/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include using namespace AWSGameLift; using AWSGameLiftJoinSessionActivityTest = AWSGameLiftClientFixture; TEST_F(AWSGameLiftJoinSessionActivityTest, BuildAWSGameLiftCreatePlayerSessionRequest_Call_GetExpectedResult) { AWSGameLiftJoinSessionRequest request; request.m_playerData = "dummyPlayerData"; request.m_playerId = "dummyPlayerId"; request.m_sessionId = "dummySessionId"; auto awsRequest = JoinSessionActivity::BuildAWSGameLiftCreatePlayerSessionRequest(request); EXPECT_TRUE(strcmp(awsRequest.GetPlayerData().c_str(), request.m_playerData.c_str()) == 0); EXPECT_TRUE(strcmp(awsRequest.GetPlayerId().c_str(), request.m_playerId.c_str()) == 0); EXPECT_TRUE(strcmp(awsRequest.GetGameSessionId().c_str(), request.m_sessionId.c_str()) == 0); } TEST_F(AWSGameLiftJoinSessionActivityTest, BuildSessionConnectionConfig_Call_GetExpectedResult) { Aws::GameLift::Model::PlayerSession playerSession; playerSession.SetIpAddress("dummyIpAddress"); playerSession.SetPlayerSessionId("dummyPlayerSessionId"); playerSession.SetPort(123); Aws::GameLift::Model::CreatePlayerSessionResult createPlayerSessionResult; createPlayerSessionResult.SetPlayerSession(playerSession); Aws::GameLift::Model::CreatePlayerSessionOutcome createPlayerSessionOutcome(createPlayerSessionResult); auto connectionConfig = JoinSessionActivity::BuildSessionConnectionConfig(createPlayerSessionOutcome); EXPECT_TRUE(strcmp(connectionConfig.m_ipAddress.c_str(), playerSession.GetIpAddress().c_str()) == 0); EXPECT_TRUE(strcmp(connectionConfig.m_playerSessionId.c_str(), playerSession.GetPlayerSessionId().c_str()) == 0); EXPECT_TRUE(connectionConfig.m_port == playerSession.GetPort()); } TEST_F(AWSGameLiftJoinSessionActivityTest, ValidateJoinSessionRequest_CallWithBaseType_GetFalseResult) { AZ_TEST_START_TRACE_SUPPRESSION; auto result = JoinSessionActivity::ValidateJoinSessionRequest(AzFramework::JoinSessionRequest()); AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message EXPECT_FALSE(result); } TEST_F(AWSGameLiftJoinSessionActivityTest, ValidateJoinSessionRequest_CallWithEmptyPlayerId_GetFalseResult) { AWSGameLiftJoinSessionRequest request; request.m_sessionId = "dummySessionId"; AZ_TEST_START_TRACE_SUPPRESSION; auto result = JoinSessionActivity::ValidateJoinSessionRequest(request); AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message EXPECT_FALSE(result); } TEST_F(AWSGameLiftJoinSessionActivityTest, ValidateJoinSessionRequest_CallWithEmptySessionId_GetFalseResult) { AWSGameLiftJoinSessionRequest request; request.m_playerId = "dummyPlayerId"; AZ_TEST_START_TRACE_SUPPRESSION; auto result = JoinSessionActivity::ValidateJoinSessionRequest(request); AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message EXPECT_FALSE(result); } TEST_F(AWSGameLiftJoinSessionActivityTest, ValidateJoinSessionRequest_CallWithPlayerAndSessionId_GetTrueResult) { AWSGameLiftJoinSessionRequest request; request.m_playerId = "dummyPlayerId"; request.m_sessionId = "dummySessionId"; auto result = JoinSessionActivity::ValidateJoinSessionRequest(request); EXPECT_TRUE(result); }