhysX Primitive Collider and PhysX Mesh Collider (
#14850
)
2 år sedan
Michael
cdc02ba05a
draft of the component work for fuzzy
2 år sedan
Fuzzy Carter
a1ddca380c
Python Automation: PhysxCollider library and CRUD Tests (
#11240
)
2 år sedan