/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include namespace Platform { bool InsertPythonLibraryPath(AZStd::unordered_set& paths, const char* pythonPackage, const char* engineRoot, const char* subPath) { // append lib path to Python paths AZ::IO::FixedMaxPath libPath = engineRoot; libPath /= AZ::IO::FixedMaxPathString::format(subPath, pythonPackage); libPath = libPath.LexicallyNormal(); if (AZ::IO::SystemFile::Exists(libPath.c_str())) { paths.insert(libPath.c_str()); return true; } AZ_Warning("python", false, "Python library path should exist! path:%s", libPath.c_str()); return false; } bool InsertPythonBinaryLibraryPaths(AZStd::unordered_set& paths, const char* pythonPackage, const char* engineRoot) { // PY_VERSION_MAJOR_MINOR must be defined through the build scripts based on the current python package (see cmake/LYPython.cmake) #if !defined(PY_VERSION_MAJOR_MINOR) #error "PY_VERSION_MAJOR_MINOR is not defined" #endif bool succeeded = true; // append lib path to Python paths succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib"); // append lib-dynload path succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib/python" PY_VERSION_MAJOR_MINOR "/lib-dynload"); // append base path to dynamic link libraries succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib/python" PY_VERSION_MAJOR_MINOR); // append path to site-packages succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib/python" PY_VERSION_MAJOR_MINOR "/site-packages"); return succeeded; } AZStd::string GetPythonHomePath(const char* pythonPackage, const char* engineRoot) { // append lib path to Python paths AZ::IO::FixedMaxPath libPath = engineRoot; libPath /= AZ::IO::FixedMaxPathString::format("python/runtime/%s/python", pythonPackage); libPath = libPath.LexicallyNormal(); return libPath.String(); } }