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O3DE
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o3de
mirror of
https://github.com/o3de/o3de
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Branch:
scripting/light_visibility
Branches
Tags
development
gadams3/cherry_pick_smc_generate_svl_fixes
main
material_refactoring
multi-device-resources
qt6
rfc_19139
scripting/light_visibility
stabilization/25100
standalone_meshinfo
update-3p-AWSNativeSDK-1.11.361-cmake-file
update-3p-Crashpad-0.8.0-cmake-file
update-3p-DirectXShaderCompilerDxc-1.8.2505.1-cmake-file
update-3p-OpenXR-1.1.41-cmake-file
update-3p-qt-5.15.2-cmake-file
webgpu-rhi
xcb-splashScreen
2505.1
2505.0
2409.2
2409.1
2409.0
2310.3
2310.2
2310.1
2310.0
2305.1
Demo01
2305.0
2210.0
2205.0
2111.2
2111.1
2107.1
Commit History
Find
Author
SHA1
Message
Date
AMZN-stankowi
98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
2 years ago
amzn-mike
057f51e14e
Clean up code
2 years ago
amzn-mike
fcde4ded01
Converted more of AP code to use SourceAssetReference
2 years ago
amzn-mike
7d8500e111
Updated the majority of AP code to use SourceAssetReference
3 years ago